<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-14285125</id><updated>2011-11-28T00:32:50.601Z</updated><category term='Tomb Raider'/><category term='MDK'/><category term='GOTY 07'/><category term='Eidos'/><category term='Tokyo Game Show'/><category term='Brain Training'/><category term='Microsoft'/><category term='Melhores do Mês'/><category term='PS3'/><category term='Kirby SuperStar'/><category term='Jeff Gerstmann'/><category term='Xbox 360'/><category term='Kirby'/><category term='Super Smash Bros. Brawl'/><category term='Kane and Lynch'/><category term='GameInvest'/><category term='Hype'/><category term='As Mentes por Detrás das Obras'/><category term='Rhythm Paradise'/><category term='Starcraft II'/><category term='Ninja Gaiden'/><category term='Fallout 3'/><category term='Destaques'/><category term='Aniversário'/><category term='Vendas'/><category term='Indie'/><category term='Will Wright'/><category term='Imprensa'/><category term='Street Fighter IV'/><category term='Pensamentos Soltos'/><category term='Os Grandes Compositores dos Videojogos'/><category term='Halo 3'/><category term='Nintendo'/><category term='PC'/><category term='Nintendo DS'/><category term='Eventos'/><category term='Shigeru Miyamoto'/><category term='Borderlands'/><category term='Machinarium'/><category term='My Games'/><category term='Batman: Arkham Asylum'/><category term='SNES'/><category term='Artigo'/><category term='Ugo Volt'/><category term='Game Victim'/><category term='Dead or Alive'/><category term='Jornal i'/><category term='Gears of War'/><category term='Square-Enix'/><category term='Rockstar'/><category term='Koji Kondo'/><category term='Revistas'/><category term='Rob Hubbard'/><category term='Sony'/><category term='GOTY 09'/><category term='Wii'/><category term='Itagaki'/><category term='Anéis da morte'/><category term='Bioshock'/><category term='Spore'/><category term='As Grandes Personagens dos Videojogos'/><category term='Retro'/><category term='GameSpot'/><category term='Nobuo Uematsu'/><category term='Música'/><category term='Contra 4'/><category term='APROJE'/><category term='The Legend of Zelda: Twilight Princess'/><category term='Lara Coft'/><category term='GOTY 08'/><category term='Sonic'/><category term='GTA'/><category term='Commodore 64'/><category term='Donkey Kong'/><category term='Toy Shop'/><category term='Super Mario Galaxy'/><category term='Blitz and Massive'/><category term='Natal 07'/><category term='Análise'/><category term='Mark Ecko&apos;s Getting up'/><category term='Mario'/><category term='Hideo Kojima'/><category term='Melhores de 2006'/><category term='Final Fantasy'/><title type='text'>Game Victim</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default?start-index=101&amp;max-results=100'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>167</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-14285125.post-6876135840325024715</id><published>2010-07-07T18:55:00.003+01:00</published><updated>2010-07-07T19:21:24.815+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Aniversário'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Victim'/><title type='text'>5 anos depois...</title><content type='html'>&lt;meta equiv="Content-Type" content="text/html; 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	mso-style-qformat:yes; 	mso-style-parent:""; 	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin-top:0cm; 	mso-para-margin-right:0cm; 	mso-para-margin-bottom:10.0pt; 	mso-para-margin-left:0cm; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:"Times New Roman"; 	mso-fareast-theme-font:minor-fareast; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;p style="text-align: justify;" class="MsoNormal"&gt;&lt;/p&gt;&lt;div style="text-align: justify;"&gt;O dia 7 de Julho de 2005, há exactamente 5 anos atrás, ficou marcado pelo ataque terrorista no metropolitano londrino, no qual, tragicamente, 56 indivíduos pereceram e cerca de 700 ficaram feridos. Nesse mesmo dia, uma outra catástrofe ocorreu: a criação deste mesmo blog.&lt;br /&gt;&lt;br /&gt;Embora seja cada vez mais raro publicar textos neste espaço, podem sempre contar com novos &lt;span style="font-style: italic;"&gt;posts&lt;/span&gt;, mesmo que haja meses e meses de inactividade entre eles.&lt;br /&gt;&lt;br /&gt;E que venham mais 5 anos (ou seja, entre 6 e 8 novos&lt;span style="font-style: italic;"&gt; posts&lt;/span&gt;).&lt;/div&gt;&lt;p style="text-align: justify;" class="MsoNormal"&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-6876135840325024715?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/6876135840325024715/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=6876135840325024715' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6876135840325024715'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6876135840325024715'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2010/07/5-anos-depois.html' title='5 anos depois...'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-3324722618315988377</id><published>2010-02-12T22:46:00.011Z</published><updated>2010-02-13T15:43:41.516Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Vendas'/><category scheme='http://www.blogger.com/atom/ns#' term='Jornal i'/><category scheme='http://www.blogger.com/atom/ns#' term='Microsoft'/><category scheme='http://www.blogger.com/atom/ns#' term='Nintendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Sony'/><title type='text'>O Mercado de Consolas em Portugal</title><content type='html'>&lt;div style="text-align: justify;"&gt;O jornal "i" publicou recentemente um &lt;a href="http://www.ionline.pt/conteudo/45390-era-melhor-consola-mas-xbox-so-tem-uma-migalha-em-portugal"&gt;artigo acerca dos desafios que a Xbox 360 enfrenta no nosso país e as perspectivas de futuro de Sofia Tenreiro&lt;/a&gt;, directora da divisão de entretenimento da Microsoft. Pelo meio, é-nos apresentado de que forma se encontra dividido o mercado de consolas em Portugal, dados deveras interessantes e raramente divulgados.&lt;br /&gt;&lt;/div&gt;Sem surpresa, a Sony apresenta-se como líder destacada de mercado, com a PS2, PSP e PS3 a ocuparem, respectivamente, o pódio de consolas mais vendidas.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_W2INYvjHIko/S3Xh8JAjxrI/AAAAAAAAAVI/VlqA2R3GpJo/s1600-h/geral.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 241px;" src="http://3.bp.blogspot.com/_W2INYvjHIko/S3Xh8JAjxrI/AAAAAAAAAVI/VlqA2R3GpJo/s400/geral.png" alt="" id="BLOGGER_PHOTO_ID_5437500548446406322" border="0" /&gt;&lt;/a&gt;Se tivermos apenas em consideração a actual geração, também a criadora do &lt;span style="font-style: italic;"&gt;walkman &lt;/span&gt;desfruta da maior fatia de mercado, tanto nas domésticas, com a PS3, como nas portáteis, com a PSP.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_W2INYvjHIko/S3Xh8d4PoaI/AAAAAAAAAVQ/jXjBZn_O478/s1600-h/7gera%C3%A7%C3%A3o.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 241px;" src="http://4.bp.blogspot.com/_W2INYvjHIko/S3Xh8d4PoaI/AAAAAAAAAVQ/jXjBZn_O478/s400/7gera%C3%A7%C3%A3o.png" alt="" id="BLOGGER_PHOTO_ID_5437500554048676258" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_W2INYvjHIko/S3XlXeh0cLI/AAAAAAAAAVg/tYQcZXp9hzM/s1600-h/dom%C3%A9sticas.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 241px;" src="http://1.bp.blogspot.com/_W2INYvjHIko/S3XlXeh0cLI/AAAAAAAAAVg/tYQcZXp9hzM/s400/dom%C3%A9sticas.png" alt="" id="BLOGGER_PHOTO_ID_5437504316614406322" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_W2INYvjHIko/S3XlXJCszPI/AAAAAAAAAVY/0MO4nkGGS_A/s1600-h/port%C3%A1teis.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 241px;" src="http://4.bp.blogspot.com/_W2INYvjHIko/S3XlXJCszPI/AAAAAAAAAVY/0MO4nkGGS_A/s400/port%C3%A1teis.png" alt="" id="BLOGGER_PHOTO_ID_5437504310846737650" border="0" /&gt;&lt;/a&gt;Embora a Nintendo tenha conseguido melhorar a sua presença em terras lusas nos últimos anos (ao abrir uma sede em Lisboa e apostando numa campanha de marketing mais agressiva) e as vendas da Xbox 360 crescido 51% em 2009 (segundo dados do mesmo artigo do "i"), a marca PlayStation continua imbatível em Portugal, com mais de 60% de mercado, um caso único no mundo.&lt;br /&gt;Resta saber para quando está o momento onde os portugueses ficarão mais receptivos a plataformas de outras marcas, de forma a possibilitar um mercado de videojogos mais diverso e competitivo.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_W2INYvjHIko/S3Xo0QBSIUI/AAAAAAAAAVo/2FS_6uazzO0/s1600-h/companhias.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 241px;" src="http://3.bp.blogspot.com/_W2INYvjHIko/S3Xo0QBSIUI/AAAAAAAAAVo/2FS_6uazzO0/s400/companhias.png" alt="" id="BLOGGER_PHOTO_ID_5437508109470933314" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-3324722618315988377?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/3324722618315988377/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=3324722618315988377' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/3324722618315988377'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/3324722618315988377'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2010/02/o-estado-do-mercado-de-consolas.html' title='O Mercado de Consolas em Portugal'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_W2INYvjHIko/S3Xh8JAjxrI/AAAAAAAAAVI/VlqA2R3GpJo/s72-c/geral.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-2041447365612577870</id><published>2010-01-23T17:09:00.005Z</published><updated>2010-03-06T17:50:55.142Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Machinarium'/><category scheme='http://www.blogger.com/atom/ns#' term='GOTY 09'/><category scheme='http://www.blogger.com/atom/ns#' term='Borderlands'/><category scheme='http://www.blogger.com/atom/ns#' term='Batman: Arkham Asylum'/><title type='text'>GameVictim's GOTY 09</title><content type='html'>&lt;div style="text-align: justify;"&gt;Por esta altura, já todos os grandes sites e publicações revelaram quais as obras que, durante o ano transacto, se destacaram de todas as outras e fazem aumentar o padrão de qualidade de qualquer jogador.&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Para não escapar à regra, também apresento aqui aqueles que considero ser os 3 melhores videojogos que tive a chance de experimentar em 2009 (mais vale tarde que nunca).&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;3. Borderlands (PC/360/PS3)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_W2INYvjHIko/Sz476FjuCVI/AAAAAAAAAT4/mm07GcUdka4/s1600-h/borderlands.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 200px;" src="http://3.bp.blogspot.com/_W2INYvjHIko/Sz476FjuCVI/AAAAAAAAAT4/mm07GcUdka4/s320/borderlands.jpg" alt="" id="BLOGGER_PHOTO_ID_5421836870511102290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Este híbrido entre Diablo e Fallout foi um dos videojogos que mais me fascinou e agarrou durante 2009. As inúmeras missões, vastos mapas e "ziliões" de armas proporcionam muitas horas de diversão.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0); font-weight: bold;"&gt;O melhor:&lt;/span&gt; Jogar a campanha em &lt;span style="font-style: italic;"&gt;co-op&lt;/span&gt;.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;2. Batman: Arkham Asylum (PC/360/PS3)&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_W2INYvjHIko/Sz499eOIweI/AAAAAAAAAUQ/DR2skujE8N8/s1600-h/batman-aa.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 180px;" src="http://2.bp.blogspot.com/_W2INYvjHIko/Sz499eOIweI/AAAAAAAAAUQ/DR2skujE8N8/s320/batman-aa.jpg" alt="" id="BLOGGER_PHOTO_ID_5421839127694328290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Uma das maiores&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;/span&gt;surpresas do último ano. O que se avizinhava como sendo apenas mais um jogo medíocre baseado num famoso&lt;span style="font-style: italic;"&gt; franchise&lt;/span&gt;, com o único intuito de gerar dinheiro fácil, acabou por se revelar como um melhores títulos do ano. Um &lt;span style="font-style: italic;"&gt;must-buy&lt;/span&gt; para qualquer jogador, principalmente se for fã da personagem de BD.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0); font-weight: bold;"&gt;O melhor:&lt;/span&gt; Uma mistura (quase) perfeita de &lt;span style="font-style: italic;"&gt;stealth&lt;/span&gt;, acção e exploração.&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;1. Machinarium (PC)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_W2INYvjHIko/Sz476QwqW4I/AAAAAAAAAUA/4awsgnsHsC8/s1600-h/machinarium.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 222px;" src="http://4.bp.blogspot.com/_W2INYvjHIko/Sz476QwqW4I/AAAAAAAAAUA/4awsgnsHsC8/s320/machinarium.jpg" alt="" id="BLOGGER_PHOTO_ID_5421836873518177154" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;O único jogo, lançado em 2009, digno de nota máxima. Machinarium prova que o género &lt;span style="font-style: italic;"&gt;point'n click&lt;/span&gt; não sobrevive apenas das glórias do passado, apresentado-nos um videojogo único, com um grafismo sedutor (todo ele desenhado à mão), personagens cativantes (mesmo não havendo qualquer diálogo) e &lt;span style="font-style: italic;"&gt;puzzles &lt;/span&gt;estruturados de forma perfeita.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 153, 0);"&gt;O melhor:&lt;/span&gt; Os &lt;span style="font-style: italic;"&gt;puzzles&lt;/span&gt;, que, ao contrário dos de outros jogos de aventura, conseguem desafiar o jogador sem recorrer a soluções disparatadas.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-2041447365612577870?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/2041447365612577870/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=2041447365612577870' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/2041447365612577870'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/2041447365612577870'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2010/01/gamevictims-goty-09.html' title='GameVictim&apos;s GOTY 09'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_W2INYvjHIko/Sz476FjuCVI/AAAAAAAAAT4/mm07GcUdka4/s72-c/borderlands.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-6890522844977445838</id><published>2009-04-05T14:54:00.006+01:00</published><updated>2009-04-05T15:19:41.048+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Nintendo DS'/><category scheme='http://www.blogger.com/atom/ns#' term='Música'/><category scheme='http://www.blogger.com/atom/ns#' term='Análise'/><category scheme='http://www.blogger.com/atom/ns#' term='Rhythm Paradise'/><title type='text'>[Análise] Rhythm Paradise (DS) - versão japonesa</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_W2INYvjHIko/Sdi7IclXHsI/AAAAAAAAASI/OpckoTX_JPs/s1600-h/Rhythm_Paradise_boxart.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 303px;" src="http://3.bp.blogspot.com/_W2INYvjHIko/Sdi7IclXHsI/AAAAAAAAASI/OpckoTX_JPs/s320/Rhythm_Paradise_boxart.jpg" alt="" id="BLOGGER_PHOTO_ID_5321208713524485826" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;strong style="color: rgb(0, 0, 0);"&gt;&lt;/strong&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;Título:&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; Rhythm Tengoku Gold (JP) / Rhythm Heaven (US) / Rhythm Paradise (EUR)&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Lançamento:&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; 31/07/08 (JP) / 01/05/09 (EUR)&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Consola:&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; Nintendo DS&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Género:&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; Musical/Mini-jogos&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Produtora:&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; Nintendo/Tsunku/TNX&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Editora:&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; Nintendo&lt;/span&gt; &lt;p style="text-align: justify; color: rgb(0, 0, 0);"&gt;Embora a série Rhythm Paradise seja uma debutante no Ocidente, no Japão não é nenhuma novidade. A série estreou-se no GBA, em 2006, mas nunca chegou a abandonar da Terra do Sol Nascente. O ano passado, Rhythm Paradise ingressou na portátil de dois ecrãs e tornou-se inclusive o sexto videojogo mais vendido no Japão em 2008. Agora, chega a vez de os Ocidentais desfrutarem desta estouvada, mas divertida, obra da Nintendo.&lt;a name='more'&gt;&lt;/a&gt;&lt;/p&gt; &lt;p style="text-align: justify; color: rgb(0, 0, 0);"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_W2INYvjHIko/Sdi7H2Do23I/AAAAAAAAARo/bihAiywDg4k/s1600-h/rhythm_heaven_1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://2.bp.blogspot.com/_W2INYvjHIko/Sdi7H2Do23I/AAAAAAAAARo/bihAiywDg4k/s320/rhythm_heaven_1.jpg" alt="" id="BLOGGER_PHOTO_ID_5321208703182494578" border="0" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p style="text-align: justify; color: rgb(0, 0, 0);"&gt;Mas em que consiste exactamente Rhythm Paradise? Em poucas palavras, Rhythm Paradise é uma obra que obriga o jogador a entrar no ritmo, tanto em situações ditas normais (como tocar um instrumento, por exemplo) como em situações menos usuais, que revelam a infinita criatividade e loucura dos produtores japoneses (por exemplo, o mini-jogo no qual temos de comer ovos a um certo ritmo).&lt;/p&gt; &lt;p style="text-align: justify; color: rgb(0, 0, 0);"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_W2INYvjHIko/Sdi7IOkBM7I/AAAAAAAAARw/VSTP8FWIGwk/s1600-h/rhythm_heaven_2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_W2INYvjHIko/Sdi7IOkBM7I/AAAAAAAAARw/VSTP8FWIGwk/s320/rhythm_heaven_2.jpg" alt="" id="BLOGGER_PHOTO_ID_5321208709760758706" border="0" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p style="text-align: justify; color: rgb(0, 0, 0);"&gt;&lt;/p&gt;&lt;div style="text-align: justify;"&gt;Rhythm Paradise é jogado com a DS virada de lado, ao estilo de Hotel Dusk, e os seus controlos resumem-se em simples cliques ou deslizes do stylus pelo ecrã táctil da consola, sendo por isso bastante acessível e, em escassos segundos, compreende-se facilmente todo o conceito do jogo. Quanto aos mini-jogos, esses rondam os 50, cerca de 24 deles únicos e os restantes consistem em níveis avançados ou remixes (que são desbloqueados de 4 em 4 níveis).&lt;br /&gt;&lt;br /&gt;A variedade dos mini-jogos é enorme. Alguns têm por base ideias simples, como tocar guitarra ou tambor e fazer parte de um coro. Outros, por outro lado, parecem retirados da Quinta Dimensão. Refiro-me, por exemplo, ao nível no qual temos de comer ovos a um certo ritmo afim do nosso bigode crescer, colher legumes do solo e fazer parte de uma audiência de um concerto constituída unicamente por primatas ou de um pelotão de cegonhas, sempre com um ritmo à mistura.&lt;/div&gt;&lt;p style="text-align: justify; color: rgb(0, 0, 0);"&gt;&lt;/p&gt;&lt;p style="text-align: justify; color: rgb(0, 0, 0);"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_W2INYvjHIko/Sdi7ISV4caI/AAAAAAAAAR4/WScimFTlk1Q/s1600-h/rhythm_heaven_3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 214px;" src="http://4.bp.blogspot.com/_W2INYvjHIko/Sdi7ISV4caI/AAAAAAAAAR4/WScimFTlk1Q/s320/rhythm_heaven_3.jpg" alt="" id="BLOGGER_PHOTO_ID_5321208710775206306" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;   &lt;div style="text-align: justify; color: rgb(0, 0, 0);"&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;O grafismo, que descarta qualquer rasto de fotorrealismo, é único e original, com bastantes cores à mistura. No que respeita à sonoplastia, engloba essencialmente músicas J-Pop, que, infelizmente, não estão presentes na versão Ocidental, tendo sido substituídas por temas cantados em inglês.&lt;br /&gt;&lt;br /&gt;Embora possua uma baixa longevidade, Rhythm Paradise possui um grande replay-value, havendo sempre mini-jogos que nos dá vontade de repetir novamente, sempre em busca de alcançar o ranking dourado.&lt;/div&gt;&lt;p style="text-align: justify; color: rgb(0, 0, 0);"&gt;&lt;/p&gt;&lt;p style="text-align: justify; color: rgb(0, 0, 0);"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_W2INYvjHIko/Sdi7IfZ7aaI/AAAAAAAAASA/W28tckh0GSs/s1600-h/rhythm_heaven_4.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://3.bp.blogspot.com/_W2INYvjHIko/Sdi7IfZ7aaI/AAAAAAAAASA/W28tckh0GSs/s320/rhythm_heaven_4.jpg" alt="" id="BLOGGER_PHOTO_ID_5321208714281839010" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;   &lt;p style="text-align: justify; color: rgb(0, 0, 0);"&gt;&lt;/p&gt;&lt;div style="text-align: justify; color: rgb(0, 0, 0);"&gt;&lt;div style="text-align: justify;"&gt;Resumindo e concluindo, Rhythm Heaven é um jogo único que consegue proporcionar boas horas de divertimento a qualquer tipo de jogador, e apresenta-se como uma compra obrigatória para quem procure algo refrescante na DS.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt; &lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-size:130%;" &gt;&lt;span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Nota final: &lt;/span&gt;&lt;span style="font-size:130%;"&gt;8&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-6890522844977445838?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/6890522844977445838/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=6890522844977445838' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6890522844977445838'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6890522844977445838'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2009/04/analise-rhythm-paradise-ds-versao.html' title='[Análise] Rhythm Paradise (DS) - versão japonesa'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_W2INYvjHIko/Sdi7IclXHsI/AAAAAAAAASI/OpckoTX_JPs/s72-c/Rhythm_Paradise_boxart.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-5705720628369549799</id><published>2009-01-21T21:17:00.012Z</published><updated>2009-01-22T17:40:42.852Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Fallout 3'/><category scheme='http://www.blogger.com/atom/ns#' term='GOTY 08'/><title type='text'>Balanço dos GOTY 08</title><content type='html'>&lt;div style="text-align: justify;"&gt;Este ano, vou apresentar os GOTY de forma diferente. Ao invés de eleger, eu próprio, o "Jogo do Ano", vou apresentar umas estatísticas acerca dos prémios atribuídos por 12 sites diferentes, sendo eles:&lt;br /&gt;&lt;/div&gt;&lt;ol&gt;&lt;li&gt;&lt;a href="http://www.destructoid.com/the-winner-of-destructoid-game-of-the-year-2008-114940.phtml"&gt;Destructoid&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.edge-online.com/features/edges-top-30-2008?page=0%2C6"&gt;Edge Online&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.eurogamer.net/articles/eurogamers-top-50-games-of-2008-10-1-article?page=5"&gt;Eurogamer UK&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gamasutra.com/view/feature/3893/gamasutras_best_of_2008.php?page=15"&gt;Gamasutra&lt;/a&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gamepro.com/article/features/208404/the-best-and-worst-of-08-the-gamepro-awards/"&gt;GamePro&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gamespot.com/best-of/game-of-the-year/index.html"&gt;CashWh...GameSpot&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://goty.gamespy.com/2008/overall/10.html"&gt;GameSpy&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gametrailers.com/player/43921.html"&gt;GameTrailers&lt;/a&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://bestof.ign.com/2008/overall/23.html"&gt;IGN&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.joystiq.com/2009/01/01/joystiqs-top-10-of-2008-fable-2/"&gt;Joystiq&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://kotaku.com/5122222/kotakus-2008-games-of-the-year-awards"&gt;Kotaku&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://gamesblog.ugo.com/index.php/gamesblog/more/ugos_game_of_the_year_awards_2008/"&gt;UGO&lt;/a&gt;&lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://spreadsheets.google.com/pub?key=pWnBjy-gfHSmzHNg7G0WdNQ&amp;amp;oid=1&amp;amp;output=image"&gt;&lt;img style="width: 350px; height: 266px;" src="http://spreadsheets.google.com/pub?key=pWnBjy-gfHSmzHNg7G0WdNQ&amp;amp;oid=1&amp;amp;output=image" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://spreadsheets.google.com/pub?key=pWnBjy-gfHSmzHNg7G0WdNQ&amp;amp;oid=2&amp;amp;output=image"&gt;&lt;img style="width: 351px; height: 250px;" src="http://spreadsheets.google.com/pub?key=pWnBjy-gfHSmzHNg7G0WdNQ&amp;amp;oid=2&amp;amp;output=image" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);font-size:130%;" &gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;GOTY 08&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_W2INYvjHIko/SXikRD95e-I/AAAAAAAAAQM/VSVwYvk8ey0/s1600-h/fallout-3-2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_W2INYvjHIko/SXikRD95e-I/AAAAAAAAAQM/VSVwYvk8ey0/s400/fallout-3-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5294161975003675618" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Fallout 3(PC, Xbox360, PS3)&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-5705720628369549799?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/5705720628369549799/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=5705720628369549799' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/5705720628369549799'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/5705720628369549799'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2009/01/balano-dos-goty-08.html' title='Balanço dos GOTY 08'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_W2INYvjHIko/SXikRD95e-I/AAAAAAAAAQM/VSVwYvk8ey0/s72-c/fallout-3-2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-2176181960069864308</id><published>2009-01-19T19:48:00.012Z</published><updated>2009-01-20T18:25:05.625Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Indie'/><category scheme='http://www.blogger.com/atom/ns#' term='Pensamentos Soltos'/><category scheme='http://www.blogger.com/atom/ns#' term='Artigo'/><title type='text'>[Pensamentos Soltos] A Geração Indie</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_W2INYvjHIko/SXTvVSK1dcI/AAAAAAAAAPc/WQGj4mBWJC8/s1600-h/dead-rising2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; 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	mso-fareast-language:EN-US;} .MsoPapDefault 	{mso-style-type:export-only; 	margin-bottom:10.0pt; 	line-height:115%;} @page Section1 	{size:612.0pt 792.0pt; 	margin:70.85pt 3.0cm 70.85pt 3.0cm; 	mso-header-margin:36.0pt; 	mso-footer-margin:36.0pt; 	mso-paper-source:0;} div.Section1 	{page:Section1;&lt;/style&gt;Desde os primórdios da história dos videojogos até à presente geração que temos assistido a uma constante evolução nas consolas, principalmente em três aspectos: gráficos, poder de processamento e comandos. De geração para geração há um pulo gigantesco no que toca à qualidade das texturas, à quantidade de objectos e ao número de botões presentes nos dispositivos de controlo. Basta comparar, por exemplo, a NES (’83, Japão) com a Xbox 360 (2005). Em apenas 22 anos, passámos de pixéis gigantescos para texturas em alta-definição, de simples “bleeps” e “bloops” para música orquestrada de elevada qualidade, de uma mão-cheia de personagens no ecrã para uma invasão gigantesca de zombies, de apenas 2 botões de acção, um d-pad, Start e Select para 4 botões de acção, 2 botões laterais, 2 triggers, 2 analógicos,&lt;span style=""&gt;  &lt;/span&gt;um d-pad, Start, Back, Guide Button e 2 bumpers (yikes!...). Esta quantidade absurda de botões (que foram aumentando, continuamente, ao longo dos anos) acabou por provocar consequências indesejáveis, como o afastamento de muitos &lt;span style="font-style: italic;"&gt;casual-gamers&lt;/span&gt;, como são vulgarmente chamados.&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;É impressionante quanto a indústria evoluiu em apenas 22 anos. No entanto, embora esta evolução tenha as suas óbvias vantagens, também tem muitos senãos (tendo já referido um deles anteriormente).&lt;br /&gt;&lt;/p&gt;&lt;meta equiv="Content-Type" content="text/html; charset=utf-8"&gt;&lt;meta name="ProgId" content="Word.Document"&gt;&lt;meta name="Generator" content="Microsoft Word 12"&gt;&lt;meta name="Originator" content="Microsoft Word 12"&gt;&lt;link rel="File-List" href="file:///C:%5CUsers%5Cpc%5CAppData%5CLocal%5CTemp%5Cmsohtmlclip1%5C01%5Cclip_filelist.xml"&gt;&lt;link rel="themeData" href="file:///C:%5CUsers%5Cpc%5CAppData%5CLocal%5CTemp%5Cmsohtmlclip1%5C01%5Cclip_themedata.thmx"&gt;&lt;link rel="colorSchemeMapping" href="file:///C:%5CUsers%5Cpc%5CAppData%5CLocal%5CTemp%5Cmsohtmlclip1%5C01%5Cclip_colorschememapping.xml"&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:worddocument&gt;   &lt;w:view&gt;Normal&lt;/w:View&gt;   &lt;w:zoom&gt;0&lt;/w:Zoom&gt;   &lt;w:trackmoves/&gt;   &lt;w:trackformatting/&gt;   &lt;w:hyphenationzone&gt;21&lt;/w:HyphenationZone&gt; 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Esta ordem de valores tem como consequência uma das piores pragas que abala o entretenimento interactivo: a carência de originalidade.&lt;/p&gt;  &lt;div&gt;  &lt;/div&gt;&lt;p style="text-align: justify;" class="MsoNormal"&gt;Grande parte das produtoras de agora decide jogar pelo seguro, e investir em &lt;span style="font-style: italic;"&gt;franchises&lt;/span&gt; que tenham êxito garantido, como é o caso da Activision Blizzard. A EA, embora ainda continue com as suas iterações desportivas a cada 12 meses, tem mostrado que não tem medo de arriscar. Dead Space, Mirror’s Edge, Spore e Boom Blox são alguns dos IPs novos que a empresa liderada por Riccitiello introduziu no mercado durante o ano transacto.&lt;/p&gt;&lt;div style="text-align: justify;"&gt;  &lt;/div&gt;&lt;p style="text-align: justify;" class="MsoNormal"&gt;Todavia, embora grande parte dos colossos da indústria continuem a não inovar, outros seguem outro caminho. É o caso da Nintendo e das suas consolas. A Wii foi a primeira consola da gigante de Quioto que não seguiu de perto o salto dado, em termos tecnológicos, pelas concorrentes directas. Decidiu, pelo contrário, apostar numa jogabilidade diferente e, espantosamente, &lt;a href="http://www.gamesindustry.biz/articles/harrison-non-gamers-see-controllers-as-live-guns"&gt;reduzir o número de botões no comando, de forma a atrair novos jogadores.&lt;/a&gt;&lt;span style=""&gt;  &lt;/span&gt;E, para além disto, lança uma panóplia de jogos que apela a todo o tipo de jogadores, como Wii Fit e Wii Play.&lt;/p&gt;&lt;div style="text-align: justify;"&gt;  &lt;/div&gt;&lt;p style="text-align: justify;" class="MsoNormal"&gt;Contudo, desenganem-se se pensam que a Big-N é a única &lt;span style="font-style: italic;"&gt;hardware-house&lt;/span&gt; a “jogar” diferente. Também temos a Sony, com Little Big Planet, e a Microsoft, com o Lips e You’re in the Movies, que embora sejam copycats, não deixam de ser apostas algo arriscadas. Sem dúvida que o trabalho desenvolvido por estas duas não é tão impressionante como o da Nintendo, mas mesmo assim é de louvar.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_W2INYvjHIko/SXTvfqIN-SI/AAAAAAAAAPk/l2yBPjD_dqU/s1600-h/goo.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 120px;" src="http://2.bp.blogspot.com/_W2INYvjHIko/SXTvfqIN-SI/AAAAAAAAAPk/l2yBPjD_dqU/s200/goo.jpg" alt="" id="BLOGGER_PHOTO_ID_5293118789230917922" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="text-align: justify;"&gt;  &lt;/div&gt;&lt;p style="text-align: justify;" class="MsoNormal"&gt;Os grandes guerreiros da originalidade são, sem qualquer dúvida, os &lt;span style="font-style: italic;"&gt;indies&lt;/span&gt; ou, por outras palavras, os pequenos grandes peixes. Só neste último ano tivemos World of Goo, Braid, PixelJunk Eden, Audiosurf, Castle Crashers, Everyday Shooter, entre outros. Todos estes títulos apresentam ideias frescas (uns mais que outros) que só são possíveis devido ao talento único dos produtores independentes, sem qualquer &lt;span style="font-style: italic;"&gt;publisher&lt;/span&gt; por trás a pressionar ou a tentar tornar o título mais comercial.&lt;/p&gt;&lt;div style="text-align: justify;"&gt;  &lt;/div&gt;&lt;p style="text-align: justify;" class="MsoNormal"&gt;É realmente extraordinário que esta geração (e mais propriamente o ano de 2008) não seguiu o mesmo rumo das passadas. 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	mso-paper-source:0;} div.Section1 	{page:Section1;} --&gt; &lt;/style&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:"Tabela normal"; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-priority:99; 	mso-style-qformat:yes; 	mso-style-parent:""; 	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin-top:0cm; 	mso-para-margin-right:0cm; 	mso-para-margin-bottom:10.0pt; 	mso-para-margin-left:0cm; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:"Times New Roman"; 	mso-fareast-theme-font:minor-fareast; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;/p&gt;&lt;p style="text-align: justify;" class="MsoNormal"&gt;Este tipo de jogos e a atenção que recebem só é possível nos dias que correm. Os vários serviços (XBLA, WiiWare, PSN Store, Steam e iPhone App Store ) cumprem a sua função de incentivarem os mais pequenos peixes a dar a conhecer a suas belas e criativas obras a um mais vasto público, ao invés de as confinarem ao estatuto de freeware numa Internet gigantesca, e, assim, coloca-nos – nós, os jogadores - numa verdadeira Geração do Espírito Indie, uma geração onde se prima pela originalidade e a individualidade dos videojogos. Uma geração onde todos, tanto os pequenos como os grandes produtores, começam a apostar em ideias arrojadas. Uma geração como nenhuma outra.&lt;br /&gt;&lt;/p&gt;   &lt;p&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-2176181960069864308?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/2176181960069864308/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=2176181960069864308' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/2176181960069864308'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/2176181960069864308'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2009/01/gerao-indie.html' title='[Pensamentos Soltos] A Geração Indie'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_W2INYvjHIko/SXTvVSK1dcI/AAAAAAAAAPc/WQGj4mBWJC8/s72-c/dead-rising2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-1821822460855965033</id><published>2008-07-25T15:36:00.009+01:00</published><updated>2008-07-25T16:24:17.767+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Hype'/><category scheme='http://www.blogger.com/atom/ns#' term='My Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Revistas'/><title type='text'>Revista Hype! suspensa</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_W2INYvjHIko/SInu5BgOXLI/AAAAAAAAAJs/v1GQl5V7jig/s1600-h/hype%21+logo.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_W2INYvjHIko/SInu5BgOXLI/AAAAAAAAAJs/v1GQl5V7jig/s320/hype%21+logo.jpg" alt="" id="BLOGGER_PHOTO_ID_5226971505963719858" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Após 10 edições, a melhor revista do mercado, na minha opinião, chegou ao fim.&lt;br /&gt;Segundo Tiago Sena, responsável pela rede MyGames (constituída pelo &lt;a href="http://ez.mygames.pt/"&gt;site&lt;/a&gt;, revista, programa televisivo e serviço games on-demand), a razão desta morte prematura deve-se ao baixo número de vendas, quando comparado com a tiragem mensal.&lt;br /&gt;Tiago Sena refere ainda, numa declaração ao site &lt;a href="http://www.meiosepublicidade.pt/2008/07/24/hype-suspensa/"&gt;Meios &amp;amp; Publicidade&lt;/a&gt;, que, a partir de agora, o projecto irá focar-se nos conteúdos online, onde acredita que há um maior potencial.&lt;br /&gt;No entanto, acho que isto não é um fim definitivo da revista (ou pelo menos é o que espero). Acredito que esta publicação, única no mercado português, venha a ter um regresso, e, nessa altura sim, irá ter o sucesso que merece.&lt;br /&gt;Só me resta desejar boa sorte para todos os redactores da Hype!&lt;br /&gt;&lt;br /&gt;PS: A redacção da revista irá transmitir uma "conferência de imprensa" onde irá responder às questões dos leitores. Podem assisti-la &lt;a href="http://www.ustream.tv/channel/hype%21-tv"&gt;aqui&lt;/a&gt;.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-1821822460855965033?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/1821822460855965033/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=1821822460855965033' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/1821822460855965033'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/1821822460855965033'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2008/07/revista-hype-suspensa.html' title='Revista Hype! suspensa'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_W2INYvjHIko/SInu5BgOXLI/AAAAAAAAAJs/v1GQl5V7jig/s72-c/hype%21+logo.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-3843878343532833981</id><published>2008-07-08T23:17:00.005+01:00</published><updated>2008-09-22T19:32:26.774+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kirby'/><category scheme='http://www.blogger.com/atom/ns#' term='Kirby SuperStar'/><category scheme='http://www.blogger.com/atom/ns#' term='Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='Análise'/><category scheme='http://www.blogger.com/atom/ns#' term='SNES'/><category scheme='http://www.blogger.com/atom/ns#' term='Nintendo'/><title type='text'>[Retro-Análise] Kirby SuperStar (SNES)</title><content type='html'>&lt;div align="center"&gt;&lt;img style="width: 367px; height: 266px;" src="http://kirby.classicgaming.gamespy.com/multimedia/pictures/kss/kss_us.png" alt="" border="0" /&gt;&lt;/div&gt; &lt;b&gt;&lt;br /&gt;Nome:&lt;/b&gt; Kirby SuperStar (EUA)/Kirby's Fun Pack (Europa)&lt;br /&gt;&lt;b&gt;Consola:&lt;/b&gt; SNES&lt;br /&gt;&lt;b&gt;Género:&lt;/b&gt; Plataformas&lt;br /&gt;&lt;b&gt;Produtora:&lt;/b&gt; HAL Laboratory&lt;br /&gt;&lt;b&gt;Editora:&lt;/b&gt; Nintendo&lt;br /&gt;&lt;b&gt;Lançamento:&lt;/b&gt; 1996 (EUA/Japão), 1997 (Europa)&lt;br /&gt;&lt;b&gt;Multiplayer:&lt;/b&gt; 1-2 jogadores&lt;span style="color:red;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Muitos consideram a SNES como o auge da indústria dos videojogos. Aqui se estrearam e se renovaram muitas séries, e as suas passagens pela 16-bits da Nintendo ainda são hoje recordadas como algumas das melhores obras de entretenimento interactivo jamais vistas. É o caso de Super Mario World, A Link to the Past, Super Metroid, Final Fantasy VI ou Street Fighter II. Cada um destes títulos é considerado, ainda nos dias de hoje, dos melhores (ou até mesmo os melhores) dentro das suas franquias.&lt;br /&gt;Sem se revelar como a excepção, Kirby SuperStar (conhecido na Europa como Kirby’s Fun Pack) também é encarado, pelos fãs da “bola cor-de-rosa”, como sendo o melhor da saga e, com o remake para a DS à porta, não há melhor altura para recordar um dos melhores &lt;i&gt;platformers&lt;/i&gt; da SNES.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://i74.photobucket.com/albums/i274/GameWarrior/IMAGE10.jpg" alt="" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Kirby SuperStar (KSS) não é um jogo, mas sim 8 jogos. Cinco deles são jogos de plataformas de curta duração (aproximadamente entre 30 minutos e uma hora) e os restantes três são mini-jogos.&lt;br /&gt;As cinco aventuras (sobre as quais me irei concentrar principalmente durante a análise) não têm qualquer ligação entre si em termos de história, e, na verdade, as suas histórias acabam por ser fúteis. Por exemplo, Spring Breeze gira à volta da comida roubada por King Dedede, a qual Kirby tem de recuperar, e em Revenge of Meta Knight, o dito cujo que quer vingança tenta conquistar Dream Land, cabendo ao nosso herói impedi-lo. Todavia, esta falta de interesse nas histórias é previsível, pois KSS centra-se acima de tudo na jogabilidade, tal como Mario.&lt;br /&gt;De início só estão disponíveis 3 aventuras: Spring Breeze (baseado no primeiro jogo do &lt;i&gt;franchise&lt;/i&gt;, Kirby’s Dream Land para Game Boy), Dyna Blade e The Great Cave Offensive (um jogo de exploração que tem como objectivo encontrar os 60 tesouros escondidos ao longo do cenário).&lt;br /&gt;Após cumprir certos objectivos, as duas aventuras restantes, Revenge of Meta Knight e Milkyway Wishes, são desbloqueadas.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://i74.photobucket.com/albums/i274/GameWarrior/IMAGE5.jpg" alt="" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;A constante da jogabilidade ao longo de todas as aventuras é o poder de sucção e cópia de habilidades. Por outras palavras, Kirby tem a capacidade de, literalmente, engolir os inimigos, que podem ser utilizados como armas de arremesso, um pouco ao estilo de Yoshi. Contudo, poderão optar por, em vez de cuspi-los, absorver as habilidades dos inimigos.&lt;br /&gt;Com base nisto, Kirby pode transformar-se num guerreiro, num ninja, num mago, num "bomberman", entre outras “classes”, consoante o adversário que absorve.&lt;br /&gt;Mas isto não se fica por aqui. Conjuntamente existe a possibilidade de, após sugarem o inimigo, em alternativa de absorverem o seu poder, torná-lo num &lt;i&gt;helper&lt;/i&gt;. Um &lt;i&gt;helper&lt;/i&gt; baseia-se num &lt;i&gt;sidekick&lt;/i&gt; que presta auxílio ao longo da aventura, podendo ser controlado pelo computador ou pelo segundo jogador.&lt;br /&gt;No entanto, apesar de se revelar bastante proveitosa, esta funcionalidade tem as suas falhas. Quando o &lt;i&gt;helper&lt;/i&gt; é controlado pelo computador, denota-se uma fraca IA. Como resultado, esta opção acaba por se revelar, em certas situações, um inconveniente, e não uma ajuda.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://i74.photobucket.com/albums/i274/GameWarrior/IMAGE6.jpg" alt="" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;De aventura para aventura, a jogabilidade sofre ligeiras alterações. Uma das características que sofre mutações é a linearidade: enquanto que em Spring Breeze a acção se desenrola unicamente da esquerda para a direita (como em Super Mario), em The Great Cave Offensive há uma maior liberdade e uma componente de exploração (como em Metroid, mas não tanto, evidentemente). Outro exemplo de mutação é Milkyway Wishes, a única aventura onde não é possível absorver directamente as habilidades dos adversários. Aqui, para Kirby se transformar, é necessário descobrir os Deluxe Ability Pedestals, items que tornam o Kirby numa certa “classe”. Estes items podem ser usados quantas vezes quisermos.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://i74.photobucket.com/albums/i274/GameWarrior/IMAGE9.jpg" alt="" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Os gráficos de Kirby SuperStar, ainda que não sejam os melhores já vistos na SNES, são um festim de cores para os olhos, com cenários, modelos e animações bem detalhadas.&lt;br /&gt;A banda sonora acaba por passar despercebida, não sendo composta por temas tão épicos como Zelda ou Mario (sendo, talvez, Meta Knights’ Revenge a única excepção). Mesmo assim, cumpre a sua função.&lt;br /&gt;&lt;br /&gt;The Gourmet Race, Megaton Punch e Samurai Kirby são os três mini-jogos que estão disponíveis desde o primeiro segundo em Kirby SuperStar. O primeiro consiste em 3 corridas contra o King Dedede. Megaton Punch é um jogo de timing, onde temos de clicar no exacto momento em que a) uma barra chega ao topo; b) duas imagens ficam sobrepostas; c) um pêndulo coincide com um círculo. Samurai Kirby também é um jogo de precisão, mas neste caso temos unicamente de clicar o mais rapidamente possível quando um “cronómetro” começa a contar.&lt;br /&gt;De todos os mini-jogos, apenas The Gourmet Race não tem multiplayer para dois jogadores.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://i74.photobucket.com/albums/i274/GameWarrior/IMAGE2.jpg" alt="" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;O maior ponto fraco de Kirby SuperStar é a longevidade. Com apenas 5 horas (ou até mesmo menos) é possível chegar ao fim de todos os jogos sem grande dificuldade.&lt;br /&gt;O &lt;i&gt;replay-value&lt;/i&gt; também não é muito. Temos a possibilidade de tentar apanhar todos os tesouros de The Great Cave Offensive e todas as Deluxe Ability Pedestals, mas isso não é uma grande motivação para voltar a pegar no jogo. O &lt;i&gt;multiplayer&lt;/i&gt;, embora possa ser divertido nas primeiras partidas, acaba por ser enfadonho, devido, essencialmente, à enorme simplicidade, reduzindo ainda mais o &lt;i&gt;replay-value&lt;/i&gt;.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://i74.photobucket.com/albums/i274/GameWarrior/IMAGE8.jpg" alt="" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Kirby SuperStar revela-se um jogo muito divertido e que nos mantém presos durante as poucas horas que dura. Embora a longevidade não seja das melhores, possui uma jogabilidade única e gráficos coloridos e atractivos.&lt;br /&gt;As várias referências à Nintendo, como o gorro do Link e o boné do Ness que Kirby ganha em certas “classes”, ou o Triforce, ScrewAttack e outros items famosos como tesouros capturáveis em The Great Cave Offensive, tornam este título obrigatório para qualquer fã de Nintendo.&lt;br /&gt;Uma obra de excelência intemporal.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Gráficos:&lt;/b&gt; 8&lt;br /&gt;&lt;b&gt;Som:&lt;/b&gt; 8&lt;br /&gt;&lt;b&gt;Jogabilidade:&lt;/b&gt; 9&lt;br /&gt;&lt;b&gt;Longevidade:&lt;/b&gt; 7&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="line-height: 1.3em;font-size:11;" &gt;&lt;b&gt;Nota Final:&lt;/b&gt;  8&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-3843878343532833981?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/3843878343532833981/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=3843878343532833981' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/3843878343532833981'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/3843878343532833981'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2008/07/retro-anlise-kirby-superstar-snes.html' title='[Retro-Análise] Kirby SuperStar (SNES)'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-1212524183547017212</id><published>2008-07-07T21:56:00.004+01:00</published><updated>2008-07-08T23:25:04.883+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Aniversário'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Victim'/><title type='text'>3 anos de existência</title><content type='html'>&lt;div style="text-align: justify;"&gt;Há exactamente 3 anos atrás, foi publicado o primeiro &lt;span style="font-style: italic;"&gt;post&lt;/span&gt; de sempre do GameVictim. Desde então, já foram publicadas 160 mensagens, contando com esta.&lt;br /&gt;Para comemorar o 3º aniversário, modifiquei o&lt;span style="font-style: italic;"&gt; template&lt;/span&gt; para algo mais &lt;span style="font-style: italic;"&gt;soft&lt;/span&gt;, simbolizando uma nova era de GameVictim - uma era onde aumentarei a actividade do blog, através da publicação de mais artigos e notícias.&lt;br /&gt;&lt;br /&gt;Feliz aniversário, GameVictim!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-1212524183547017212?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/1212524183547017212/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=1212524183547017212' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/1212524183547017212'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/1212524183547017212'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2008/07/3-anos-de-existncia.html' title='3 anos de existência'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-96408134929266475</id><published>2008-05-24T22:13:00.002+01:00</published><updated>2008-05-24T22:32:02.700+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GTA'/><category scheme='http://www.blogger.com/atom/ns#' term='Rockstar'/><category scheme='http://www.blogger.com/atom/ns#' term='PS3'/><category scheme='http://www.blogger.com/atom/ns#' term='Xbox 360'/><title type='text'>O que a imprensa diz sobre...Grand Theft Auto IV [X360, PS3]</title><content type='html'>&lt;a href="http://www.gametrailers.com/player/33326.html"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;- GameTrailers (9.8/10):&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" height="392" width="480"&gt;    &lt;param name="allowScriptAccess" value="sameDomain"&gt;     &lt;param name="allowFullScreen" value="true"&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=33326"&gt; &lt;param name="quality" value="high"&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=33326" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" align="middle" height="392" width="480"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.eurogamer.net/article.php?article_id=134493&amp;amp;page=1"&gt;&lt;span style="font-size:130%;"&gt; &lt;/span&gt;&lt;/a&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;a href="http://www.eurogamer.net/article.php?article_id=134493&amp;amp;page=1"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;- Eurogamer (10/10):&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;Almost everything you do in Liberty City would be good enough to drive its own game, and the best parts would be good enough to outrun the competition, but the reason it works so well is that Rockstar has made a game that requires no patience to play. This, as much as its usual coherency and the best script in the series, is what makes GTA IV the best openworld game yet, and why it will take something miraculous to rob it of game of the year status.&lt;/blockquote&gt;&lt;a href="http://ez.mygames.pt/ps3/accao/grandtheftautoiv/analise/1948/"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;- MyGames (98/100):&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;A campanha, que pode ser acabada em cerca de 30 horas para os mais apressados, tem a duração ideal para deixar amadurecer todas as ideias iniciais sem se alongar em demasia. A variedade das missões é impressionante, todas encaixando umas nas outras tal como as carruagens de uma composição ferroviária. Mesmo que o objectivo seja aceder à Internet a partir de um computador ou correr atrás de um "companheiro de profissão" pelos telhados de Liberty City, não há aqui ponto sem nó. Tudo acontece por um motivo.&lt;/blockquote&gt;&lt;a href="http://media.xbox360.ign.com/media/827/827005/imgs_1.html"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;- Galeria de Imagens IGN:&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://xbox360media.ign.com/xbox360/image/article/869/869687/grand-theft-auto-iv-20080425054930303_640w.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://xbox360media.ign.com/xbox360/image/article/869/869687/grand-theft-auto-iv-20080425054930303_640w.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-96408134929266475?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/96408134929266475/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=96408134929266475' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/96408134929266475'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/96408134929266475'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2008/05/o-que-imprensa-diz-sobregrand-theft.html' title='O que a imprensa diz sobre...Grand Theft Auto IV [X360, PS3]'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-6953696372666850840</id><published>2008-03-20T19:26:00.007Z</published><updated>2008-03-20T19:44:31.382Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dead or Alive'/><category scheme='http://www.blogger.com/atom/ns#' term='Ninja Gaiden'/><category scheme='http://www.blogger.com/atom/ns#' term='As Mentes por Detrás das Obras'/><category scheme='http://www.blogger.com/atom/ns#' term='Itagaki'/><title type='text'>Tomonobu Itagaki</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_W2INYvjHIko/R-K75JQ3QQI/AAAAAAAAAJA/JbmXdl22OF0/s1600-h/Itagaki1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 212px; height: 166px;" src="http://bp3.blogger.com/_W2INYvjHIko/R-K75JQ3QQI/AAAAAAAAAJA/JbmXdl22OF0/s320/Itagaki1.jpg" alt="" id="BLOGGER_PHOTO_ID_5179909111843078402" border="0" /&gt;&lt;/a&gt;Tomonobu Itagaki é a mente por detrás de obras como Dead or Alive e os mais recentes jogos da série Ninja Gaiden. É reconhecido não só pelos seus jogos mas também pelas suas várias críticas às companhias rivais e pelo seu gosto pela bebida e por mulheres.&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div&gt;  &lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;Acerca da sua vida pessoal, Itagaki revela poucos detalhes. Assim sendo, da pouca informação disponível sabe-se que nasceu em 1967, que se formou na universidade de Waseda e que é casado, tendo uma filha fruto dessa relação.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;A sua entrada no mundo dos videojogos deu-se em 1992 quando foi contratado para o&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_W2INYvjHIko/R-K8ApQ3QRI/AAAAAAAAAJI/lSvbrE2gvrM/s1600-h/doavolley1.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 215px; height: 229px;" src="http://bp1.blogger.com/_W2INYvjHIko/R-K8ApQ3QRI/AAAAAAAAAJI/lSvbrE2gvrM/s320/doavolley1.jpg" alt="" id="BLOGGER_PHOTO_ID_5179909240692097298" border="0" /&gt;&lt;/a&gt; desenvolvimento do jogo Tecmo Super Bowl, possivelmente o jogo de desporto mais adorado pelos americanos.  Em 1996, cria Dead or Alive, um beat’em up que reflecte um dos gostos de Itagaki, que acabou por se tornar uma das maiores IPs da Tecmo. Mais tarde, em 2003, produz Xtreme Beach Volleyball, um título de desporto onde figuram as lutadoras de DoA.  Em 2004, lança Ninja Gaiden, para Xbox, considerado um dos melhores jogos de acção desse ano e que ficou famoso também pelo seu exagerado grau de dificuldade.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Em 2006, uma ex-empregada da Tecmo acusou Itagaki de assédio sexual. Ele afirmou mais tarde que tudo o que se desenrolou entre os dois teve o consenso dela e que sente a sua reputação manchada com estas acusações.&lt;br /&gt;&lt;br /&gt;Actualmente encontra-se a trabalhar na produção de Ninja Gaiden II, para Xbox 360, e num novo jogo da série Dead or Alive.  Para breve está também o lançamento de Dragon Sword, para a portátil de dois ecrãs da Nintendo.  Para o futuro podemos seguramente esperar por duas coisas vindas de Itagaki: bons jogos hardcore e muita polémica.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_W2INYvjHIko/R-K8QJQ3QSI/AAAAAAAAAJQ/VCE_8mkum-s/s1600-h/NGDragonSword1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_W2INYvjHIko/R-K8QJQ3QSI/AAAAAAAAAJQ/VCE_8mkum-s/s320/NGDragonSword1.jpg" alt="" id="BLOGGER_PHOTO_ID_5179909506980069666" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;p class="MsoNormal" style="margin-bottom: 0.0001pt; text-align: left;"&gt;&lt;/p&gt;  &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-6953696372666850840?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/6953696372666850840/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=6953696372666850840' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6953696372666850840'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6953696372666850840'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2008/03/tomonobu-itagaki.html' title='Tomonobu Itagaki'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_W2INYvjHIko/R-K75JQ3QQI/AAAAAAAAAJA/JbmXdl22OF0/s72-c/Itagaki1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-2621674531191657623</id><published>2008-02-05T15:02:00.000Z</published><updated>2008-02-08T23:50:10.043Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='GOTY 07'/><title type='text'>GameVictim's GOTY 07</title><content type='html'>&lt;span style="color: rgb(255, 102, 0);font-size:130%;" &gt;&lt;strong&gt;Melhores Jogos de Cada Plataforma:&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor jogo PC-&lt;/span&gt; Call of Duty 4: Modern Warfare&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo Xbox360-&lt;/span&gt; Call of Duty 4: Modern Warfare&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo Wii-&lt;/span&gt; Super Mario Galaxy&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo PS3-&lt;/span&gt; Call of Duty 4: Modern Warfare&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo PS2-&lt;/span&gt; God of War II&lt;span style="color: rgb(51, 204, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo Nintendo DS-&lt;/span&gt; The Legend of Zelda: Phantom Hourglass&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo PSP-&lt;/span&gt; Final Fantasy Tactics: The War of the Lions&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);font-size:130%;" &gt;&lt;strong&gt;Melhores Jogos de Cada Género:&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo de Acção/Aventura-&lt;/span&gt; God of War II&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor RPG-&lt;/span&gt; Mass Effect&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo de Desporto-&lt;/span&gt; FIFA 08&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Beat'em Up-&lt;/span&gt; Virtua Fighter 5&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor FPS-&lt;/span&gt; Call of Duty 4: Modern Warfare&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo de Plataformas-&lt;/span&gt; Super Mario Galaxy&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo de Corridas-&lt;/span&gt; Forza 2&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo de Estratégia-&lt;/span&gt; World in Conflict&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Multiplayer Online-&lt;/span&gt; Team Fortress 2&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo Musical-&lt;/span&gt; Rock Band&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Jogo Original-&lt;/span&gt; Portal (Orange Box)&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Melhor Party Game-&lt;/span&gt; WarioWare: Smooth Moves&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);font-size:130%;" &gt;&lt;strong&gt;Jogo do Ano:&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;1º Super Mario Galaxy (Wii)&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;2º Call of Duty 4: Modern Warfare (PC/Xbox360/PS3)&lt;br /&gt;&lt;br /&gt;3º BioShock (PC/Xbox360)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-2621674531191657623?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/2621674531191657623/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=2621674531191657623' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/2621674531191657623'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/2621674531191657623'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2008/02/gamevictims-goty-07.html' title='GameVictim&apos;s GOTY 07'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-2264465987572512917</id><published>2008-01-02T16:50:00.000Z</published><updated>2008-01-02T17:12:58.007Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Destaques'/><title type='text'>Destaques [02/01/2008]</title><content type='html'>Mais um conjunto de 4 artigos em destaque para começar bem o ano.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.ene3.com/archives/020071.html"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;- 2007: O Ano em Revista&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;blockquote&gt;Estes últimos dois meses deixaram-me de rastos, tal a quantidade de jogos com qualidade que desfilaram diante das minhas mãos. Mas o ano de 2007 não se fez apenas com jogos, tivémos ao longo do ano vários acontecimentos importantes, em Portugal e no estrangeiro que mudaram a indústria dos videojogos a nível nacional e internacional.&lt;br /&gt;Ao longo deste texto, vou analisar convosco o ano de 2007, um dos melhores anos para esta indústria. &lt;a href="http://www.ene3.com/archives/020071.html"&gt;&lt;span style="font-weight: bold;"&gt;Ler o resto do artigo.&lt;/span&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;- That Was The News 2007 (&lt;/span&gt;&lt;a style="font-weight: bold;" href="http://www.eurogamer.net/article.php?article_id=89788"&gt;Parte 1&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; === &lt;/span&gt;&lt;a style="font-weight: bold;" href="http://www.eurogamer.net/article.php?article_id=89795"&gt;Parte 2&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;blockquote&gt;What a year it's been in the world of videogame-related news. All the platform holders have enjoyed highs and lows. Microsoft had the Halo 3 launch, but also the ring of death fiasco. Nintendo sold billions of machines and games about maths, but can't make enough Wiis to go round. Sony won GDC, but... Hmm, just can't think of anything. In particular. &lt;a style="font-weight: bold;" href="http://www.eurogamer.net/article.php?article_id=89788"&gt;Ler o resto do artigo.&lt;/a&gt;&lt;/blockquote&gt;&lt;a style="font-weight: bold;" href="http://www.eurogamer.net/article.php?article_id=89788"&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;a href="http://www.gamasutra.com/view/feature/3228/gamasutras_best_of_2007.php"&gt;- Gamasutra's Best of 2007&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://www.gamasutra.com/view/feature/3228/gamasutras_best_of_2007.php"&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;blockquote&gt; Here it is: Gamasutra wraps  up 2007 in a compilation of all of the lists we've been doing over the  course of the past two weeks. Visiting such important topics as the  Top Developer, Most Poignant Moment, and Top Trends, this offers the editorial staff's (hopefully) educated and personal  take on the year as it draws to a close. &lt;a href="http://www.gamasutra.com/view/feature/3228/gamasutras_best_of_2007.php"&gt;&lt;span style="font-weight: bold;"&gt;Ler o resto do artigo.&lt;/span&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;a href="http://www.gamasutra.com/view/feature/3228/gamasutras_best_of_2007.php"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;a href="http://www.next-gen.biz/index.php?option=com_content&amp;amp;task=view&amp;amp;id=8336&amp;amp;Itemid=50"&gt;- Next-Gen's Top 25 People of 2007&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;blockquote&gt;2007 being the year that it was, picking the top 25 people that worked to make the last twelve months of success was an incredibly difficult job. While your nominations did focus on some incredible people it did little to whittle down the field.&lt;br /&gt;In the end, we at Next-Gen feel these 25 people made the most positive, resounding contributions to the industry and gaming itself in 2007. These selections were based on both reader nominations and our own copious research and internal heated debate. We know there will be disagreements because we’ve already had to hammer out several amongst ourselves. &lt;a href="http://www.next-gen.biz/index.php?option=com_content&amp;amp;task=view&amp;amp;id=8336&amp;amp;Itemid=50"&gt;&lt;span style="font-weight: bold;"&gt;Ler o resto do artigo.&lt;/span&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;a href="http://www.next-gen.biz/index.php?option=com_content&amp;amp;task=view&amp;amp;id=8336&amp;amp;Itemid=50"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-2264465987572512917?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/2264465987572512917/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=2264465987572512917' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/2264465987572512917'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/2264465987572512917'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2008/01/destaques-02012008.html' title='Destaques [02/01/2008]'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-7274837952913894938</id><published>2007-12-19T23:44:00.000Z</published><updated>2007-12-20T15:34:04.044Z</updated><title type='text'>O Pai Natal Recomenda Microsoft</title><content type='html'>Chegou a vez das minhas sugestões para as plataformas da Microsoft, a Xbox 360 e o Windows.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; font-style: italic;font-size:130%;" &gt;Xbox 360&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: rgb(0, 153, 0);font-size:130%;" &gt;Clássicos:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/928234.asp"&gt;- Gears of War&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Antes de Halo 3 houve Gears of War, a cabeça de cartaz de grande parte do 2º ano de vida da consola da Microsoft. Uma das melhores propostas no campo dos &lt;span style="font-style: italic;"&gt;third-person shooters, &lt;/span&gt;com uma excelente IA, gráficos a tirar total partido do Unreal Engine 3 e um modo online que faz jus à reputação do Live.&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/516508.asp"&gt;&lt;br /&gt;- Perfect Dark Zero&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Perfect Dark Zero conta os acontecimentos que antecederam o clássico da Nintendo 64. Como fez parte do &lt;span style="font-style: italic;"&gt;line-up&lt;/span&gt; inicial, não se destaca de outros jogos tecnicamente melhores, mas é uma delícia para os fãs do original.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/928326.asp"&gt;- Dead Rising&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Para quem gosta de &lt;span style="font-style: italic;"&gt;survivol-horrors &lt;/span&gt;tem aqui o que procura. Em Dead Rising a nossa personagem está fechada num centro comercial cheio de zombies e terá de utilizar tudo o que tiver à mão para os destruir e sobreviver.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_W2INYvjHIko/R2qIH7kQGzI/AAAAAAAAAI4/lr_X2ExUdPI/s1600-h/DeadRising1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_W2INYvjHIko/R2qIH7kQGzI/AAAAAAAAAI4/lr_X2ExUdPI/s320/DeadRising1.jpg" alt="" id="BLOGGER_PHOTO_ID_5146075194054417202" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);font-size:130%;" &gt;Recentes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/930279.asp"&gt;- Mass Effect&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Bioware continua a oferecer grandes RPGs para os fãs da Microsoft. Na Xbox tivemos KOTOR e Jade Empire, e na 360 temos agora Mass Effect. Este é o primeiro de uma trilogia que junta num único DVD um mundo &lt;span style="font-style: italic;"&gt;à la&lt;/span&gt; Star Wars, elementos RPG e muitos tiros à mistura.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/931329.asp"&gt;- Bioshock&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Um dos grandes jogos do ano. Um FPS que se distingue de tantos outros pela direcção de arte soberba. Uma das melhores (se não for mesmo a melhor) obras disponíveis para a Xbox 360.&lt;br /&gt;Uma verdadeira obra de arte.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/926632.asp"&gt;- Halo 3&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Este jogo não precisa de apresentações. É a actual cabeça de cartaz da Xbox 360 e uma compra obrigatória não só para os fãs da trilogia da Bungie mas também para qualquer possuidor da consola.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_W2INYvjHIko/R2qHy7kQGyI/AAAAAAAAAIw/OZOfGkwimDg/s1600-h/halo3battle.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_W2INYvjHIko/R2qHy7kQGyI/AAAAAAAAAIw/OZOfGkwimDg/s320/halo3battle.jpg" alt="" id="BLOGGER_PHOTO_ID_5146074833277164322" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; font-style: italic;font-size:130%;" &gt;Windows&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/924919.asp"&gt;- Bioshock&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/939217.asp"&gt;- Call of Duty 4&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/931665.asp"&gt;- Crysis&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/942000.asp"&gt;- Gears of War&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/938210.asp"&gt;- Orange Box&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/915112.asp"&gt; - The Witcher&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/928117.asp"&gt;&lt;br /&gt;- Unreal Tournament 3&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-7274837952913894938?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/7274837952913894938/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=7274837952913894938' title='3 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/7274837952913894938'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/7274837952913894938'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/12/o-pai-natal-recomenda-microsoft.html' title='O Pai Natal Recomenda Microsoft'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_W2INYvjHIko/R2qIH7kQGzI/AAAAAAAAAI4/lr_X2ExUdPI/s72-c/DeadRising1.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-6230332913237703761</id><published>2007-12-19T17:17:00.000Z</published><updated>2007-12-19T17:45:47.625Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='As Mentes por Detrás das Obras'/><category scheme='http://www.blogger.com/atom/ns#' term='Will Wright'/><category scheme='http://www.blogger.com/atom/ns#' term='Spore'/><title type='text'>Will Wright</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/R2lU17kQGsI/AAAAAAAAAIA/DVu7m_BL1Vo/s1600-h/Will_Wright1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 238px; height: 182px;" src="http://bp2.blogger.com/_W2INYvjHIko/R2lU17kQGsI/AAAAAAAAAIA/DVu7m_BL1Vo/s320/Will_Wright1.jpg" alt="" id="BLOGGER_PHOTO_ID_5145737334747044546" border="0" /&gt;&lt;/a&gt;Will Wright é a mente por detrás de "quase todos" os jogos onde o título é antecedido por “Sim”: &lt;b style=""&gt;&lt;i style=""&gt;Sim&lt;/i&gt;&lt;/b&gt;&lt;i style=""&gt;City&lt;/i&gt; (1989), um &lt;i style=""&gt;city-builder&lt;/i&gt; e o seu primeiro grande sucesso; &lt;b style=""&gt;&lt;i style=""&gt;Sim&lt;/i&gt;&lt;/b&gt;&lt;i style=""&gt;Earth&lt;/i&gt; (1990), um simulador do nosso planeta onde o jogador pode alterar, por exemplo, a temperatura e a atmosfera, e colocar formas de vida e urbanizações; &lt;b style=""&gt;&lt;i style=""&gt;Sim&lt;/i&gt;&lt;/b&gt;&lt;i style=""&gt;Ant&lt;/i&gt; (1991), que tem como objectivo comandar uma colónia de formigas; &lt;b style=""&gt;&lt;i style=""&gt;Sim&lt;/i&gt;&lt;/b&gt;&lt;i style=""&gt;Life&lt;/i&gt; (1992), que nos oferece a possibilidade de criar ecossistemas e modificar o código genético da fauna e flora&lt;i style=""&gt;; &lt;b style=""&gt;Sim&lt;/b&gt;Copter&lt;/i&gt; (1996), o primeiro jogo em 3D produzido por Wright e que nos mete ao controlo de um helicóptero; &lt;i style=""&gt;The &lt;b style=""&gt;Sim&lt;/b&gt;s&lt;/i&gt; (2000), o famoso simulador do quotidiano que obteve um êxito desmedido. As únicas obras criadas por Will que não encerram o termo “Sim” no título são os extremos da sua carreira: &lt;i style=""&gt;Raid on&lt;/i&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_W2INYvjHIko/R2lVqrkQGtI/AAAAAAAAAII/_p-8siKoEwI/s1600-h/simcity1.gif"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 226px; height: 196px;" src="http://bp1.blogger.com/_W2INYvjHIko/R2lVqrkQGtI/AAAAAAAAAII/_p-8siKoEwI/s320/simcity1.gif" alt="" id="BLOGGER_PHOTO_ID_5145738240985144018" border="0" /&gt;&lt;/a&gt;&lt;i style=""&gt; Bungeling Bay&lt;/i&gt; (1985), a sua primeira criação, e &lt;i style=""&gt;Spore&lt;/i&gt; (previsto para 2008), muito provavelmente a sua última.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Na infância, “Dr. Wright” adorava construir modelos de aviões, barcos, carros, naves, etc. Esta paixão continuou anos mais tarde mas na forma de robôs, tendo participado em diversas edições do &lt;i style=""&gt;BattleBots&lt;/i&gt; (uma competição de robôs que chegou a ser transmitida na SIC Radical).&lt;br /&gt;Após ter terminado o secundário, ele passou por 3 universidades em 5 anos, frequentando Arquitectura, Engenharia Mecânica e Engenharia Electrotécnica.&lt;o:p&gt;&lt;/o:p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_W2INYvjHIko/R2lW9LkQGvI/AAAAAAAAAIY/JrLQNue59hU/s1600-h/drwright1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp3.blogger.com/_W2INYvjHIko/R2lW9LkQGvI/AAAAAAAAAIY/JrLQNue59hU/s320/drwright1.jpg" alt="" id="BLOGGER_PHOTO_ID_5145739658324351730" border="0" /&gt;&lt;/a&gt;É então que, em 1987, funda, em conjunto com Jeff Braun, a Maxis, companhia onde se mantém até hoje. Em 1997 acabou por vendê-la à gigante da Electronic Arts num acordo de 125 milhões de dólares. Pode parecer bastante elevado, mas acabou por render quando, em 2000, Will Wright lançou &lt;i style=""&gt;The Sims, &lt;/i&gt;o jogo para PC mais vendido de sempre com 16 milhões de cópias vendidas em todo o mundo.&lt;o:p&gt;&lt;/o:p&gt;&lt;br /&gt;&lt;br /&gt;Actualmente, Will Wright encontra-se a trabalhar no que muito provavelmente será o seu último projecto, &lt;i style=""&gt;Spore&lt;/i&gt;. Este jogo consiste na evolução das espécies (criadas pelos jogadores). Primeiramente começamos como simples organismos, onde temos de evoluir para criaturas mais evoluídas, acabando por formar tribos, seguidamente civilizações e, por fim, a conquista do espaço. De salientar um pormenor interessante: ao longo do jogo a jogabilidade vai variando. Por exemplo, a fase inicial será semelhante a uma partida de &lt;i style=""&gt;Pac-Man&lt;/i&gt; (temos de comer pequenos corpos para podermos progredir) e a fase de civilização é comparável a outro jogo de Wright, &lt;i style=""&gt;SimCity&lt;/i&gt;.&lt;br /&gt;&lt;i style=""&gt;Spore&lt;/i&gt; está a ser desenvolvido para PC, e tem lançamento previsto algures em 2008. Futuramente também serão lançadas versões Wii e DS.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_W2INYvjHIko/R2lWLrkQGuI/AAAAAAAAAIQ/wgWH4yIzGb8/s1600-h/Spore1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_W2INYvjHIko/R2lWLrkQGuI/AAAAAAAAAIQ/wgWH4yIzGb8/s320/Spore1.jpg" alt="" id="BLOGGER_PHOTO_ID_5145738807920827106" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-6230332913237703761?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/6230332913237703761/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=6230332913237703761' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6230332913237703761'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6230332913237703761'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/12/will-wright.html' title='Will Wright'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_W2INYvjHIko/R2lU17kQGsI/AAAAAAAAAIA/DVu7m_BL1Vo/s72-c/Will_Wright1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-1323666272221120585</id><published>2007-12-02T20:22:00.000Z</published><updated>2007-12-04T20:35:37.769Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Natal 07'/><category scheme='http://www.blogger.com/atom/ns#' term='Sony'/><title type='text'>O Pai Natal Recomenda Sony</title><content type='html'>Depois das &lt;a href="http://gamevictim.blogspot.com/2007/11/o-pai-natal-recomenda-nintendo.html"&gt;propostas para as consolas da Nintendo&lt;/a&gt;, chega a vez das da Sony, a PlayStation 3 e a PSP.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;span style="font-size:130%;"&gt;PlayStation Portable:&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;Clássicos:&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/930044.asp?q=locoroco"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;a style="font-weight: bold;" href="http://www.gamerankings.com/htmlpages2/930044.asp?q=locoroco"&gt;- LocoRoco&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;O nome pode parecer estúpido. As personagens também. E elas a cantar ainda mais, mas LocoRoco é dos melhores jogos da PSP. É outro daqueles jogos que na teoria pode parecer estúpido (controlar uma bola amarela através de um nível usando os botões laterais e o "círculo"), mas na prática é altamente viciante.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_W2INYvjHIko/R1WEUZWHASI/AAAAAAAAAGk/VaK6zCs3uwM/s1600-h/locoroco1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_W2INYvjHIko/R1WEUZWHASI/AAAAAAAAAGk/VaK6zCs3uwM/s320/locoroco1.jpg" alt="" id="BLOGGER_PHOTO_ID_5140160035649159458" border="0" /&gt;&lt;/a&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/925776.asp?q=liberty%20city"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;- Grand Theft Auto: Liberty City Stories&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;O clássico &lt;span style="font-style: italic;"&gt;sandbox&lt;/span&gt; já pode ser jogado fora de casa. GTA: LC Stories leva a experiência única do polémico jogo da Rockstar à PSP. Embora haja um menor ecrã, menos botões e menor poder técnico, a liberdade e a violência a que a série nos habituou continua inalterável. Um &lt;span style="font-style: italic;"&gt;must-buy&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.gamerankings.com/htmlpages2/932102"&gt;- Tekken: Dark Resurrection&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Outro clássico PlayStation em versão Portable. Nesta versão temos 30 personagens diferentes, 19 cenários muito detalhados e online. Juntando tudo isto há forma clássica de Tekken, ficamos com uma excelente proposta para os fãs de&lt;span style="font-style: italic;"&gt; beat'em ups&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;Recentes:&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.gamerankings.com/htmlpages2/937312"&gt;- Final Fantasy Tactics: The War of the Lions&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;FFTactics é um remake do jogo homónimo lançado para a PSOne, fazendo parte da Ivalice Alliance (conjunto de 3 jogos de onde também faz parte FFTA2: The Sealed Grimoire e FFXII: Revenant Wings, ambos para a Nintendo DS). Para além do &lt;span style="font-style: italic;"&gt;update&lt;/span&gt; gráfico, The War of the Lions tem ainda novos elementos da história e &lt;span style="font-style: italic;"&gt;jobs&lt;/span&gt;. Ideal para os fãs da saga de estratégia.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/R1WEUJWHARI/AAAAAAAAAGc/Dp9EQ0YcOlo/s1600-h/fftpsp1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_W2INYvjHIko/R1WEUJWHARI/AAAAAAAAAGc/Dp9EQ0YcOlo/s320/fftpsp1.jpg" alt="" id="BLOGGER_PHOTO_ID_5140160031354192146" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.gamerankings.com/htmlpages2/942136"&gt;- Medal of Honor: Heroes 2&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Embora a versão Wii tenha sido adiada para 2008 na Europa, o mesmo não aconteceu à versão PSP, tendo esta chegado às lojas a tempo do Natal. MoHHeroes 2 coloca-nos na pele de um soldado da 2ª Guerra Mundial (muito original!) através de uma campanha mais extensa, comparando com o original. O ponto-forte deste jogo é o multiplayer online até 32 pessoas.&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.gamerankings.com/htmlpages2/934395"&gt;- Monster Hunter Freedom 2&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Monster Hunter Freedom 2 é uma boa opção para quem procure um novo jogo que misture elementos RPG e Acção/Aventura. MHF 2 é uma versão expandida de MH2 (não lançado no Ocidente), com novas missões, armas, classes, etc. É de realçar o excelente grafismo da obra.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;PlayStation 3:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;Clássicos:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/928399"&gt;&lt;span style="font-weight: bold;"&gt;- Resistance: Fall of Man&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Embora tenha sido um título de lançamento, Resistance continua uma das melhores obras disponíveis para consola. Apresentando bons efeitos gráficos e sonoros (embora não façam jus ao poder da consola), R:FoM apresenta-se como uma das melhores a consola dentro do género de FPS.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/935677"&gt;&lt;span style="font-weight: bold;"&gt;- Ninja Gaiden Sigma&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Ninja Gaiden Sigma é uma versão melhorada e expandida de NG Black, para a Xbox. A grande adição desta versão é a possibilidade de jogarmos com uma personagem do sexo feminino, a Rachel.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/934605"&gt;&lt;span style="font-weight: bold;"&gt;- The Elder Scrolls IV: Oblivion&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Oblivion para a PS3 é uma óptima opção para quem tem um computador bastante desactualizado. Para quem não saiba, Oblivion foi um dos melhores títulos lançados originalmente em 2006, fazendo-nos viajar a um enorme (saliento a palavra enorme) mundo de magia e aventura.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_W2INYvjHIko/R1WEUpWHATI/AAAAAAAAAGs/PKFRpaFXdvw/s1600-h/oblivionps3_1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_W2INYvjHIko/R1WEUpWHATI/AAAAAAAAAGs/PKFRpaFXdvw/s320/oblivionps3_1.jpg" alt="" id="BLOGGER_PHOTO_ID_5140160039944126770" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;br /&gt;Recentes:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/932369"&gt;&lt;span style="font-weight: bold;"&gt;- Ratchet and Clank Future: Tools of Destruction&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Se adoram filmes da Disney/Pixar e videojogos então não podem deixar escapar isto. Em Tool of Destruction controlamos a famosa dupla da Insomniac ao longo de várias missões que misturam acção, plataformas e alguns enigmas.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/939213"&gt;&lt;span style="font-weight: bold;"&gt;- Call of Duty 4&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Pela primeira vez, Call of Duty não se passa durante a 2ª Guerra Mundial, mas sim num cenário moderno onde os nazis são substituídos por terroristas. O melhor FPS disponível para a consola.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/932984"&gt;&lt;span style="font-weight: bold;"&gt;- Uncharted: Drake's Fortune&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Apesar de curto, Uncharted mete-nos na pele de um descendente de Francis Drake à procura do seu tesouro. Pelo caminho teremos vários cenários para explorar, batalhas cheias de tiros e explosões e alguns veículos para dirigir. Uma das grandes propostas da PS3 para este Natal.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_W2INYvjHIko/R1WEUpWHAUI/AAAAAAAAAG0/cGSvCrv7psQ/s1600-h/uncharted1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_W2INYvjHIko/R1WEUpWHAUI/AAAAAAAAAG0/cGSvCrv7psQ/s320/uncharted1.jpg" alt="" id="BLOGGER_PHOTO_ID_5140160039944126786" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-1323666272221120585?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/1323666272221120585/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=1323666272221120585' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/1323666272221120585'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/1323666272221120585'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/12/o-pai-natal-recomenda-sony.html' title='O Pai Natal Recomenda Sony'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_W2INYvjHIko/R1WEUZWHASI/AAAAAAAAAGk/VaK6zCs3uwM/s72-c/locoroco1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-8265899616493064984</id><published>2007-12-02T17:50:00.000Z</published><updated>2007-12-02T20:14:23.251Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Jeff Gerstmann'/><category scheme='http://www.blogger.com/atom/ns#' term='Eidos'/><category scheme='http://www.blogger.com/atom/ns#' term='Kane and Lynch'/><category scheme='http://www.blogger.com/atom/ns#' term='Imprensa'/><category scheme='http://www.blogger.com/atom/ns#' term='GameSpot'/><title type='text'>Jeff Gerstmann despedido devido a uma análise negativa a Kane and Lynch</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_W2INYvjHIko/R1LxdoznOII/AAAAAAAAAGE/VbdP9sQugyo/s1600-R/gamespothpkanelynch.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 274px; height: 166px;" src="http://bp1.blogger.com/_W2INYvjHIko/R1LxdoznOII/AAAAAAAAAGE/4WBKUAPS-48/s320/gamespothpkanelynch.jpg" alt="" id="BLOGGER_PHOTO_ID_5139435616255555714" border="0" /&gt;&lt;/a&gt;O jornalismo de videojogos está em transe. A razão deve-se a Jeff Gerstmann, da GameSpot, ter sido despedido devido a uma crítica pouco positiva ao Kane and Lynch, da Eidos.&lt;br /&gt;&lt;p class="MsoNormal" style="text-align: justify;"&gt;Segundo reza a história (ainda sem confirmação oficial), Gerstmann analisou o jogo produzido pela IO e distribuído pela Eidos e deu-lhe a nota 6/10. A editora, pouco satisfeita com a crítica, fez pressão sobre o site para despedir Jeff, ameaçando a retirada de toda a publicidade do site. O GameSpot acabou por ceder, já que a Eidos é uma enorme fonte de rendimento para o portal (ver imagem), e despediu o editor-chefe com 10 anos de serviço, Jeff Gerstmann.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_W2INYvjHIko/R1LxsIznOKI/AAAAAAAAAGU/08SWp8cR7dk/s1600-R/jeffgerstmann1.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 225px; height: 149px;" src="http://bp3.blogger.com/_W2INYvjHIko/R1LxsIznOKI/AAAAAAAAAGU/jDpIopG5S84/s320/jeffgerstmann1.jpg" alt="" id="BLOGGER_PHOTO_ID_5139435865363658914" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Desde a explosão deste escândalo, o GameSpot tem sofrido várias alterações. Toda a publicidade ao Kane and Lynch foi retirada, &lt;a href="http://www.youtube.com/watch?v=aBD0cUeeEQc"&gt;a vídeo análise ao jogo&lt;/a&gt; (que falava sobre as numerosas falhas do mesmo) também e o mesmo se passou com as &lt;a href="http://www.gamespot.com/error/knl_review.html"&gt;análises dos utilizadores&lt;/a&gt; (que deram uma média de 2.6/10 ao jogo). Também corre na Internet o rumor de que está a acontecer cancelamentos em massa de contas da GameSpot.&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify;"&gt;A CNET, rede da qual o GameSpot faz parte, já veio a público dizer que “o GameSpot leva a sua integridade editorial muito a sério”, que “não despede empregados baseando-se em pressões externas” e que “faz parte da política da CNET não comentar a situação dos seus empregados, efectivos ou antigos”.&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify;"&gt;Um dos factos que não encaixa com toda a história é o despedimento de Gerstmann ter ocorrido duas semanas após a crítica ao jogo. No entanto, um suposto empregado do GameSpot, que dá pelo nick de “gamespot”, &lt;a href="http://valleywag.com/tech/jeff-gerstmann/gamespot-editor--on-fired-reviewer-328775.php"&gt;falou sobre toda a situação no site Valleywag&lt;/a&gt;. Citando-o: “Apesar do facto de isto ter acontecido há duas semanas, não havia maneira de eles o despedirem na altura; os últimos grandes jogos não saem antes do Dia de Acção de Graças, e não havia dúvida de que a administr&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_W2INYvjHIko/R1LxdoznOJI/AAAAAAAAAGM/w7j0IXtzpMI/s1600-R/1upjeff.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 218px; height: 150px;" src="http://bp1.blogger.com/_W2INYvjHIko/R1LxdoznOJI/AAAAAAAAAGM/f7bRCjzZOTE/s320/1upjeff.jpg" alt="" id="BLOGGER_PHOTO_ID_5139435616255555730" border="0" /&gt;&lt;/a&gt;ação sabia que o resto dos críticos recusariam escrever qualquer análise após o seu despedimento, que é o que realmente se está a passar. Depois do Dia de Acção de Graças não há o lançamento de nenhum grande título; tudo sai ou antes de Acção de Graças ou em Janeiro. Eles esperaram para o despedirem até que soubessem que nenhuma greve ou protesto por parte da equipa tivesse muito efeito”.&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify;"&gt;Em gesto de solidariedade para com o Jeff, a equipa do site 1UP dirigiu-se ao edifício do GameSpot empunhando cartazes a dizer &lt;a href="http://www.flickr.com/photos/the1upshow/"&gt;“Nós apoiamos os nossos colegas críticos de videojogos”&lt;/a&gt; e o Destructoid registou o domínio &lt;a href="http://cashwh0re.com/"&gt;cashwh0re.com&lt;/a&gt; e mudou a homepage em gesto de gozo para com a situação.&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: justify;"&gt;Por fim, temos uma declaração por parte de Donkeljohn, o novo Manager of Community Development do GameSpot, a dizer que teremos um &lt;a href="http://www.gamespot.com/pages/unions/forums/show_msgs.php?topic_id=26075509&amp;amp;union_id=177"&gt;comunicado oficial na terça-feira&lt;/a&gt;. Esperemos que sim.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-8265899616493064984?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/8265899616493064984/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=8265899616493064984' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/8265899616493064984'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/8265899616493064984'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/12/jeff-gerstmann-despedido-devido-uma.html' title='Jeff Gerstmann despedido devido a uma análise negativa a Kane and Lynch'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_W2INYvjHIko/R1LxdoznOII/AAAAAAAAAGE/4WBKUAPS-48/s72-c/gamespothpkanelynch.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-3684595817975722063</id><published>2007-11-26T19:00:00.000Z</published><updated>2007-11-30T12:32:14.444Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Hideo Kojima'/><category scheme='http://www.blogger.com/atom/ns#' term='As Mentes por Detrás das Obras'/><category scheme='http://www.blogger.com/atom/ns#' term='Shigeru Miyamoto'/><category scheme='http://www.blogger.com/atom/ns#' term='Will Wright'/><title type='text'>As Mentes por Detrás das Obras</title><content type='html'>&lt;div style="text-align: justify;"&gt;Depois de terminado o especial sobre alguns dos grandes compositores dos videojogos, como Rob Hubbard, Koji Kondo e Nobuo Uematsu, é necessário escolher um novo tema que irá ser desenvolvido durante as próximas semanas. Esse tema será "As Mentes por Detrás das Obras".&lt;br /&gt;Shigeru Miyamoto (criador de Mario e Zelda), Hideo Kojima (Metal Gear e Boktai) e Will Wright (SimCity e The Sims) são algumas das personalidades que serão mencionadas aqui.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/R0se-DI10_I/AAAAAAAAAF8/xE7VxAknJdo/s1600-h/kojima1.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 159px; height: 219px;" src="http://bp2.blogger.com/_W2INYvjHIko/R0se-DI10_I/AAAAAAAAAF8/xE7VxAknJdo/s320/kojima1.jpg" alt="" id="BLOGGER_PHOTO_ID_5137233851289293810" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_W2INYvjHIko/R0se3TI10-I/AAAAAAAAAF0/VgbqzMTY-kc/s1600-h/miyamoto1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 182px; height: 213px;" src="http://bp3.blogger.com/_W2INYvjHIko/R0se3TI10-I/AAAAAAAAAF0/VgbqzMTY-kc/s320/miyamoto1.jpg" alt="" id="BLOGGER_PHOTO_ID_5137233735325176802" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-3684595817975722063?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/3684595817975722063/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=3684595817975722063' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/3684595817975722063'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/3684595817975722063'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/11/as-mentes-por-trs-das-obras.html' title='As Mentes por Detrás das Obras'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_W2INYvjHIko/R0se-DI10_I/AAAAAAAAAF8/xE7VxAknJdo/s72-c/kojima1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-4793027971755889680</id><published>2007-11-19T21:38:00.000Z</published><updated>2007-11-19T21:58:10.286Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Super Mario Galaxy'/><category scheme='http://www.blogger.com/atom/ns#' term='Wii'/><title type='text'>O que a imprensa diz sobre...Super Mario Galaxy [Wii]</title><content type='html'>&lt;a href="http://www.gametrailers.com/player/27584.html"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;- GameTrailers (9.8/10):&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" height="392" width="480"&gt;    &lt;param name="allowScriptAccess" value="sameDomain"&gt;     &lt;param name="allowFullScreen" value="true"&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=27584"&gt; &lt;param name="quality" value="high"&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=27584" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" align="middle" height="392" width="480"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://www.eurogamer.net/article.php?article_id=86873&amp;amp;page=1"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;- Eurogamer (10/10):&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;Bright, bold, unrepentantly loony, Galaxy is everything you wanted it to be. It's beautiful and inventive. It's pure-blood Mario without being a retro indulgence. It's a stiff platforming challenge and a free-wheeling romp. It's the best thing on Wii, and the best traditional game Nintendo has made in a decade.&lt;/blockquote&gt;&lt;a href="http://gameover.sapo.pt/article.html?id=36110&amp;amp;gamespace=28680&amp;amp;page=1"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;- GameOver (98/100):&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;Impressionante é o nível de variedade encaixado neste Galaxy, com novas situações a sucederem-se a uma velocidade alucinante. Se num planeta estamos aos saltos, noutro fazemos uma corrida às cavalitas de uma raia, noutro entramos em modo Super Monkey Ball - com o Wiimote a ser utilizado na vertical, como se de um joystick se tratasse -, noutro patinamos em cima de gelo e noutro estamos agarrados a uma enorme teia de aranha.&lt;/blockquote&gt;&lt;a href="http://www.gamespot.com/wii/action/supermario128/images.html?mode=official"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;- Galeria de Imagens GameSpot:&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/R0IGd3grBwI/AAAAAAAAAFs/wQSHF3rUSdk/s1600-h/smgalaxy2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_W2INYvjHIko/R0IGd3grBwI/AAAAAAAAAFs/wQSHF3rUSdk/s320/smgalaxy2.jpg" alt="" id="BLOGGER_PHOTO_ID_5134673635342747394" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-4793027971755889680?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/4793027971755889680/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=4793027971755889680' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/4793027971755889680'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/4793027971755889680'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/11/o-que-imprensa-diz-sobresuper-mario.html' title='O que a imprensa diz sobre...Super Mario Galaxy [Wii]'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_W2INYvjHIko/R0IGd3grBwI/AAAAAAAAAFs/wQSHF3rUSdk/s72-c/smgalaxy2.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-6607066305964943730</id><published>2007-11-17T22:22:00.000Z</published><updated>2007-11-26T19:35:28.521Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Contra 4'/><category scheme='http://www.blogger.com/atom/ns#' term='Starcraft II'/><category scheme='http://www.blogger.com/atom/ns#' term='Street Fighter IV'/><title type='text'>O regresso das lendas</title><content type='html'>&lt;p class="MsoNormal" style="text-align: justify;"&gt;Há certas séries que, por muito sucesso ou fama que tenham, são colocadas nas prateleiras pelas produtoras, não sendo lançados novos jogos ou apenas meros remakes e spin-offs. Neste post, irei apresentar 3 destes casos, são eles Contra 4, Starcraft II e Street Fighter 4, em que se passou a situação descrita anteriormente. Nenhuma destas séries teve direito a uma verdadeira sequela durante 10 ou mais anos, mas isto está prestes a mudar e elas tomarão novamente de assalto as nossas plataformas.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Contra 4&lt;/span&gt;&lt;br /&gt;&lt;b style=""&gt;&lt;span style="line-height: 115%;font-size:12;" &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Já se passaram 15 anos desde o lançamento de Contra III (Super Probotector na Europa). Desde o ano de 1992, saíram 5 novos jogos da série, grande parte criticados negativamente e nenhum deles fazendo parte da sequência principal. Agora, em 2007, a Konami promete pôr os seus old-school&lt;i style=""&gt; fans &lt;/i&gt;a delirar com o lançamento de Contra 4. Esta 4ª dose representa um regresso às origens, isto é, gráficos 16-bit e a típica dificuldade extrema que tornou os jogos famosos.&lt;br /&gt;Contra 4 é um jogo para a Nintendo DS, já lançado na América mas continuando sem previsão para o velho continente.&lt;b style=""&gt;&lt;i style=""&gt;&lt;span style="line-height: 115%;font-size:12;" &gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/vjI0Ovrv848&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/vjI0Ovrv848&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;Starcraft II&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p class="MsoNormal" style="text-align: justify;"&gt;Eu tenho a certeza que a taxa de ataques cardíacos na Coreia do Sul disparou quando foi anunciado este jogo.&lt;br /&gt;Quando todos pensavam que a Blizzard estava concentrada unicamente no seu franchise de sucesso World of Warcraft, eis que anuncia a primeira sequela de uma das séries mais populares no mundo online, Starcraft, depois do cancelado Starcraft: Ghost. O jogo manterá o mesmo número de raças do original (Terran, Zerg e Protoss) e basicamente o mesmo número de unidades, com algumas novas adições. A grande melhoria será principalmente nos aspectos gráficos, como os modelos dos objectos, as paisagens e as cut-scenes.&lt;br /&gt;Starcraft II tem lançamento marcado para 2008, dez anos depois do original, e será compatível com XP, Vista e Mac OS X.&lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/A_mEDcBDPF0&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/A_mEDcBDPF0&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-size:130%;"&gt;Street Fighter IV&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;b style=""&gt;&lt;i style=""&gt;&lt;span style="line-height: 115%;font-size:12;" &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;/div&gt;        &lt;p class="MsoNormal" style="text-align: justify;"&gt;&lt;b style=""&gt;&lt;i style=""&gt;&lt;span style="line-height: 115%;font-size:12;" &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;A série Street Fighter é uma das mais conhecidas no mundo dos videojogos, com incontáveis ports, remakes e colectâneas, um filme, animes, BDs, etc. É uma saga que tem estado sempre presente, até mesmo nos dias de hoje com o lançamento para breve de SSF2 Turbo HD Remix, para a PSNetwork e XBLArcade, mas que desde 1997, ano de lançamento do terceiro capítulo, que não tem havido nenhuma "verdadeira sequela". Pois bem, ela está a chegar.&lt;br /&gt;Ainda se sabe muito pouco sobre o jogo. A Capcom não anunciou que personagens terá, quando sairá, para que consolas será e se será 2D ou 3D.&lt;br /&gt;Por enquanto só podemos ir olhando para o trailer e tentar desvendar os segredos escondidos nele.&lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/MZP3WYiOncI&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/MZP3WYiOncI&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-6607066305964943730?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/6607066305964943730/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=6607066305964943730' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6607066305964943730'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6607066305964943730'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/11/o-regresso-das-lendas.html' title='O regresso das lendas'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-205306368392041419</id><published>2007-11-17T00:09:00.000Z</published><updated>2007-11-17T16:42:43.173Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Natal 07'/><category scheme='http://www.blogger.com/atom/ns#' term='Nintendo'/><title type='text'>O Pai Natal Recomenda Nintendo</title><content type='html'>É inegável que a actual época natalícia é das mais ricas em termos de videojogos dos últimos anos. Por esta razão, vou tentar ajudar os vários indecisos, que se têm interrogado vezes e vezes sem conta "onde devo gastar o meu dinheiro?", com um conjunto de três posts onde irei apresentar as minhas recomendações para este Natal, de acordo com o que joguei, vi e li.&lt;br /&gt;Começo com as minhas propostas para as plataformas da Nintendo, a DS e a Wii.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Nintendo DS:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;Clássicos:&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/920788.asp?q=mario%20kart%20ds"&gt;- Mario Kart DS&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Embora tenha saído há 2 anos atrás, Mario Kart DS ainda se mantém como uma das melhores propostas da consola, tanto em termos de jogos de corridas como no geral. MKDS é, na minha opinião, o melhor título da série, apresentando 32 pistas (16 clássicas e 16 novas), várias personagens, multiplayer local até 8 jogadores e online.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/933043.asp"&gt;&lt;span style="font-weight: bold;"&gt;- Hotel Dusk: Room 215&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Um jogo alternativo que tem como ponto forte os diálogos (que ocupam grande parte do jogo) e os puzzles. Uma história complexa mas que nos mantém agarrados aos ecrãs da DS até desvendarmos todos os mistérios encerrados no hotel.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_W2INYvjHIko/Rz8YqHgrBrI/AAAAAAAAAFE/l--7uRSfFKM/s1600-h/hoteldusk1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_W2INYvjHIko/Rz8YqHgrBrI/AAAAAAAAAFE/l--7uRSfFKM/s320/hoteldusk1.jpg" alt="" id="BLOGGER_PHOTO_ID_5133849212075312818" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/933052.asp"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;- Elite Beat Agents&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Um dos jogos mais originais da DS. Não me ocorrem palavras para descrevê-lo. Esqueçam as análises, imagens e vídeos, só compreendem a verdadeira essência deste jogo jogando-o.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;Recentes:&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/932377.asp"&gt;&lt;span style="font-weight: bold;"&gt;- The Legend of Zelda: Phantom Hourglass&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Os Zeldas sempre foram as obras-primas das consolas Nintendo, e este não é excepção. Phantom Hourglass é a sequela directa de Wind Waker, outra obra muito aclamado pela crítica. Tal como Twilight Princess, este Zelda também se aproveita das características únicas da consola onde foi lançado, mais propriamente o ecrã táctil e o microfone.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_W2INYvjHIko/Rz8YrHgrBtI/AAAAAAAAAFU/ySBPgF9geQI/s1600-h/phantom_hourglass1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_W2INYvjHIko/Rz8YrHgrBtI/AAAAAAAAAFU/ySBPgF9geQI/s320/phantom_hourglass1.jpg" alt="" id="BLOGGER_PHOTO_ID_5133849229255182034" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/942028.asp"&gt;&lt;span style="font-weight: bold;"&gt;- Mario Party DS&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;O Mario adora festas! Há poucos meses fez uma na Wii (Mario Party 8) e agora prepara-se para outra, desta vez na DS. Este novo título do canalizador da Big-N para a consola de dois ecrãs promete muitos e bons mini-jogos, ideais para multiplayer, que tiram máximo partido das características inovadoras da DS.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/941682.asp?q=ultimate%20mortal%20kombat"&gt;&lt;span style="font-weight: bold;"&gt;- Ultimate Mortal Kombat&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Ultimate Mortal Kombat é um remake do III para a SNES mas com algumas adições, o modo online e o MK Puzzle. Uma proposta a ponderar para os fãs de beat'em ups.&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Wii&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="color: rgb(0, 153, 0);font-size:130%;" &gt;Clássicos:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/928519.asp?q=twilight%20princess"&gt;&lt;span style="font-weight: bold;"&gt;- The Legend of Zelda: Twilight Princess&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;O jogo mais falado da Wii (até ter saído o Galaxy) continua um dos (poucos) grandes trunfos da consola de nova geração da Nintendo.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/Rz8ZOngrBvI/AAAAAAAAAFk/ImH9D0CnNaU/s1600-h/legend-zelda-twilight-princess-1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_W2INYvjHIko/Rz8ZOngrBvI/AAAAAAAAAFk/ImH9D0CnNaU/s320/legend-zelda-twilight-princess-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5133849839140538098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/938877.asp"&gt;&lt;span style="font-weight: bold;"&gt;- Resident Evil 4: Wii Edition&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;O melhor jogo do ano 2005 regressou. Depois de se ter estreado no cubo, passando pela PS2 e acabando no PC, RE4 volta a atacar, desta vez na Wii, mostrando-se como a versão "ultimate", segundo a própria Capcom.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/932946.asp"&gt;&lt;span style="font-weight: bold;"&gt;- WarioWare: Smooth Moves&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;WarioWare não é um jogo mais um jogo de mini-jogos, mas sim de micro-jogos que duram poucos segundos. Os desafios mais idiotas (e divertidos) da Wii estão aqui!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);font-size:130%;" &gt;Recentes:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/928517.asp"&gt;&lt;span style="font-weight: bold;"&gt;- Metroid Prime 3: Corruption&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;O final da trilogia. Estreando-se na GameCube com um dos melhores títulos da geração passada, a saga Prime termina em grande na Wii com a história mais épica dos três. Metroid Prime 3 tem dos gráficos mais bem polidos da consola e um sistema de controlo de fazer corar os criadores de Red Steel.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/942015.asp?q=medal%20heroes%202"&gt;&lt;span style="font-weight: bold;"&gt;- Medal of Honor: Heroes 2&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Na teoria, os comandos da Wii deveriam ser o paraíso dos produtores de FPS's para consolas, mas na prática isso não acontece, pelo menos até agora. O Matt do IGN já testou o jogo e afirmou que os controlos de Medal of Honor: Heroes 2 superam os de Prime 3. Se assim for, e se tivermos em conta os dois modos single-player e o online, MOHH2 poderá ser o primeiro grande shooter da Wii.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamerankings.com/htmlpages2/915692.asp"&gt;&lt;span style="font-weight: bold;"&gt;- Super Mario Galaxy&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;O grande título da Wii! 10 anos depois de um dos jogos mais revolucionários do seu tempo, Super Mario 64, Super Mario Galaxy promete revolucionar novamente o género das plataformas, de acordo com as várias críticas já disponíveis na Internet. Um must-buy.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_W2INYvjHIko/Rz8YrXgrBuI/AAAAAAAAAFc/50FtveKiT9w/s1600-h/Super_Mario_Galaxy_11706.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_W2INYvjHIko/Rz8YrXgrBuI/AAAAAAAAAFc/50FtveKiT9w/s320/Super_Mario_Galaxy_11706.jpg" alt="" id="BLOGGER_PHOTO_ID_5133849233550149346" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-205306368392041419?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/205306368392041419/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=205306368392041419' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/205306368392041419'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/205306368392041419'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/11/o-pai-natal-recomenda-nintendo.html' title='O Pai Natal Recomenda Nintendo'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_W2INYvjHIko/Rz8YqHgrBrI/AAAAAAAAAFE/l--7uRSfFKM/s72-c/hoteldusk1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-6941424407257476260</id><published>2007-11-03T22:14:00.000Z</published><updated>2007-11-03T23:21:18.326Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Música'/><category scheme='http://www.blogger.com/atom/ns#' term='Os Grandes Compositores dos Videojogos'/><category scheme='http://www.blogger.com/atom/ns#' term='Nobuo Uematsu'/><category scheme='http://www.blogger.com/atom/ns#' term='Rob Hubbard'/><category scheme='http://www.blogger.com/atom/ns#' term='Koji Kondo'/><title type='text'>Os Grandes Compositores dos Videojogos - As Músicas</title><content type='html'>Depois de ter falado um pouco sobre três grandes personalidades do ramo musical dos videojogos, só faltava uma coisa: as músicas. Sendo assim, deixo-vos uma lista de algumas criações de Rob Hubbard, Koji Kondo e Nobuo Uematsu. Para fazerem o download das músicas cliquem com o botão direito sobre o link e de seguida "Guardar ligação como...". Apreciem!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Rob Hubbard:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.vgmusic.com/music/computer/commodore/commodore/commando.mid"&gt;- Commando - Tema Principal&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/computer/commodore/commodore/ik.mid"&gt;- International Karate - Tema Principal&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/computer/commodore/commodore/monty.mid"&gt;- Monty on the Run - Tema Principal&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/computer/commodore/commodore/skateord.mid"&gt;- Skate or Die - Tema Principal&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/computer/commodore/commodore/toas.mid"&gt;- Thing on a Spring - Tema Principal&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/computer/commodore/commodore/warhawk.mid"&gt;- Warhawk - Tema Principal&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Koji Kondo:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/console/nintendo/snes/corneria.mid"&gt;- Starfox - Corneria&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/console/nintendo/nes/Smbtheme.mid"&gt;- Super Mario Bros. - Tema Principal&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/console/nintendo/nes/Sm1cave.mid"&gt;- Super Mario Bros. - Underground&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/console/nintendo/nes/z1title.mid"&gt;- The Legend of Zelda - Tema Principal&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/console/nintendo/nes/zeldaund.mid"&gt;- The Legend of Zelda - Overworld&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/console/nintendo/n64/Z64gerud.mid"&gt;- The Legend of Zelda: Ocarina of Time - Gerudo Valley&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Nobuo Uematsu:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.vgmusic.com/music/console/nintendo/snes/ctgato.mid"&gt;- Chrono Trigger - Gato's Song&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/console/nintendo/snes/ctfrog.mid"&gt;- Chrono Trigger - Frog's Theme&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/console/nintendo/nes/ff1title.mid"&gt;- Final Fantasy - Tema Principal&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/console/nintendo/nes/ff1airs.mid"&gt;- Final Fantasy - Airship&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/console/sony/ps1/onewing.mid"&gt;- Final Fantasy VII - One Winged Angel&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/console/sony/ps1/eye_on_me.mid"&gt;- Final Fantasy VIII - Eyes on Me&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.vgmusic.com/music/console/nintendo/snes/ctfrog.mid"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Fonte:&lt;/span&gt; &lt;a href="http://www.vgmusic.com/"&gt;VideoGame Music Archive&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-6941424407257476260?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/6941424407257476260/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=6941424407257476260' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6941424407257476260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6941424407257476260'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/11/os-grandes-compositores-dos-videojogos.html' title='Os Grandes Compositores dos Videojogos - As Músicas'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-6823100565004470821</id><published>2007-11-02T20:19:00.000Z</published><updated>2007-11-02T21:19:00.361Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Os Grandes Compositores dos Videojogos'/><category scheme='http://www.blogger.com/atom/ns#' term='Nobuo Uematsu'/><category scheme='http://www.blogger.com/atom/ns#' term='Square-Enix'/><category scheme='http://www.blogger.com/atom/ns#' term='Final Fantasy'/><title type='text'>Nobuo Uematsu</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/RyuIOjQn4rI/AAAAAAAAAEk/useuodbGaTs/s1600-h/uematsu%5B1%5D.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 217px; height: 187px;" src="http://bp2.blogger.com/_W2INYvjHIko/RyuIOjQn4rI/AAAAAAAAAEk/useuodbGaTs/s320/uematsu%5B1%5D.jpg" alt="" id="BLOGGER_PHOTO_ID_5128342384255951538" border="0" /&gt;&lt;/a&gt;Nobuo Uematsu é associado às espantosas bandas sonoras dos jogos Final Fantasy e do Chrono Trigger, ambos da actual Square-Enix. Desde a sua entrada no mundo da &lt;span style="font-style: italic;"&gt;game music&lt;/span&gt;, em 1985, já participou na produção de mais de 70 jogos, em 15 plataformas diferentes, e editou à volta de 100 bandas sonoras, tanto de videojogos como de animes.&lt;br /&gt;&lt;br /&gt;Nobuo Uematsu nasceu em 1959, em Koichi City, e começou a tocar piano aos 12 anos de idade, embora nunca tenha tido aulas. Aos 22 anos de idade começou a tocar em bandas amadoras, onde descobriu o prazer de compor músicas. Foi então que, em 1985,&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_W2INYvjHIko/RyuJDDQn4sI/AAAAAAAAAEs/NWjSMefYTjA/s1600-h/ffmusic.JPG"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 242px; height: 174px;" src="http://bp0.blogger.com/_W2INYvjHIko/RyuJDDQn4sI/AAAAAAAAAEs/NWjSMefYTjA/s320/ffmusic.JPG" alt="" id="BLOGGER_PHOTO_ID_5128343286199083714" border="0" /&gt;&lt;/a&gt; um amigo que trabalhava na Square convidou-o para escrever bandas sonoras para jogos, tendo aceitado (como todos sabem).&lt;br /&gt;&lt;br /&gt;Apesar de ser associado principalmente à série Final Fantasy (o que é lógico, já que esteve envolvido em todas as bandas sonoras dos jogos da série principal de FF), Uematsu-san participou no processo criativo de outros grandes jogos, como é o caso de Chrono Trigger, Blue Dragon, Lost Odyssey, Super Mario RPG e Super Smash Bros. Brawl.&lt;br /&gt;Recentemente, em 2003, criou a banda The Black Mages e publicou dois álbuns com novas versões de temas clássicos de Final Fantasy.&lt;br /&gt;&lt;br /&gt;Em 2004, abandonou a Square-Enix e criou a sua própria companhia, a Smile Please, que se dedica a compor músicas para diversas companhias, sendo uma delas a própria Square.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_W2INYvjHIko/RyuJQDQn4tI/AAAAAAAAAE0/Z4KStzrc4fQ/s1600-h/ffantasy_logo.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_W2INYvjHIko/RyuJQDQn4tI/AAAAAAAAAE0/Z4KStzrc4fQ/s320/ffantasy_logo.jpg" alt="" id="BLOGGER_PHOTO_ID_5128343509537383122" border="0" /&gt;&lt;/a&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-6823100565004470821?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/6823100565004470821/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=6823100565004470821' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6823100565004470821'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6823100565004470821'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/11/nobuo-uematsu.html' title='Nobuo Uematsu'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_W2INYvjHIko/RyuIOjQn4rI/AAAAAAAAAEk/useuodbGaTs/s72-c/uematsu%5B1%5D.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-6391229918071038617</id><published>2007-10-20T21:09:00.000+01:00</published><updated>2007-10-20T21:45:45.997+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Halo 3'/><category scheme='http://www.blogger.com/atom/ns#' term='Xbox 360'/><title type='text'>O que a imprensa diz sobre...Halo 3[Xbox360]</title><content type='html'>&lt;a href="http://www.gametrailers.com/player/25485.html"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;- GameTrailers (9.8/10):&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" height="392" width="480"&gt;    &lt;param name="allowScriptAccess" value="sameDomain"&gt; &lt;param name="allowFullScreen" value="true"&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=25485"&gt; &lt;param name="quality" value="high"&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=25485" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" align="middle" height="392" width="480"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;a href="http://www.eurogamer.net/article.php?article_id=83948"&gt;- Eurogamer (10/10):&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;blockquote&gt;Let's cut the crap, and talk about Halo 3, the videogame - not Halo 3, the monumental "event". Let's talk about the next instalment in one of the most likeable and well-crafted science fiction shooter series ever created - the third part of a trilogy which, despite its occasional wrong steps, has held our attention for six years.&lt;/blockquote&gt;&lt;a href="http://gameover.sapo.pt/article.html?id=35183"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;- GameOver (97/100):&lt;/span&gt;&lt;/a&gt;&lt;br /&gt; &lt;p&gt;&lt;/p&gt;&lt;blockquote&gt; Um dos jogos que marcará 2007, a indústria dos vídeojogos e a Xbox 360... há vários dias que é uma realidade por estes lados. Têm sido muitas as horas passadas na sua companhia. É a trilogia Halo que chega ao fim. E apesar de não ser uma obra imaculada, é impossível não se dizer: Que grande final!&lt;br /&gt;No que toca a argumento, não adiantamos nada. Absolutamente nada, a não ser que estamos perante um capítulo repleto de voltas... reviravoltas... alianças... traições... e mais algumas voltas. Tudo de forma extremamente bem contada, de forma a tornar impossível colocar o jogo de lado até conhecermos o seu final.&lt;/blockquote&gt; &lt;p&gt;&lt;/p&gt;&lt;a href="http://media.xbox360.ign.com/media/734/734817/imgs_1.html"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;- Galeria de Imagens IGN:&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/RxpnvEB-XRI/AAAAAAAAAEc/abS2b0hb1wc/s1600-h/halo-3-20070923023610396.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_W2INYvjHIko/RxpnvEB-XRI/AAAAAAAAAEc/abS2b0hb1wc/s320/halo-3-20070923023610396.jpg" alt="" id="BLOGGER_PHOTO_ID_5123521584320896274" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-6391229918071038617?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/6391229918071038617/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=6391229918071038617' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6391229918071038617'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6391229918071038617'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/10/o-que-imprensa-diz-sobrehalo-3xbox360.html' title='O que a imprensa diz sobre...Halo 3[Xbox360]'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_W2INYvjHIko/RxpnvEB-XRI/AAAAAAAAAEc/abS2b0hb1wc/s72-c/halo-3-20070923023610396.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-6539759786186495605</id><published>2007-10-15T20:06:00.000+01:00</published><updated>2007-10-15T20:24:34.875+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Os Grandes Compositores dos Videojogos'/><category scheme='http://www.blogger.com/atom/ns#' term='Koji Kondo'/><category scheme='http://www.blogger.com/atom/ns#' term='Nintendo'/><title type='text'>Koji Kondo</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_W2INYvjHIko/RxO7AkB-XNI/AAAAAAAAAD8/N87MpVjrm4E/s1600-h/koji_kondo00.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 192px; height: 192px;" src="http://bp1.blogger.com/_W2INYvjHIko/RxO7AkB-XNI/AAAAAAAAAD8/N87MpVjrm4E/s320/koji_kondo00.jpg" alt="" id="BLOGGER_PHOTO_ID_5121642819596737746" border="0" /&gt;&lt;/a&gt;Koji Kondo é o homem forte da música da Nintendo, tendo criado muitas melodias clássicas dos seus jogos, como o tema de Super Mario Bros., The Legend of Zelda e Starfox. No total, Kondo-san já participou em mais de 60 bandas sonoras de jogos desde a NES (SMB, Zelda, …), passando pela N64 (Mario 64, Ocarina of Time, Super Smash Bros., …) até à Wii (Twilight Princess, Mario Party 8, Super Paper Mario).&lt;br /&gt;&lt;br /&gt;Koji Kondo nasceu em Osaka, em 1960, e começou a compor músicas desde muito pequeno. Aos 17 anos decidiu estudar música nas horas vagas, ao mesmo tempo que trabalhava em part-time. Foi então que, no início da década de ’80, Kondo reparou num anúncio da Nintendo no jornal, onde procuravam músicos para criar temas para videojogos.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/RxO7c0B-XOI/AAAAAAAAAEE/CZnHfCLkdwY/s1600-h/smborg1.gif"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 212px; height: 191px;" src="http://bp2.blogger.com/_W2INYvjHIko/RxO7c0B-XOI/AAAAAAAAAEE/CZnHfCLkdwY/s320/smborg1.gif" alt="" id="BLOGGER_PHOTO_ID_5121643304928042210" border="0" /&gt;&lt;/a&gt; Candidatou-se e acabou por ser contratado em 1983.&lt;br /&gt;&lt;br /&gt;Recentemente, a MSNBC fez uma lista das 5 músicas mais memoráveis dos videojogos (&lt;a href="http://www.msnbc.msn.com/id/21227887/?pg=1#games_top5_071011"&gt;link&lt;/a&gt;) onde consta duas obras do “maestro da Nintendo”, Super Mario Bros. e The Legend of Zelda. Isto demonstra que as músicas de Koji Kondo atingiram um patamar de imortalidade e serão eternamente lembradas por muitos jogadores.&lt;br /&gt;Embora as bandas sonoras dos dois jogos referidos anteriormente sejam as suas obras mais conhecidas, ele participou em muitos mais jogos, tais como Duck Hunt, Pilotwings, Starfox, Donkey Kong Country 3, Wave Race: Blue Storm, Nintendogs, entre muitos outros. &lt;br /&gt;&lt;br /&gt;Actualmente Kondo encontra-se a trabalhar em vários títulos da Big-N, sendo os mais destacados Super Mario Galaxy e Super Smash Bros. Brawl.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;NOTA: Futuramente irei publicar um post com várias músicas criadas por Koji Kondo, Rob Hubbard e Nobuo Uematsu.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_W2INYvjHIko/RxO82UB-XPI/AAAAAAAAAEM/UISsJTWAbW8/s1600-h/NES1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_W2INYvjHIko/RxO82UB-XPI/AAAAAAAAAEM/UISsJTWAbW8/s200/NES1.jpg" alt="" id="BLOGGER_PHOTO_ID_5121644842526334194" border="0" /&gt;&lt;/a&gt;&lt;p class="MsoNormal" style=""&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-6539759786186495605?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/6539759786186495605/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=6539759786186495605' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6539759786186495605'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6539759786186495605'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/10/koji-kondo.html' title='Koji Kondo'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_W2INYvjHIko/RxO7AkB-XNI/AAAAAAAAAD8/N87MpVjrm4E/s72-c/koji_kondo00.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-8533220303903968638</id><published>2007-10-09T18:47:00.000+01:00</published><updated>2007-10-09T19:01:31.164+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Destaques'/><title type='text'>Destaques [09/10/2007]</title><content type='html'>Cá está mais um conjunto de quatro artigos que vi, li e gostei.&lt;br /&gt;&lt;a href="http://blog.newsweek.com/blogs/levelup/archive/2007/10/08/things-you-may-have-missed-what-makes-a-great-boss.aspx"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;- Things You May Have Missed: What Makes A Great Boss?&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;Speaking of Metal Gear Solid 3, I haven't forgotten my promise to reveal my favorite boss fight of all time. It's the confrontation with The End. I still remember stepping into that area, seeing The End's intro cinema and thinking, "No, it can't be," only to enter the gameplay proper and realizing that, oh yes, it was indeed going to be a hide-and-seek sniper duel. A battle of wills, a test of patience, with numerous ways to accomplish the task at hand. &lt;a href="http://blog.newsweek.com/blogs/levelup/archive/2007/10/08/things-you-may-have-missed-what-makes-a-great-boss.aspx"&gt;&lt;span style="font-weight: bold;"&gt;Ler o resto do artigo.&lt;/span&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;a href="http://blog.newsweek.com/blogs/levelup/archive/2007/10/08/things-you-may-have-missed-what-makes-a-great-boss.aspx"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://blog.newsweek.com/blogs/levelup/archive/2007/10/08/things-you-may-have-missed-what-makes-a-great-boss.aspx"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;a href="http://www.gamesindustry.biz/content_page.php?aid=29294"&gt;- Raising the Bar&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;blockquote&gt;The phenomenal success of Nintendo over the last three years is hardly a new topic, either for this column or for the industry in general. You know the drill by now; by innovating with proven technology and delivering low-cost products with new user interfaces, the firm has propelled itself back to the top of the market, and is handing Sony and Microsoft their backsides on a week to week basis in every major territory on the planet. &lt;a href="http://www.gamesindustry.biz/content_page.php?aid=29294"&gt;&lt;span style="font-weight: bold;"&gt;Ler o resto do artigo.&lt;/span&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;a href="http://www.gamesindustry.biz/content_page.php?aid=29294"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://www.gamesindustry.biz/content_page.php?aid=29294"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="title"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;a href="http://www.gamasutra.com/view/feature/1924/analyze_this_a_progress_report_on_.php"&gt;- Analyze This: A Progress Report on the Console War&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;blockquote&gt;We are approaching a year since all three  of the current generation consoles have been battling it out in the market. We  wanted to hear how the analysts generally feel about what has been going on with  the Wii, Xbox 360 and PS3... summing up a "progress report" for each console,  thus far, as the industry heads into the holiday season. &lt;a href="http://www.gamasutra.com/view/feature/1924/analyze_this_a_progress_report_on_.php"&gt;&lt;span style="font-weight: bold;"&gt;Ler o resto do artigo.&lt;/span&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;a href="http://www.gamasutra.com/view/feature/1924/analyze_this_a_progress_report_on_.php"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://www.gamasutra.com/view/feature/1924/analyze_this_a_progress_report_on_.php"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://www.gamesindustry.biz/content_page.php?aid=29079"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;- &lt;/span&gt;The Halo Effect&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;blockquote&gt;There's almost a sense of festival around the launch of Bungie's long-awaited Xbox 360 iteration of the Halo franchise. We won't see official sales figures for the UK (or, indeed, most other territories) until next week, but Microsoft's Shane Kim already seems on the verge of exploding with joy over $170 million first day sales in the USA, with various retailers also being rolled out to express how ecstatic they are over the figures. &lt;a href="http://www.gamesindustry.biz/content_page.php?aid=29079"&gt;&lt;span style="font-weight: bold;"&gt;Ler o resto do artigo.&lt;/span&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;a href="http://www.gamesindustry.biz/content_page.php?aid=29079"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://www.gamesindustry.biz/content_page.php?aid=29079"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-8533220303903968638?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/8533220303903968638/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=8533220303903968638' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/8533220303903968638'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/8533220303903968638'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/10/destaques-09102007.html' title='Destaques [09/10/2007]'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-4628508203868630068</id><published>2007-10-08T19:29:00.000+01:00</published><updated>2007-10-15T20:26:51.856+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blitz and Massive'/><category scheme='http://www.blogger.com/atom/ns#' term='Toy Shop'/><category scheme='http://www.blogger.com/atom/ns#' term='APROJE'/><category scheme='http://www.blogger.com/atom/ns#' term='Ugo Volt'/><category scheme='http://www.blogger.com/atom/ns#' term='GameInvest'/><title type='text'>Made in Portugal</title><content type='html'>A indústria dos videojogos está em franca expansão, tendo gerado 7.1 biliões de dólares em 2005 e sendo estimado que esse número aumente para $34,6 biliões em 2011.&lt;br /&gt;&lt;p class="MsoNormal"&gt;Não alheios a esta situação, alguns grupos portugueses já se aperceberam da mina de ouro que o entretenimento interactivo representa e criaram estúdios que se encontram actualmente a desenvolver jogos visados para o mercado mundial. Foram até criadas, em 2005, a APROJE (Associação de Produtores de Jogos Electrónicos), “com o objectivo de promover a indústria portuguesa de produção de jogos electrónicos” (&lt;a href="http://www.aproje.org/"&gt;site oficial&lt;/a&gt;), e, em 2006, a GameInvest, “uma sociedade de investimento e produção de produtos de entretenimento interactivo” (&lt;a href="http://www.gameinvest.net/"&gt;site oficial&lt;/a&gt;).&lt;/p&gt;&lt;p class="MsoNormal"&gt;Alguns dos muitos projectos actualmente em produção são:&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;- Blitz and Massive&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;Blitz and Massive é uma aventura gráfica a cargo da &lt;a href="http://www.spellcasterstudios.com/"&gt;SpellCaster Studios&lt;/a&gt;, da GameInvest. O jogo acompanha as peripécias de dois robots a bordo da UPS Nebulator.   &lt;br /&gt;O ponto forte deste jogo deverá ser os diálogos, que prometem ser bastante cómicos, com sátiras às séries de ficção científica dos anos 70. O jogo estará dividido em 5 capítulos e nas apresentações de cada um também haverá muito humor, com títulos como “The Attack of the Attacking Attackers”.&lt;br /&gt;Blitz and Massive será lançado para PCs, sob a marca Games for Windows, em data por revelar.  &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_W2INYvjHIko/Rwp8jkB-XKI/AAAAAAAAADk/ZcyzMb4eIFU/s1600-h/blitzmassive1.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_W2INYvjHIko/Rwp8jkB-XKI/AAAAAAAAADk/ZcyzMb4eIFU/s320/blitzmassive1.JPG" alt="" id="BLOGGER_PHOTO_ID_5119040876869213346" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;- Toy Shop&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;Toy Shop está desenvolvido pela &lt;a href="http://www.seed-studios.com/pt/"&gt;Seed Studios&lt;/a&gt;, situada no Porto. A história do jogo consiste em dois irmãos que chegam a uma pequena cidade para continuar o negócio do avô: cuidar da loja de brinquedos.&lt;br /&gt;O jogo divide-se em 3 fases: gestão da loja (o jogador tem de gerir a montra, com os brinquedos certos aos preços certos, e decorar a loja para as épocas festivas), desenvolvimento de novos brinquedos (fabricar novas peças que vão ao encontro dos gostos dos clientes) e exploração da cidade (ficar a conhecer os locais e as pessoas, fazer side-quests, participar em grandes eventos, etc…), tudo muito ao estilo de Harvest Moon.&lt;br /&gt;Toy Shop é um exclusivo da Nintendo DS e tem lançamento marcado para a Primavera de 2008.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_W2INYvjHIko/Rwp8kUB-XLI/AAAAAAAAADs/rQ6C_-uvz5o/s1600-h/toy_shop1.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_W2INYvjHIko/Rwp8kUB-XLI/AAAAAAAAADs/rQ6C_-uvz5o/s320/toy_shop1.JPG" alt="" id="BLOGGER_PHOTO_ID_5119040889754115250" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;- Ugo Volt  &lt;/span&gt;&lt;br /&gt;&lt;/p&gt; &lt;p class="MsoNormal"&gt;Talvez o primeiro GRANDE título Made in Portugal, Ugo Volt (&lt;a href="http://www.move-interactive.com/"&gt;M&lt;/a&gt;&lt;a href="http://www.move-interactive.com/"&gt;ove Interactive&lt;/a&gt;) brilhou na E3 do ano passado e promete voltar a brilhar quando for lançado à volta do globo.&lt;br /&gt;O jogo está dividido em duas partes: uma na primeira pessoa, onde iremos controlar Ugo ao estilo clássico dos FPS, e uma na terceira pessoa, com elementos de aventura e acção.&lt;br /&gt;Do que se pôde ver até agora, Ugo Volt está com muito bom aspecto, tirando partido do motor gráfico Flow (criado pelo próprio estúdio).  Ugo Volt não tem data de lançamento prevista, mas já foram confirmadas versões PC e Xbox 360. Fiquem com o vídeo da E3 ’06.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/Rwp8mEB-XMI/AAAAAAAAAD0/EfHWuvSbIMc/s1600-h/ugovolt1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_W2INYvjHIko/Rwp8mEB-XMI/AAAAAAAAAD0/EfHWuvSbIMc/s320/ugovolt1.jpg" alt="" id="BLOGGER_PHOTO_ID_5119040919818886338" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="text-align: center;"&gt;&lt;object height="350" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/dxxcUoBxW_0"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/dxxcUoBxW_0" type="application/x-shockwave-flash" wmode="transparent" height="350" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-4628508203868630068?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/4628508203868630068/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=4628508203868630068' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/4628508203868630068'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/4628508203868630068'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/10/made-in-portugal.html' title='Made in Portugal'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_W2INYvjHIko/Rwp8jkB-XKI/AAAAAAAAADk/ZcyzMb4eIFU/s72-c/blitzmassive1.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-198194747133534775</id><published>2007-09-26T20:25:00.000+01:00</published><updated>2007-10-15T20:26:01.388+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Eventos'/><category scheme='http://www.blogger.com/atom/ns#' term='Tokyo Game Show'/><title type='text'>Resumo da Tokyo Game Show 07</title><content type='html'>&lt;p class="MsoNormal"&gt;A edição de 2007 da maior feira de videojogos asiática, a Tokyo Game Show, terminou.&lt;br /&gt;Foram feitas muitas revelações, mostradas resmas de imagens e reproduzidos muitos vídeos durante vários dias de festa.&lt;br /&gt;Para os mais desinformados deixo um resumo das notícias do evento.&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;span style="font-weight: bold;"&gt;PlayStation3:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://kotaku.com/gaming/top/sony-confirms-details-sixaxis-rumble-301715.php"&gt;&lt;br /&gt;- DualShock3 Confirmado!!!&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/JZNUtj81d6nnpwwa55nj"&gt;- Novo Trailer de Army of Two&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/AmuqZQeUZPZqGZ4lMGcK"&gt;- Novo Trailer de Afrika&lt;/a&gt;&lt;br /&gt;&lt;a href="http://kotaku.com/gaming/top/home-delayed-until-spring-08-301719.php"&gt;- Home adiado para 2008&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/Rh2pzyQRH7T8Q9UPdmS1"&gt;- Novo trailer de DMC4&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/tdKHVcbIZCrbE9PvCzpV"&gt;- Novo trailer de White Knight Story&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/3DguPc2elCz2luMJG0nV"&gt;- Novo trailer de Soul Calibur IV&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/dUC8Z6fI6pChe2e2zytC"&gt;- Novo trailer de Metal Gear Online&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/DvkP5LWelWKaA8doqrU6"&gt;- Novo vídeo de Uncharted Drake’s Fortune&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/HyjKuQS5UymnOo5oW39w"&gt;- Novo trailer de Last Remnant&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/Pzvq6dcacEcPbdnVvyqm"&gt;- Novo trailer de GT5: Prologue, que será lançado no Japão dia 13 de Dezembro&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/8DDzp3RsDoeGpMuS3vm3"&gt;- Novo vídeo&lt;/a&gt; e &lt;a href="http://www.ene3.com/archives/018587.html"&gt;detalhes de MGS4&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.ene3.com/archives/018494.html"&gt;- Motorstorm 2 confirmado&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/Z1yboYkEzZpIIcBJsNf5"&gt;- Novo trailer de Folklore&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.joystiq.com/2007/04/18/beautiful-katamari-damacy-confirmed-for-ps3-and-xbox-360-not-wii/"&gt;- Confirmado Katamari para PS3&lt;/a&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;    &lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;span style="font-weight: bold;"&gt;Xbox360:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/JZNUtj81d6nnpwwa55nj"&gt;- Novo trailer de Army of Two&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/ZUp5GpsZujZcMG1WI899"&gt;- Apresentado o jogo Infinite Undiscovery, juntamente com um trailer&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/Rh2pzyQRH7T8Q9UPdmS1"&gt;- Novo trailer de DMC4&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/3DguPc2elCz2luMJG0nV"&gt;- Novo trailer de Soul Calibur IV&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/VlMW2fWNkZQ8SCHeBCYh"&gt;- Novo trailer de Beautiful Katamari&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/HyjKuQS5UymnOo5oW39w"&gt;- Novo trailer de Last Remnant&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.joystiq.com/2007/09/20/tgs07-lost-odyssey-is-crazy-big-4-dvds-50-hours/"&gt;- Foi revelado que o jogo Lost Odyssey será divido por 4 DVDs.&lt;/a&gt; &lt;a href="http://videos.sapo.pt/sNKcK5i48eEiAaE2owkD"&gt;Novo Trailer&lt;br /&gt;&lt;/a&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;    &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;span style="font-weight: bold;"&gt;Wii:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/phZkIdNL8SAvOEiKEAKk"&gt;- Novo trailer de Mario &amp;amp; Sonic at the Olympic Games&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/nH48wksijVIJmoCF6KyD"&gt;- Novo trailer de DBZ: Budokai Tenkaichi 3&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/bi0LQIJ92bikgwKAsT4j"&gt;- Novo trailer de Ghost Squad&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/WyUzWGrG6nyAlZtDBTkI"&gt;- Novo trailer de Zack and Wiki: Quest for Barbaro’s Treasure&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/6AsPpG3WmDUhzwZ75dcB"&gt;- Novo trailer de Soul Calibur: Legends&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/WDfrpYR81oa6Rr7G7gHR"&gt;- Novo trailer de King’s Story&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/pEGNAthVzPMvvYoWhSoY"&gt;- Novo trailer de No More Heroes&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/Wd9BcMGaIUrlF0po1GRK"&gt;- Novo trailer de Resident Evil: Umbrella Chronicles&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/CNyvBuZjB0FMHuUrNbcK"&gt;- Novo trailer de Rygar: Battle of Argus&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.joystiq.com/2007/04/18/beautiful-katamari-damacy-confirmed-for-ps3-and-xbox-360-not-wii/"&gt;- Director da série Katamari Damacy fala sobre a possibilidade de uma versão para Wii&lt;/a&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;span style="font-weight: bold;"&gt;Nintendo DS:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/tpM4uV5d4RP5wDkUmkk5"&gt;- Novo trailer de Ninja Gaiden: Dragon Sword&lt;/a&gt;&lt;br /&gt;&lt;a href="http://gameover.sapo.pt/article.html?id=35052"&gt;- Lost in Blue 3 revelado&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.dsfanboy.com/2007/09/20/front-mission-2089-announced-for-ds/"&gt;- Front Mission 2089 anunciado&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.gametrailers.com/player/usermovies/108423.html"&gt;- Novo trailer do remake de Final Fantasy IV&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/jzDwGl459Y7mnVTZivEn"&gt;- Novo trailer de Tales of Innocence&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/jROmJi5AI7iLjVHwgWJM"&gt;- Novo trailer de Dragon Quest IV&lt;/a&gt;&lt;br /&gt;&lt;a href="http://kotaku.com/gaming/kingdom-hearts/three-more-kingdom-hearts-games-301772.php"&gt;- Revelado Kingdom Hearts: 358/2 Days&lt;/a&gt;&lt;br /&gt;&lt;a href="http://kotaku.com/gaming/nintendo-ds/metal-slug-7-hands+on-impressions-301764.php"&gt;- Anunciado Metal Slug 7&lt;/a&gt;&lt;br /&gt;&lt;a href="http://videos.sapo.pt/MeGLEuosPm6FU3o3HNV1"&gt;- Novos vídeos de Inazuma Eleven&lt;/a&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p style="font-weight: bold;" class="MsoNormal"&gt;PSP:&lt;/p&gt;    &lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;a href="http://videos.sapo.pt/HKHEhuPpCO0Iv35DnRC0"&gt;- Trailer de Silent Hill: Origins&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.gamespot.com/psp/rpg/staroceanthefirstdeparture/images.html?tag=tabs;images"&gt;- Novas imagens dos remakes de Star Ocean 1 e 2&lt;/a&gt;&lt;br /&gt;&lt;a href="http://kotaku.com/gaming/kingdom-hearts/three-more-kingdom-hearts-games-301772.php"&gt;- Revelado Kingdom Hearts: Birth by Sleep&lt;/a&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;    &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;br /&gt;&lt;a href="http://kotaku.com/gaming/cesa/cesa-announces-2007-japan-game-awards-winners-301782.php"&gt;- Vencedores dos CESA Awards&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-198194747133534775?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/198194747133534775/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=198194747133534775' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/198194747133534775'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/198194747133534775'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/09/resumo-da-tokyo-game-show-07.html' title='Resumo da Tokyo Game Show 07'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-4978856619665808252</id><published>2007-09-24T19:45:00.000+01:00</published><updated>2007-10-15T20:25:09.071+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Os Grandes Compositores dos Videojogos'/><category scheme='http://www.blogger.com/atom/ns#' term='Rob Hubbard'/><category scheme='http://www.blogger.com/atom/ns#' term='Commodore 64'/><title type='text'>Rob Hubbard</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/RvgItuHudhI/AAAAAAAAADM/-Tw-zmogPAQ/s1600-h/rob_hubbard.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 171px; height: 200px;" src="http://bp2.blogger.com/_W2INYvjHIko/RvgItuHudhI/AAAAAAAAADM/-Tw-zmogPAQ/s400/rob_hubbard.jpg" alt="" id="BLOGGER_PHOTO_ID_5113846958446769682" border="0" /&gt;&lt;/a&gt;Rob Hubbard é um dos compositores mais famosos do mundo da música dos videojogos e uma das primeiras personalidades que nos vem à cabeça quando pensamos na velhinha Commodore 64, tendo criado bandas sonoras para inúmeros jogos desta, da Amiga, ZX Spectrum, PC, Mega Drive, entre outras plataformas.&lt;br /&gt;&lt;br /&gt;A carreira musical de Rob Hubbard começou aos 7 anos, ao tocar em bandas na escola, e a sua entrada no mundo dos computadores iniciou-se quando escreveu um software musical educativo e apresentou-o à Gremlin Graphics para comercializá-lo. Contudo, a companhia não ficou interessada no produto, mas sim na componente musical, convidando posteriormente Rob &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_W2INYvjHIko/RvgI-eHudiI/AAAAAAAAADU/ncOD5TsmSrI/s1600-h/International_Karate_1.gif"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 285px; height: 178px;" src="http://bp1.blogger.com/_W2INYvjHIko/RvgI-eHudiI/AAAAAAAAADU/ncOD5TsmSrI/s320/International_Karate_1.gif" alt="" id="BLOGGER_PHOTO_ID_5113847246209578530" border="0" /&gt;&lt;/a&gt;para produzir a banda sonora do jogo Thing on a Spring, bastante aclamada pela crítica da altura.&lt;br /&gt;&lt;br /&gt;Entre 1985 e 1989, o senhor Hubbard compôs mais de 60 bandas sonoras de jogos da Commodore 64, sendo a lista preenchida com nomes como International Karate, Flash Gordon, Commando, Dragon’s Lair 2, Warhawk, entre muitos outros.&lt;br /&gt;Em 1989, Rob abandonou a sua pátria, a Inglaterra, e rumou aos Estados Unidos para trabalhar na Electronic Arts. Mais tarde conseguiu um cargo administrativo no Departamento Musical da empresa.&lt;br /&gt;&lt;br /&gt;Nos últimos tempos, após ter deixado a EA em 2002, Rob Hubbard tem-se dedicado a tocar em bandas e a viajar pela Europa.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_W2INYvjHIko/RvgJMOHudjI/AAAAAAAAADc/CJFghcjKpNc/s1600-h/c64.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_W2INYvjHIko/RvgJMOHudjI/AAAAAAAAADc/CJFghcjKpNc/s320/c64.jpg" alt="" id="BLOGGER_PHOTO_ID_5113847482432779826" border="0" /&gt;&lt;/a&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-4978856619665808252?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/4978856619665808252/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=4978856619665808252' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/4978856619665808252'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/4978856619665808252'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/09/rob-hubbard.html' title='Rob Hubbard'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_W2INYvjHIko/RvgItuHudhI/AAAAAAAAADM/-Tw-zmogPAQ/s72-c/rob_hubbard.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-1837648148513343495</id><published>2007-09-13T22:02:00.000+01:00</published><updated>2007-09-13T22:48:36.478+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Música'/><category scheme='http://www.blogger.com/atom/ns#' term='Os Grandes Compositores dos Videojogos'/><category scheme='http://www.blogger.com/atom/ns#' term='Nobuo Uematsu'/><category scheme='http://www.blogger.com/atom/ns#' term='Koji Kondo'/><title type='text'>Os Grandes Compositores dos Videojogos</title><content type='html'>Com o fim do conjunto de artigos sobre algumas das personagens mais carismáticas, e como já é habitual, chegou o momento de escolher um novo tema.&lt;br /&gt;Sendo assim, durante as próximas semanas, poderão encontrar vários textos sobre os grandes músicos dos videojogos e as suas obras. Alguns dos artistas serão, por exemplo, Koji Kondo (Mario, The Legend of Zelda, StarFox) e Nobuo Uematsu (Final Fantasy, Chrono Trigger, Tema Principal do Super Smash Bros. Brawl).&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_W2INYvjHIko/RumtTzGeXUI/AAAAAAAAAC8/ffA8iKn76EA/s1600-h/nobuo_uematsu00.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 160px; height: 160px;" src="http://bp0.blogger.com/_W2INYvjHIko/RumtTzGeXUI/AAAAAAAAAC8/ffA8iKn76EA/s200/nobuo_uematsu00.jpg" alt="" id="BLOGGER_PHOTO_ID_5109805807875022146" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/RumteTGeXVI/AAAAAAAAADE/XHiSOeTqK9w/s1600-h/koji_kondo00.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 160px; height: 160px;" src="http://bp2.blogger.com/_W2INYvjHIko/RumteTGeXVI/AAAAAAAAADE/XHiSOeTqK9w/s200/koji_kondo00.jpg" alt="" id="BLOGGER_PHOTO_ID_5109805988263648594" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/RumskTGeXOI/AAAAAAAAACM/oooXtI9O_Fk/s1600-h/nobuo_uematsu00.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-1837648148513343495?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/1837648148513343495/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=1837648148513343495' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/1837648148513343495'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/1837648148513343495'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/09/msicos-dos-videojogos.html' title='Os Grandes Compositores dos Videojogos'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_W2INYvjHIko/RumtTzGeXUI/AAAAAAAAAC8/ffA8iKn76EA/s72-c/nobuo_uematsu00.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-824596149172031498</id><published>2007-09-10T18:29:00.000+01:00</published><updated>2007-09-13T22:47:02.039+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Bioshock'/><category scheme='http://www.blogger.com/atom/ns#' term='PC'/><category scheme='http://www.blogger.com/atom/ns#' term='Xbox 360'/><title type='text'>O que a imprensa diz sobre...Bioshock [PC, Xbox360]</title><content type='html'>&lt;a href="http://www.gametrailers.com/player/23824.html"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;- GameTrailers (9.5/10):&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" height="409" width="480"&gt; &lt;param name="allowScriptAccess" value="sameDomain"&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=23824"&gt; &lt;param name="quality" value="high"&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=23824" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" align="middle" height="409" width="480"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://www.eurogamer.net/article.php?article_id=81479"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;- Eurogamer (10/10):&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;blockquote&gt;BioShock isn't simply the sign of gaming realising its true cinematic potential, but one where a game straddles so many entertainment art forms so expertly that it's the best demonstration yet how flexible this medium can be. It's no longer just another shooter wrapped up in a pretty game engine, but a story that exists and unfolds inside the most convincing and elaborate and artistic game world ever conceived. It just so happens to require you to move the narrative along with your own carefully and personally defined actions. Active entertainment versus passive: I know which I prefer.&lt;/blockquote&gt;&lt;a href="http://gameover.sapo.pt/article.html?id=34807&amp;gamespace=28541&amp;amp;page=1"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;- GameOver (96/100):&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;Estamos perante uma história excelente, contada de forma magnífica, capaz de prender qualquer um até ter conhecimento do que realmente aconteceu em Rapture, cidade subaquática, construída por Andrew Ryan, milionário que faz lembrar uma versão ainda mais louca de Howard Hughes.&lt;/blockquote&gt;&lt;a href="http://media.pc.ign.com/media/707/707640/imgs_1.html"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;- Galeria de Imagens IGN:&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://pcmedia.ign.com/pc/image/article/813/813641/bioshock-20070817060739502.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 299px; height: 165px;" src="http://pcmedia.ign.com/pc/image/article/813/813641/bioshock-20070817060739502.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div style="text-align: left;"&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-824596149172031498?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/824596149172031498/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=824596149172031498' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/824596149172031498'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/824596149172031498'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/09/o-que-imprensa-diz-sobrebioshock-pc.html' title='O que a imprensa diz sobre...Bioshock [PC, Xbox360]'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-4809265096578315128</id><published>2007-09-09T20:00:00.000+01:00</published><updated>2007-09-09T20:09:01.281+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Hype'/><category scheme='http://www.blogger.com/atom/ns#' term='My Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Revistas'/><title type='text'>Revista Hype! já nas bancas</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/RuRDiwNhukI/AAAAAAAAABk/H87U9PWfjTY/s1600-h/hype%21n1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 238px; height: 298px;" src="http://bp2.blogger.com/_W2INYvjHIko/RuRDiwNhukI/AAAAAAAAABk/H87U9PWfjTY/s320/hype%21n1.jpg" alt="" id="BLOGGER_PHOTO_ID_5108282141681236546" border="0" /&gt;&lt;/a&gt;A Rede My Games é um novo projecto constituído por um programa de televisão (Sic Radical, 5ªs feiras, 21h15m), um portal e uma revista – a Hype!&lt;br /&gt;&lt;br /&gt;A Hype! é a nova publicação da mesma equipa responsável pela já extinta MegaScore, mas não só. Dentro do grupo de colaboradores consta nomes como Brian Ashcraft e Brian Crescente, ambos do blog Kotaku, João Diniz Sanches, ex-director da revista Edge, Kieron Gillen, André Carita, entre outros.&lt;br /&gt;Segundo Nelson Calvinho, “a Hype! é uma revista de nova geração, para jogadores mais informados, mais habituados a procurar – e a encontrar – o que desejam. É uma geração de jogadores mais abrangente, que deixou de ser um nicho hardcore”.&lt;br /&gt;Eu já comprei a revista e fiquei bastante agradado com o que vi, especialmente com a atenção dada aos artigos de opinião.&lt;br /&gt;Algumas das matérias presentes na edição inaugural são o especial acerca dos 25 anos do ZX Spectrum, um extenso artigo sobre os serious games, a análise ao muito aguardado Blue Dragon, e muito mais.&lt;br /&gt;A Revista Hype! já se encontra à venda na forma de duas versões, com e sem DVD (Jogo Completo Trackmania Original), no valor de €5 e €3, respectivamente.&lt;p class="MsoNormal" style=""&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-4809265096578315128?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/4809265096578315128/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=4809265096578315128' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/4809265096578315128'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/4809265096578315128'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/09/revista-hype-j-nas-bancas.html' title='Revista Hype! já nas bancas'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_W2INYvjHIko/RuRDiwNhukI/AAAAAAAAABk/H87U9PWfjTY/s72-c/hype%21n1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-6677255078127523408</id><published>2007-06-13T22:37:00.000+01:00</published><updated>2007-10-15T20:31:21.689+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Destaques'/><title type='text'>Destaques [13/06/2007]</title><content type='html'>&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;a href="http://www.gamepro.com/gamepro/domestic/games/features/113609.shtml"&gt;- The 11 Worst Trends in Video Games - GamePro.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;h2&gt;&lt;/h2&gt;&lt;blockquote&gt;So why do trends exist? Because they are familiar, they enable standards, and they just make life easier. In the case of video games, trends help companies maximize sales while reducing costs because gamers will purchase what they are accustomed to. But easier isn't always better. Here are eleven reasons why. &lt;a href="http://www.gamepro.com/gamepro/domestic/games/features/113609.shtml"&gt;&lt;span style="font-weight: bold;"&gt;Ler o resto do artigo.&lt;/span&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;a href="http://www.gamepro.com/gamepro/domestic/games/features/113609.shtml"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://coregamer.web.simplesnet.pt/aousadianaocompensa.htm"&gt;- A Ousadia não compensa?! - Core Gamers&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;blockquote&gt;É prática corrente por parte dos jogadores confirmados, os coregamers, culpar exclusivamente as editoras e os estúdios de desenvolvimento pela falta de ousadia das produções vídeo lúdicas. Mas na verdade não existirá um responsável com um grau de culpa superior?! Quem consome as produções insípidas não terá também uma grande responsabilidade?! &lt;a style="font-weight: bold;" href="http://coregamer.web.simplesnet.pt/aousadianaocompensa.htm"&gt;Ler o resto do artigo.&lt;/a&gt;&lt;/blockquote&gt;&lt;a style="font-weight: bold;" href="http://coregamer.web.simplesnet.pt/aousadianaocompensa.htm"&gt;&lt;/a&gt;&lt;a href="http://www.gamesindustry.biz/content_page.php?aid=25445"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;- Striking a Balance - GamesIndustry.biz&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;What does Sony need to do to make people buy PlayStation 3? It's fairly clear that whatever the magic ingredient may be, the company hasn't found it yet. PS3 is selling, certainly, but it's not selling in remotely the kind of volume needed to challenge Xbox 360 - leaving aside Wii's flyaway sales curve. &lt;a href="http://www.gamesindustry.biz/content_page.php?aid=25445"&gt;&lt;span style="font-weight: bold;"&gt;Ler o resto do artigo.&lt;/span&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;a href="http://www.gamesindustry.biz/content_page.php?aid=25445"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;a href="http://pensarvideojogos.blogspot.com/2007/06/motivao-do-desafio.html"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;- A motivação do desafio - Pensar Videojogos&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;img src="file:///C:/DOCUME%7E1/Pessoal/DEFINI%7E1/Temp/moz-screenshot.jpg" alt="" /&gt;&lt;blockquote&gt;O autor e game designer Chris Crawford aborda a questão da motivação de uma forma superficial, associada ao conceito de selecção e, posteriormente, à jogabilidade. Na altura (1982) Crawford considerou que em primeiro lugar um jogador sentir-se-ia mais motivado a optar por um videojogo com excelentes gráficos em deterimento de outro com piores gráficos, introduzindo posteriormente a segunda questão relativa ao reforço complementar apresentado pela jogabilidade. &lt;a href="http://pensarvideojogos.blogspot.com/2007/06/motivao-do-desafio.html"&gt;&lt;span style="font-weight: bold;"&gt;Ler o resto do artigo.&lt;/span&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;a href="http://pensarvideojogos.blogspot.com/2007/06/motivao-do-desafio.html"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt; &lt;span style="font-size:78%;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-6677255078127523408?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/6677255078127523408/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=6677255078127523408' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6677255078127523408'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/6677255078127523408'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/06/destaques-13062007.html' title='Destaques [13/06/2007]'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-718725997733481920</id><published>2007-06-06T23:01:00.000+01:00</published><updated>2007-06-06T23:25:15.576+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='As Grandes Personagens dos Videojogos'/><category scheme='http://www.blogger.com/atom/ns#' term='Mario'/><category scheme='http://www.blogger.com/atom/ns#' term='Donkey Kong'/><title type='text'>Mario</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_W2INYvjHIko/RmcyoBIb8pI/AAAAAAAAABM/t8VKAmAl9Jc/s1600-h/mario2.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 202px; height: 241px;" src="http://bp0.blogger.com/_W2INYvjHIko/RmcyoBIb8pI/AAAAAAAAABM/t8VKAmAl9Jc/s320/mario2.JPG" alt="" id="BLOGGER_PHOTO_ID_5073079168336130706" border="0" /&gt;&lt;/a&gt;Mario é sem dúvida a personagem de videojogos mais famosa de todos os tempos. O seu chapéu vermelho, o seu bigode farfalhudo e o seu fato de macaco são reconhecíveis em qualquer parte do mundo. Todo o jogador que se preze já jogou, pelo menos, um jogo do Mario. O canalizador da Nintendo conta com um &lt;span style="font-style: italic;"&gt;merchandising&lt;/span&gt; de luxo, desde jogos, passando por livros, BDs, animes, cereais, doces, vestuário, e acabando em filmes.&lt;br /&gt;&lt;br /&gt;A história do desenvolvimento do Mario começa após o insucesso de Radar Scope por terras de tio Sam e com a Nintendo a pedir a Shigeru Miyamoto (considerado, recentemente, uma das 100 personalidades mais influentes do mundo pela revista Times) uma ideia nova para um jogo que possa conquistar o público americano. Miyamoto-san apresentou então a ideia de um jogo chamado Donkey Kong, onde a personagem principal chamava-se Jumpman (que mais tarde receberia o nome de Mario). O jogo foi lançado em 1981 e obteve um enorme sucesso na América, tornando Mario um &lt;span style="font-style: italic;"&gt;pop icon&lt;/span&gt; americano.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/Rmcy5hIb8qI/AAAAAAAAABU/ecT8D3TY2Dc/s1600-h/donkey_kong.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 234px; height: 187px;" src="http://bp2.blogger.com/_W2INYvjHIko/Rmcy5hIb8qI/AAAAAAAAABU/ecT8D3TY2Dc/s320/donkey_kong.jpg" alt="" id="BLOGGER_PHOTO_ID_5073079468983841442" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Mario é talvez a maior série do mundo dos videojogos, tendo a honra de inaugurar quase todas as consolas da Nintendo, sendo as únicas excepções o lançamento da GC (que contou com o primeiro jogo onde o protagonista é o seu irmão, Luigi's Mansion) e da mais recente Wii.&lt;br /&gt;&lt;br /&gt;Este ano poderão contar com vários títulos do canalizador italiano, sendo eles Mario Party 8 (Wii), Super Mario Galaxy (um dos próximos grandes títulos da personagem), Super Smash Bros. Brawl (um dos mais esperados jogos para a Wii) e Mario &amp; Sonic at the Olympic Games (o primeiro jogo que juntará as duas maiores mascotes da indústria do entretenimento interactivo).&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_W2INYvjHIko/Rmcz4RIb8rI/AAAAAAAAABc/TdL2EAIx3y8/s1600-h/Super-Mario-Galaxy.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_W2INYvjHIko/Rmcz4RIb8rI/AAAAAAAAABc/TdL2EAIx3y8/s320/Super-Mario-Galaxy.jpg" alt="" id="BLOGGER_PHOTO_ID_5073080547020632754" border="0" /&gt;&lt;/a&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-718725997733481920?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/718725997733481920/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=718725997733481920' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/718725997733481920'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/718725997733481920'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/06/mario.html' title='Mario'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_W2INYvjHIko/RmcyoBIb8pI/AAAAAAAAABM/t8VKAmAl9Jc/s72-c/mario2.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-1507981226327302595</id><published>2007-05-27T18:48:00.000+01:00</published><updated>2007-05-27T19:01:59.078+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kirby'/><category scheme='http://www.blogger.com/atom/ns#' term='Brain Training'/><category scheme='http://www.blogger.com/atom/ns#' term='Anéis da morte'/><category scheme='http://www.blogger.com/atom/ns#' term='MDK'/><category scheme='http://www.blogger.com/atom/ns#' term='Mark Ecko&apos;s Getting up'/><category scheme='http://www.blogger.com/atom/ns#' term='Xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='Destaques'/><title type='text'>Artigos em destaque</title><content type='html'>&lt;a href="http://www.n-sider.com/articleview.php?articleid=593"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;- Angry Kirby Syndrome - N-Sider.com&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;Let's play a little game of "spot the differences". Today's challenge: find the differences between the Japanese and North American box art for Kirby Squeak Squad.  And no, sorry, the presence or absence of crazy moon language does not count.&lt;span style="text-decoration: underline;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;a style="font-weight: bold;" href="http://www.n-sider.com/articleview.php?articleid=593"&gt;Ler o resto do artigo.&lt;/a&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;a href="http://pensarvideojogos.blogspot.com/2007/05/mdk-e-o-seu-conjunto-de-paradoxos.html"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;- MDK e o seu conjunto de paradoxos - Pensar Videojogos&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;blockquote&gt;A década de 90 foi uma das mais importantes no que diz respeito à evolução dos gráficos e da própria mecânica dos videojogos. A passagem do 2D para o 3D, acelerou um processo de criação em quantidade e alargou os horizontes a múltiplas e praticamente infinitas abordagens conceptuais. &lt;a style="font-weight: bold;" href="http://pensarvideojogos.blogspot.com/2007/05/mdk-e-o-seu-conjunto-de-paradoxos.html"&gt;Ler o resto do artigo.&lt;/a&gt;&lt;/blockquote&gt;&lt;a style="font-weight: bold;" href="http://pensarvideojogos.blogspot.com/2007/05/mdk-e-o-seu-conjunto-de-paradoxos.html"&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;a href="http://www.gamasutra.com/view/feature/1417/persuasive_games_why_we.php"&gt;- Persuasive Games: Why we need more boring games? - Gamasutra&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;blockquote&gt; Fashion mogul Marc Ecko’s eponymous clothing company now brings in $1 billion a year in revenue. Recently, Ecko has branched out from rhino-emblazoned t-shirts, shoes, and underpants to popular media, including the consumer culture rag Complex Magazine, the extreme lifestyle YouTube knock-off eckotv.com, and the 2006 video game Mark Ecko’s Getting Up: Contents Under Pressure. &lt;a href="http://www.gamasutra.com/view/feature/1417/persuasive_games_why_we.php"&gt;&lt;span style="font-weight: bold;"&gt;Ler o resto do artigo.&lt;/span&gt;&lt;/a&gt;&lt;/blockquote&gt;&lt;a href="http://www.gamasutra.com/view/feature/1417/persuasive_games_why_we.php"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;a href="http://www.gamesindustry.biz/content_page.php?aid=25290"&gt;- Rings of Red - GamesIndustry.biz&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;blockquote&gt;With all the accolades presently being paid to Nintendo for the astonishing success of the DS and the Wii, it's understandable that Microsoft occasionally seems a bit put out by the whole situation. After all, the Xbox 360 sailed through the seemingly ambitious 10 million unit goal which was set for its first year or so on the market, and is outdoing Sony's PS3 in most markets - a situation which few would have dared to predict only a few years ago. &lt;a href="http://www.gamesindustry.biz/content_page.php?aid=25290"&gt;&lt;span style="font-weight: bold;"&gt;Ler o resto do artigo.&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;a href="http://www.gamasutra.com/view/feature/1417/persuasive_games_why_we.php"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-1507981226327302595?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/1507981226327302595/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=1507981226327302595' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/1507981226327302595'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/1507981226327302595'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/05/artigos-em-destaque.html' title='Artigos em destaque'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-2603285877815043641</id><published>2007-05-24T19:20:00.001+01:00</published><updated>2007-05-25T11:57:25.220+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Sonic'/><category scheme='http://www.blogger.com/atom/ns#' term='As Grandes Personagens dos Videojogos'/><title type='text'>Sonic</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_W2INYvjHIko/RlXhBU6HXrI/AAAAAAAAAAs/-zTbFid745o/s1600-h/StH_Sonic.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 184px; height: 300px;" src="http://bp3.blogger.com/_W2INYvjHIko/RlXhBU6HXrI/AAAAAAAAAAs/-zTbFid745o/s320/StH_Sonic.png" alt="" id="BLOGGER_PHOTO_ID_5068204368583941810" border="0" /&gt;&lt;/a&gt;Sonic: um ouriço azul mais rápido que o som. Todos o conhecem e grande parte de vocês passou tardes e tardes a jogar o original. A mascote da Sega apresenta-se como um dos embaixadores dos videojogos, lado-a-lado com Mario, e é outro ícone da indústria (tal como todas as outras personagens que abordei). Como já é habitual, uma licença deste calibre não se contenta só com jogos electrónicos, tendo já aparecido em animes e BDs.    &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;O desenvolvimento de Sonic começou quando a Sega pediu a uma das suas equipas de pesquisa e desenvolvimento (vulgarmente chamadas R&amp;D) para criar um sucessor de Alex Kidd (belos tempos na Master System) como mascote da companhia e que fosse capaz de rivalizar com Mario, vendendo milhões de cópias. Várias ideias foram apresentadas, mas a que se destacou foi a do ouriço. O jogo&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_W2INYvjHIko/RlXiDU6HXuI/AAAAAAAAABE/Ou4kZRi1LHk/s1600-h/sonic_the_hedgehog.gif"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 208px; height: 145px;" src="http://bp3.blogger.com/_W2INYvjHIko/RlXiDU6HXuI/AAAAAAAAABE/Ou4kZRi1LHk/s320/sonic_the_hedgehog.gif" alt="" id="BLOGGER_PHOTO_ID_5068205502455308002" border="0" /&gt;&lt;/a&gt; Sonic, The Hedgehog foi lançado em 1991, para Mega Drive, apresentando-nos o jogo de plataformas mais rápido até então.&lt;/p&gt;&lt;p class="MsoNormal"&gt;A série Sonic conta com dezenas de títulos espalhados por todas as consolas Sega. Desde que a companhia abandonou a produção de hardware, Sonic tem feito também parte do catálogo de consolas de outras empresas, tais como a DS, PSP, PS3, Xbox360 e Wii.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;O único jogo de Sonic com desenvolvimento confirmado, actualmente, é Rush Adventure, que deverá sair para a DS ainda este ano.&lt;br /&gt;No final de 2007 será também possível encontrar Sonic e Mario juntos pela primeira vez em Mario &amp; Sonic at the Olympic Games (Wii, DS).&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/RlXhpE6HXtI/AAAAAAAAAA8/ey86Kct7CV0/s1600-h/MandS_image_Small499x354.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_W2INYvjHIko/RlXhpE6HXtI/AAAAAAAAAA8/ey86Kct7CV0/s320/MandS_image_Small499x354.jpg" alt="" id="BLOGGER_PHOTO_ID_5068205051483741906" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-2603285877815043641?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/2603285877815043641/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=2603285877815043641' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/2603285877815043641'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/2603285877815043641'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/05/sonic.html' title='Sonic'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_W2INYvjHIko/RlXhBU6HXrI/AAAAAAAAAAs/-zTbFid745o/s72-c/StH_Sonic.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-3030279037673768071</id><published>2007-05-23T19:37:00.000+01:00</published><updated>2007-05-23T20:11:15.906+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Super Smash Bros. Brawl'/><category scheme='http://www.blogger.com/atom/ns#' term='Wii'/><title type='text'>Lista de músicos envolvidos no SSB Brawl</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_W2INYvjHIko/RlSQTk6HXqI/AAAAAAAAAAk/7KPCL79FJQs/s1600-h/ssbb1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 236px; height: 194px;" src="http://bp3.blogger.com/_W2INYvjHIko/RlSQTk6HXqI/AAAAAAAAAAk/7KPCL79FJQs/s320/ssbb1.jpg" alt="" id="BLOGGER_PHOTO_ID_5067834146697993890" border="0" /&gt;&lt;/a&gt;Após uma contagem decrescente que demorou, aproximadamente, uma semana, o site oficial do Super Smash Bros. Brawl (um dos jogos mais esperados para a Wii) está de novo no ar.&lt;br /&gt;Como era esperado, a página não nos ofereceu nenhuma grande novidade, mas apresentou a lista de músicos envolvidos no desenvolvimento do jogo, o que me chocou.&lt;br /&gt;Na lista podem encontrar nomes como Akihiro Honda (MGS), Jun Fukuda (Killer 7), Koji Kondo (Mario e Zelda), Tomoko Sasaki (NiGHTS), Yasunori Mitsuda (Chrono Trigger) e Yoko Shimomura (Kingdom Hearts). No total estão presentes mais de 30 nomes de compositores vindos das mais diversas séries, desde IPs da Nintendo até sagas que nunca se estrearam em consolas da Big-N.&lt;br /&gt;O que me despertou muito o interesse na lista é o facto de que, provavelmente, podem estar presentes nos nomes pistas sobre personagens que comparecerão no título, como, por exemplo, Harman Smith, Nights ou Crono.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.smashbros.com/en_us/music/music01.html"&gt;Para conferirem a lista completa, cliquem aqui.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-3030279037673768071?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/3030279037673768071/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=3030279037673768071' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/3030279037673768071'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/3030279037673768071'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/05/lista-de-msicos-envolvidos-no-ssb-brawl.html' title='Lista de músicos envolvidos no SSB Brawl'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_W2INYvjHIko/RlSQTk6HXqI/AAAAAAAAAAk/7KPCL79FJQs/s72-c/ssbb1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-2062449411629158683</id><published>2007-05-14T20:36:00.000+01:00</published><updated>2007-05-16T22:49:17.356+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Lara Coft'/><category scheme='http://www.blogger.com/atom/ns#' term='As Grandes Personagens dos Videojogos'/><category scheme='http://www.blogger.com/atom/ns#' term='Tomb Raider'/><title type='text'>Lara Croft</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/RkoCO1uLQWI/AAAAAAAAAAM/dLiuwLxnkXE/s1600-h/laracroft1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 141px; height: 265px;" src="http://bp2.blogger.com/_W2INYvjHIko/RkoCO1uLQWI/AAAAAAAAAAM/dLiuwLxnkXE/s320/laracroft1.jpg" alt="" id="BLOGGER_PHOTO_ID_5064863184893722978" border="0" /&gt;&lt;/a&gt;Uma das personagens femininas mais cativantes é sem dúvida Lara Croft, estrela de vários jogos, BDs e até mesmo filmes, que se apresenta como um ícone da indústria (e que ícone…).&lt;br /&gt;&lt;br /&gt;Tomb Raider Lara Croft, criado por Toby Gard (um artista gráfico da Core Design), foi lançado nos finais de 1996 para PS, Saturn, PC e Macintosh. O jogo apresentava-nos uma personagem do sexo feminino, chamada Lara, que tinha como profissão procurar artefactos e tesouros de civilizações perdidas. No título original, a menina Croft é contactada por Jaqueline Natla, uma mulher de negócios, que lhe pede para encontrar uma peça do talismã Antlantean Scion.    &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/RkoCo1uLQXI/AAAAAAAAAAU/PXSN2B0YTd4/s1600-h/tomb_raider_chronicles.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 197px; height: 147px;" src="http://bp2.blogger.com/_W2INYvjHIko/RkoCo1uLQXI/AAAAAAAAAAU/PXSN2B0YTd4/s320/tomb_raider_chronicles.jpg" alt="" id="BLOGGER_PHOTO_ID_5064863631570321778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Desde então, várias sequelas de Tomb Raider foram criadas, embora as últimas tenham sido de qualidade inferior comparadas com a obra pioneira. Em 2006, a Eidos decidiu acabar com a onda de maus títulos e lança Legend (PC, Xbox360, PS2, Xbox, GC, DS, PSP, GBA), que nos apresentou Lara de volta às grandes aventuras.&lt;br /&gt;&lt;br /&gt;Programado para 1 de Junho deste ano está também Anniversary Edition (PC, Wii, PS2, PSP), um remake do original que pretende comemorar os 10 anos da criação de uma das mais famosas personagens dos videojogos.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_W2INYvjHIko/RkoE41uLQYI/AAAAAAAAAAc/kGEXcCtL9xo/s1600-h/tomb_raider_legend.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_W2INYvjHIko/RkoE41uLQYI/AAAAAAAAAAc/kGEXcCtL9xo/s320/tomb_raider_legend.jpg" alt="" id="BLOGGER_PHOTO_ID_5064866105471484290" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-2062449411629158683?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/2062449411629158683/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=2062449411629158683' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/2062449411629158683'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/2062449411629158683'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/05/lara-croft.html' title='Lara Croft'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_W2INYvjHIko/RkoCO1uLQWI/AAAAAAAAAAM/dLiuwLxnkXE/s72-c/laracroft1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-4750544285241475975</id><published>2007-01-31T19:17:00.000Z</published><updated>2007-02-01T20:13:50.081Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores de 2006'/><title type='text'>Os Melhores do Ano 2006</title><content type='html'>&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Jogo do Ano-&lt;/strong&gt;&lt;/span&gt; The Legend of Zelda: Twilight Princess&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Consola do Ano-&lt;/span&gt;&lt;/strong&gt; Wii&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Música do Ano-&lt;/span&gt;&lt;/strong&gt; Sexy back (Justin Timberlake)&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Filme do Ano-&lt;/strong&gt;&lt;/span&gt; O Código DaVinci&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-4750544285241475975?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/4750544285241475975/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=4750544285241475975' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/4750544285241475975'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/4750544285241475975'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/01/os-melhores-do-ano-2006.html' title='Os Melhores do Ano 2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-3584753372948244575</id><published>2007-01-30T20:48:00.000Z</published><updated>2007-01-31T19:16:50.837Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores do Mês'/><title type='text'>Os melhores do mês de Dezembro-2006</title><content type='html'>&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Consola do mês-&lt;/strong&gt;&lt;/span&gt; Wii&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Jogo do mês-&lt;/span&gt;&lt;/strong&gt; The Legend of Zelda: Twilight Princess&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Música do mês-&lt;/strong&gt;&lt;/span&gt; Irreplacable (Beyoncé)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Filme do mês-&lt;/span&gt;&lt;/strong&gt; Borat: Cultural Learnings of America for Make Benefit Glorious Nation of Kazakhstan&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-3584753372948244575?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/3584753372948244575/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=3584753372948244575' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/3584753372948244575'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/3584753372948244575'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/01/os-melhores-do-ms-de-dezembro-2006.html' title='Os melhores do mês de Dezembro-2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-3525247846679685326</id><published>2007-01-30T20:20:00.000Z</published><updated>2007-01-30T20:44:30.664Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='The Legend of Zelda: Twilight Princess'/><category scheme='http://www.blogger.com/atom/ns#' term='Gears of War'/><category scheme='http://www.blogger.com/atom/ns#' term='Melhores de 2006'/><title type='text'>Jogos do Ano 2006</title><content type='html'>Após muitas semanas sem postar, aqui está os melhores jogos do ano passado segundo a minha opinião.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;color:#ff6600;"&gt;&lt;strong&gt;Melhores Jogos de Cada Plataforma:&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor jogo PC-&lt;/span&gt; Company of Heroes&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo PS2-&lt;/span&gt; Shadow of the Colossus&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo Xbox-&lt;/span&gt; Splinter Cell: Double Agent&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo Xbox360-&lt;/span&gt; Gears of War&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo Wii-&lt;/span&gt; The Legend of Zelda: Twilight Princess&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo Nintendo DS-&lt;/span&gt; Metroid Prime: Hunters&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo PSP-&lt;/span&gt; Locco Rocco&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;color:#ff6600;"&gt;&lt;strong&gt;Melhores Jogos de Cada Género:&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo de Acção/Aventura-&lt;/span&gt; The Legend of Zelda Twilight Princess&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor RPG-&lt;/span&gt; Kingdom Hearts II&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo de Desporto-&lt;/span&gt; Wii Sports&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Beat'em Up-&lt;/span&gt; Dragon Ball Z: Budokai Tenkaichi 2&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Shooter-&lt;/span&gt; Gears of War&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo de Plataformas-&lt;/span&gt; New Super Mario Bros.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo de Corridas-&lt;/span&gt; Test Drive Unlimited&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo de Estratégia-&lt;/span&gt; Company of Heroes&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo de Simulação-&lt;/span&gt; Guitar Hero II&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo Original-&lt;/span&gt; Locco Rocco&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;Melhor Jogo Familiar-&lt;/span&gt; Singstar Rocks!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;color:#ff6600;"&gt;&lt;strong&gt;Jogo do Ano:&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;1º The Legend of Zelda: Twilight Princess (Wii)&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;2º Gears of War (Xbox360)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-3525247846679685326?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/3525247846679685326/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=3525247846679685326' title='4 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/3525247846679685326'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/3525247846679685326'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2007/01/jogos-do-ano-2006.html' title='Jogos do Ano 2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-116630919659620008</id><published>2006-12-16T23:03:00.000Z</published><updated>2006-12-16T23:02:47.476Z</updated><title type='text'>Pausa no Game Victim</title><content type='html'>Com a chegada do Natal, é tempo de umas pequenas férias. Por esta razão, só voltarei a postar no blog dentro de algum tempo.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Feliz Natal&lt;/span&gt;&lt;/strong&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-116630919659620008?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/116630919659620008/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=116630919659620008' title='5 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116630919659620008'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116630919659620008'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/12/pausa-no-game-victim.html' title='Pausa no Game Victim'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-116631011673950452</id><published>2006-12-16T23:01:00.000Z</published><updated>2007-01-27T20:14:00.362Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores do Mês'/><title type='text'>Os melhores do mês de Novembro-2006</title><content type='html'>&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Consola do mês -&lt;/span&gt;&lt;/strong&gt; Xbox 360&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Jogo do mês -&lt;/span&gt;&lt;/strong&gt; Call of Duty 3 (Xbox360, Wii, PS3, Xbox, PS2)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Música do mês -&lt;/span&gt;&lt;/strong&gt; Promiscuous (Nelly Furtado/Timberland)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Filme do mês -&lt;/span&gt;&lt;/strong&gt; 007 Casino Royale&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-116631011673950452?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/116631011673950452/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=116631011673950452' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116631011673950452'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116631011673950452'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/12/os-melhores-do-ms-de-novembro-2006.html' title='Os melhores do mês de Novembro-2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-116474302714091385</id><published>2006-11-28T19:40:00.000Z</published><updated>2007-01-27T20:15:40.332Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores do Mês'/><title type='text'>Os melhores do mês de Outubro-2006</title><content type='html'>&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Vício do mês -&lt;/span&gt;&lt;/strong&gt; XIII&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Consola do mês -&lt;/span&gt;&lt;/strong&gt; PC&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Jogo do mês -&lt;/span&gt;&lt;/strong&gt; Company of Heroes&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Música do mês -&lt;/span&gt;&lt;/strong&gt; Sexy back (Justin Timberlake)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Filme do mês -&lt;/span&gt;&lt;/strong&gt; Boog e Eliot vão à caça&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-116474302714091385?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/116474302714091385/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=116474302714091385' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116474302714091385'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116474302714091385'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/11/os-melhores-do-ms-de-outubro-2006.html' title='Os melhores do mês de Outubro-2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-116406225977454468</id><published>2006-11-20T22:23:00.000Z</published><updated>2006-11-21T20:25:33.746Z</updated><title type='text'>Wii lançada nos Estados Unidos</title><content type='html'>&lt;a href="http://photos1.blogger.com/x/blogger/2155/1288/1600/428950/wiilaunch1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="171" alt="" src="http://photos1.blogger.com/x/blogger/2155/1288/320/332331/wiilaunch1.jpg" width="274" border="0" /&gt;&lt;/a&gt;Depois do lançamento da PS3 na sexta (dia 17), chegou a vez da Wii chegar à terra do tio Sam.&lt;br /&gt;A festa de lançamento ocorreu na Toys'R'Us da Time Quare, que viu o trânsito fechado devido à ocasião especial. Uma fila enorme, com aproximadamente 1000 pessoas, dava a volta ao quarteirão.&lt;br /&gt;A estrelas do dia foram o presidente da Nintendo of America, "Regie" Fils-Aime, recebido com aplausos, gritos, &lt;a href="http://photos1.blogger.com/x/blogger/2155/1288/1600/127188/wiilaunch2.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" height="180" alt="" src="http://photos1.blogger.com/x/blogger/2155/1288/320/668771/wiilaunch2.jpg" width="272" border="0" /&gt;&lt;/a&gt;assobios, etc..., e o primeiro comprador da Wii, Isaiah Triforce Johnson, que levou para a além da consola o Zelda: Twilight Princess.&lt;br /&gt;Com este lançamento, a América já possui as três consolas de nova geração no mercado, Xbox360, PS3 e Wii.&lt;br /&gt;Os próximos lançamentos de nova consola da Nintendo estão agendados para dias 2 de Dezembro no Japão, 7 na Austrália e 8 na Europa.&lt;br /&gt;&lt;br /&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" height="222" alt="" src="http://photos1.blogger.com/x/blogger/2155/1288/320/53060/wii1.jpg" width="279" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-116406225977454468?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/116406225977454468/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=116406225977454468' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116406225977454468'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116406225977454468'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/11/wii-lanada-nos-estados-unidos.html' title='Wii lançada nos Estados Unidos'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-116335919339066323</id><published>2006-11-12T18:55:00.000Z</published><updated>2006-11-12T19:29:15.370Z</updated><title type='text'>Lançamento japonês da PS3</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/ps3launch1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 255px; CURSOR: hand; HEIGHT: 159px" height="194" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/ps3launch1.jpg" width="285" border="0" /&gt;&lt;/a&gt;A PlayStation3 foi ontem (dia 11) lançada no Japão.&lt;br /&gt;Com já é habitual, era possível ver filas de centenas de pessoas na maioria das lojas. Com este cenário, o número de consolas à venda desceu de 80 mil para zero. As únicas agora disponíveis estão em sites de leilões, onde o preço é bastante elevada em relação às superfícies comerciais. &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/ps3launch2.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; WIDTH: 211px; CURSOR: hand; HEIGHT: 171px" height="156" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/ps3launch2.jpg" width="191" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;A primeira PS3 foi vendida a um chinês que veio do seu país de origem somente para comprar a nova consola da Sony, juntamente com o novo Mobile Suit Gundam.&lt;br /&gt;De entre todos os jogos do line-up inicial, Ridge Racer 7 (presença habitual nos lançamentos de PSs) foi o mais vendido.&lt;br /&gt;No próximo dia 17 de Novembro, a PS3 sairá nos EUA, enquanto que os europeus terão ainda que esperar pelo mês de Março de 2007. &lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" height="210" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/ps3lauch3.jpg" width="148" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-116335919339066323?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/116335919339066323/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=116335919339066323' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116335919339066323'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116335919339066323'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/11/lanamento-japons-da-ps3.html' title='Lançamento japonês da PS3'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-116198658064617723</id><published>2006-10-27T22:44:00.000+01:00</published><updated>2006-10-28T20:41:07.253+01:00</updated><title type='text'>Lik-Sang fecha portas</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/lik-sang1.1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/lik-sang1.1.jpg" border="0" /&gt;&lt;/a&gt;O site &lt;a href="http://www.lik-sang.com"&gt;Lik-Sang&lt;/a&gt;, um dos maiores exportadores asiáticos de consolas e jogos, acaba de encerrar. A causa são os vários processos levantados pela Sony, devido à suposta exportação ilegal de PSPs para a Europa, negada pelo site. &lt;div&gt;Este facto contribui ainda mais para a impopulariadade que a Sony tem sofrido ultimamente, devido principalmente à introdução de sensores de movimentos no comando da PS3, à semelhança da Wii, e à arrogância para com a concorrência.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-116198658064617723?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/116198658064617723/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=116198658064617723' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116198658064617723'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116198658064617723'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/10/lik-sang-fecha-portas.html' title='Lik-Sang fecha portas'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-116154286156023672</id><published>2006-10-22T19:44:00.000+01:00</published><updated>2006-10-22T20:14:16.553+01:00</updated><title type='text'>Comparando a PS3 e Wii a flops</title><content type='html'>&lt;span&gt;Com a aproximação dos lançamentos das novas consolas, umas das questões que está no ar é: será que a PlayStation 3/Nintendo Wii terá sucesso?&lt;br /&gt;Apresento-vos então uma comparação entre as novas consolas e flops que apresentam semelhanças com estas. &lt;/span&gt;&lt;span style="font-size:0;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color:#009900;"&gt;&lt;strong&gt;PS3 – A Neo-Geo da nova geração?&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;strong&gt;PlayStation 3:&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/PS31.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="231" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/PS31.jpg" width="166" border="0" /&gt;&lt;/a&gt;A sucessora da PS2. Alguns estudos apontam que a PS3 será consola que levará ao declínio da hegemonia da Sony no mercado das consolas caseiras.&lt;br /&gt;É a consola mais potente da nova geração, mas apresenta um custo bastante elevado ($500 o pacote básico, $600 o pacote Premium).&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;Neo-Geo:&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/neo-geo1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="171" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/neo-geo1.jpg" width="200" border="0" /&gt;&lt;/a&gt;A primeira consola da SNK, lançada em 1990. Era a consola mais potente da 4ª Geração (NES, Mega Drive e PC-Engine). O custo bastante elevado da consola, aproximadamente $500, e dos cartuchos, entre $150 e $200, apresentou um entrave para o sucesso da consola.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color:#009900;"&gt;&lt;strong&gt;Wii – Outro insucesso por parte da Nintendo?&lt;/strong&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Nintendo Wii:&lt;/strong&gt;&lt;br /&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 226px; CURSOR: hand; HEIGHT: 169px" height="175" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/wii1.0.jpg" width="227" border="0" /&gt;A sucessora da GameCube. A sua maneira de jogar poderá revelar-se pouco rentável nos mercados conservadores da Europa e Estados Unidos.&lt;br /&gt;Em termos técnicos está a milhas da PS3 e Xbox 360, mas o seu Às encontra-se no revolucionário comando, o wiimote.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Virtual Boy:&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;/strong&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/virtualboy1.0.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/virtualboy1.0.jpg" border="0" /&gt;&lt;/a&gt;Consola portátil lançada em 1995 pela Nintendo. Equipado um processador de 32 bits (os mesmos que uma PSOne ou um GBA), que reproduzia unicamente vermelho e preto, possuía uns óculos que apresentavam imagens tridimensionais. Foram lançados apenas 25 jogos.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-116154286156023672?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/116154286156023672/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=116154286156023672' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116154286156023672'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/116154286156023672'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/10/comparando-ps3-e-wii-flops.html' title='Comparando a PS3 e Wii a flops'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115999476269444111</id><published>2006-10-04T21:46:00.000+01:00</published><updated>2007-01-27T20:16:11.546Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores do Mês'/><title type='text'>Os melhores do mês de Setembro-2006</title><content type='html'>&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Vício do mês -&lt;/span&gt;&lt;/strong&gt; Starfox 64 (N64)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Consola do mês -&lt;/span&gt;&lt;/strong&gt; PSP&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Jogo do mês -&lt;/strong&gt;&lt;/span&gt; Lego Star Wars II (PC, PS2, Xbox, Xbox 360, GC, DS, PSP, GBA)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Música do mês -&lt;/span&gt;&lt;/strong&gt; Rock this Party (Bob Sinclair)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Filme do mês -&lt;/span&gt;&lt;/strong&gt; World Trade Center&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115999476269444111?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115999476269444111/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115999476269444111' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115999476269444111'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115999476269444111'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/10/os-melhores-do-ms-de-setembro-2006.html' title='Os melhores do mês de Setembro-2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115990305815061377</id><published>2006-10-03T20:08:00.000+01:00</published><updated>2006-10-03T20:18:27.343+01:00</updated><title type='text'>Xbox Live oficialmente em Portugal</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/xboxlive1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/xboxlive1.jpg" border="0" /&gt;&lt;/a&gt;A patir de dia 2 de Novembro, todos os possuidores de uma consola da Microsoft já poderão começar a usufruir oficialmente do serviço Xbox Live.&lt;br /&gt;Com este serviço será possivel, entre muitas coisas, jogar online e fazer download de conteúdos.&lt;br /&gt;Existirão duas versões : a Sideste serviçolver (limitada em relação a certos aspectos) e a Gold. A primeira é grátis. Quanto à segunda, haverá um pagamento trimestral (€19,99) ou anual (€59,99), ficando à vossa escolha.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115990305815061377?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115990305815061377/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115990305815061377' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115990305815061377'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115990305815061377'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/10/xbox-live-oficialmente-em-portugal.html' title='Xbox Live oficialmente em Portugal'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115956204584590988</id><published>2006-09-29T21:29:00.000+01:00</published><updated>2006-09-29T21:34:05.860+01:00</updated><title type='text'>Video de Halo Wars</title><content type='html'>Durante o evento X06, onde foram anunciadas as novidades da consola da Microsoft, foi apresentado um novo jogo da saga Halo denominado Halo Wars.&lt;br /&gt;Halo Wars não será um FPS mas sim um RTS, e será produzido pela Ensemble Studios (produtores da série Age of Empires).&lt;br /&gt;Fiquem com o vídeo.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Ag51zX5Dbm8"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Ag51zX5Dbm8" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115956204584590988?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115956204584590988/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115956204584590988' title='3 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115956204584590988'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115956204584590988'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/09/video-de-halo-wars.html' title='Video de Halo Wars'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115887554038211093</id><published>2006-09-21T22:52:00.000+01:00</published><updated>2006-09-22T19:46:23.960+01:00</updated><title type='text'>Ninja Gaiden na PS3???</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/ngsigma3.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/ngsigma3.jpg" border="0" /&gt;&lt;/a&gt;Na última edição da revista Weekly Famitsu, foi anunciado um novo jogo de Ninja Gaiden, desta vez para a próxima consola da Sony.&lt;br /&gt;O jogo, com o título Ninja Gaiden Sigma, é uma reedição da versão lançada para Xbox, mas com gráficos melhorados, novas armas e um novo sistema de batalha. Também haverá alturas no jogo onde poderemos controlar a personagem Rachel.&lt;br /&gt;Ninja Gaiden Sigma ainda não foi confirmado oficialmente, restando apenas esperar por um anúncio por parte da Tecmo durante o Tokyo Game Show 2006, entre 22 e 24 de Setembro.&lt;br /&gt;&lt;br /&gt;EDIT: Ninja Gaiden Sigma para PS3 foi confirmado hoje (22/09) na Tokyo Game Show.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/ngsigma1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="302" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/ngsigma1.jpg" width="196" border="0" /&gt;&lt;/a&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/ngsigma2.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" height="278" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/ngsigma2.jpg" width="192" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115887554038211093?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115887554038211093/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115887554038211093' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115887554038211093'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115887554038211093'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/09/ninja-gaiden-na-ps3.html' title='Ninja Gaiden na PS3???'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115878801396851178</id><published>2006-09-20T22:32:00.000+01:00</published><updated>2007-05-24T22:16:24.288+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='As Grandes Personagens dos Videojogos'/><title type='text'>Bomberman</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/bomberman1.0.jpg"&gt;&lt;img style="margin: 0px 10px 10px 0px; float: left;" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/bomberman1.0.jpg" border="0" height="249" width="188" /&gt;&lt;/a&gt;Bomberman, uma personagem criada pela Hudson, apareceu originalmente na ZX Spectrum e na MSX em 1983, no Japão. No Ocidente o jogo ficou conhecido como Eric and the Floaters.&lt;br /&gt;No jogo, Bomberman vagueia por uma masmorra repleta de blocos e inimigos que tem de destruir. O objectivo principal é encontrar a porta para a próxima masmorra, escondida debaixo de um bloco.&lt;br /&gt;Em 1985, saiu na Terra do Sol Nascente uma versão remelhorada do jogo para a NES. &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/bomberman3.0.jpg"&gt;&lt;img style="margin: 0px 0px 10px 10px; float: right;" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/bomberman3.0.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Até hoje, já saíram mais de 25 títulos de Bomberman.&lt;br /&gt;Um dos mais recentes é o Bomberman Act: Zero, para Xbox360, que foi bastante criticado pela imprensa especializada devido à remodelação completa da personagem Bomberman, que é mostrada com um ar mais futurista e negro.&lt;br /&gt;O próximo título de Bomberman a ser lançado será, provavelmente, o Bomberman Land, para a Nintendo Wii.&lt;br /&gt;&lt;br /&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center;" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/bomberman4.0.jpg" border="0" /&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center;" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/bombermanaz1.jpg" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115878801396851178?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115878801396851178/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115878801396851178' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115878801396851178'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115878801396851178'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/09/bomberman.html' title='Bomberman'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115835661256930760</id><published>2006-09-15T22:43:00.000+01:00</published><updated>2006-09-16T22:18:47.476+01:00</updated><title type='text'>Wii - preço e data de lançamento europeia</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/wii.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/wii.jpg" border="0" /&gt;&lt;/a&gt;Depois dos eventos Wii do Japão e EUA, onde revelaram o preço e data de lançamento nestes territórios, hoje foi a vez do evento europeu, em Londres.&lt;br /&gt;Após os habituais vídeos dos futuros jogos da Wii, foi anunciado que a consola de nova geração da Nintendo custará €250 e será lançada no Velho Continente dia 8 de Dezembro. Mas a notícia não fica por aqui. À semelhança do pack americano, o europeu também terá incluido o jogo Wii Sports, que contém as modalidades de ténis, golf, basebol, e os recém-anunciados boxe e bowling. &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/WiiChannel.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/WiiChannel.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hoje em Londres também foi mostrado o Wii Channel, o menu principal da Wii. Esta interface contém: o Disc Channel, para correr o jogo presente no leitor; o Mii Channel, ferramenta para criar uma personagem à nossa semelhança que poderá ser utilizada em alguns jogos, como o Wii Sports; o Photo Channel, ferramenta para visulizar e editar fotografias; o Weather Channel, que nos informa do tempo; o News Channel, que contém várias notícias sempre actualizadas; Shop Channel, onde se pode adquirir os jogos do Virtual Console, serviço que fornece jogos da NES, SNES, N64, Mega Drive, Turbo Grafx e MSX. Mais canais podem ser adicionados, como o Internet Channel, browser para navegar que necessita de ser comprado online, através do VC suponho. &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/zeldatp1.0.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/zeldatp1.0.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;O line-up de lançamento da Wii será composto por 20 jogos, entre eles Zelda: Twilight Princess, Red Steel, Wii Play, Super Monkey Ball: Banana Blitz, Need for Speed Carbon, Excite Truck, etc... No final do ano o número de jogos disponíveis para a consola subirá para 30. Super Mario Galaxy e Metroid Prime 3: Corruption foram adiados para o início de 2007.&lt;br /&gt;Para ficarem a saber mais visitem o site ofical, &lt;a href="http://wii.com"&gt;Wii.com&lt;/a&gt; .&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;embed src="http://www.youtube.com/v/3jEJ2DxbEA0" width="425" height="350" type="application/x-shockwave-flash" wmode="transparent"&gt;&lt;/embed&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115835661256930760?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115835661256930760/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115835661256930760' title='4 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115835661256930760'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115835661256930760'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/09/wii-preo-e-data-de-lanamento-europeia.html' title='Wii - preço e data de lançamento europeia'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115739471119880555</id><published>2006-09-04T19:28:00.000+01:00</published><updated>2007-01-27T20:16:45.200Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores do Mês'/><title type='text'>Os melhores do mês de Agosto-2006</title><content type='html'>&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Vício do mês -&lt;/span&gt;&lt;/strong&gt; International Superstar Soccer Deluxe (SNES)&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Consola do mês -&lt;/strong&gt;&lt;/span&gt; Xbox360&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Jogo do mês -&lt;/strong&gt;&lt;/span&gt; Prey (PC, Xbox360)&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Música do mês -&lt;/strong&gt;&lt;/span&gt; Work it out (Jurassic 5)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Filme do mês -&lt;/span&gt;&lt;/strong&gt; Superman Returns&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115739471119880555?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115739471119880555/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115739471119880555' title='4 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115739471119880555'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115739471119880555'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/09/os-melhores-do-ms-de-agosto-2006.html' title='Os melhores do mês de Agosto-2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115730736110496432</id><published>2006-09-03T19:06:00.000+01:00</published><updated>2006-09-04T18:27:19.686+01:00</updated><title type='text'>GameVictim Toolbar</title><content type='html'>Para compensar os meus poucos visitantes dos escassos posts que tenho publicado, criei uma toolbar oficial do GameVictim.&lt;br /&gt;Esta toolbar contém:&lt;br /&gt;&lt;br /&gt;- Atalho de pesquisas do Google&lt;br /&gt;- Vários atalhos para variados sites sobre videojogos&lt;br /&gt;- Bloqueador de Pop-ups&lt;br /&gt;- Rádios americanas de vários géneros, com possibilade de acrescentarem mais&lt;br /&gt;- Chat exclusivo dos utilizadores da GameVictim ToolBar&lt;br /&gt;- Notificador de novos e-mails&lt;br /&gt;- Meteorologia&lt;br /&gt;- Possibilidade de acrescentar atalhos&lt;br /&gt;- etc...&lt;br /&gt;&lt;br /&gt;Experimentem já a GameVictim ToolBar.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gameatomik.googlepages.com/GameVictimTBIE.exe"&gt;--Download Versão Internet Explorer&lt;/a&gt;&lt;br /&gt;&lt;a href="http://gameatomik.googlepages.com/GameVictimTBFF.xpi"&gt;--Download Versão Mozilla Firefox&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115730736110496432?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115730736110496432/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115730736110496432' title='3 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115730736110496432'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115730736110496432'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/09/gamevictim-toolbar.html' title='GameVictim Toolbar'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115575641594038684</id><published>2006-08-16T20:19:00.000+01:00</published><updated>2006-08-16T20:26:56.103+01:00</updated><title type='text'>[Opinião] Big Bang...por omni</title><content type='html'>É previsível uma descida da taxa de venda de produtos não electrónicos para este Natal. Manifestam-se então algumas perguntas intrínseca com a aproximação da época festiva: Terão sido alterados os hábitos dos consumidores, ou estará uma alteração para breve? Caso isso aconteça, reflectir-se-á de que modo nas várias empresas? A inovação predominará sobre o estatismo gráfico? E a mais óbvia: quem vencerá?&lt;br /&gt;Antes de qualquer precipitação de resposta a tão persuasoras perguntas, há que analisar, o mais objectivamente possível, sem qualquer típica parcialidade, tão vulgar e intensa nos dias de hoje, quais as diferenças nas circunstâncias de lançamento das novas consolas nipónicas.&lt;br /&gt;&lt;br /&gt;A verdade é que já foi aberto o mercado da nova geração, ainda que sem concorrência (por pouco tempo), pela XBox 360. “Muitos” (aspas tendo em conta que não existe ainda o termo de comparação) foram os clientes angariados e as consolas vendidas, talvez pela ânsia da nova geração o mais cedo possível, ou então pelo total desconhecimento do que ainda está para vir. Mas a temporalidade pode não ser significativa. Para exemplo disso temos a Dreamcast da Sega, que com um lançamento precoce não triunfou no mercado. Contudo, o fim da sua criação seria o de combater a Nintendo 64 e a Playstation, mas acabou por ficar subordinada às suas sucessoras. Já o objectivo da Microsoft com este lançamento, também com um ano de antecipação relativamente às suas rivais do oriente, aparenta ser, não combater a geração anterior, mas preparar terreno para a chegada das já afamadas “Wii” e “PS3”.&lt;br /&gt;Esse terreno sofreu uma subtil mas verificável modelação. Os requisitos, do lado dos consumidores, mais do que aumentarem, são reformulados. Consequentemente, as empresas tentam preenchê-los. Microsoft, Nintendo e Sony são nomes pujantes, omnipresentes neste agora tripartido mercado. O padrão evolutivo criado ao longo dos anos pelas várias gerações mudou significativamente pela primeira vez, mudança essa fruto da sua própria evolução, a qual se apresenta exponencial, como em todos os ramos da tecnologia. O triunfo do ramo do entretenimento electrónico democratizou essa indústria, que tenta agora atingir mais do que um público-alvo. Há uma tentativa de recrutar todo e qualquer indivíduo que possua poder monetário para adquirir uma consola. E como tripartido que está, três são os aspectos a ter em conta no mercado dos vídeo jogos: &lt;strong&gt;preço, evolução e inovação.&lt;/strong&gt;&lt;br /&gt;Estes três estão muito condicionados e interligados, e a marca que possuir a sua melhor combinação, triunfará, contrariamente à anterior tendência que dava primazia apenas à evolução (gráfica), pois de facto, os interesses mudaram.&lt;br /&gt;Assim, em vez de analisar cada uma das características individualmente, darei margem de manobra a uma perspectiva imparcial e objectiva sobre a forma como estas se combinam em cada consola.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Microsoft&lt;br /&gt;&lt;/strong&gt;&lt;br /&gt;Como referi e supra cito: “a temporalidade pode não ser significativa.”. Assim, deixarei como hipotética a influência do lançamento precoce da consola, como positiva ou negativa nas suas vendas.&lt;br /&gt;No entanto, é muito possivelmente essa a característica chave da Xbox 360, pois ela encontra-se no ponto de equilíbrio, tanto no preço, que se situa entre os especulados 200-250 € da Wii, e os 500-600 € da PS3, tanto na evolução, pois apesar de não ser tão forte como a PS3, de longe ultrapassa a Wii. Por exclusão de partes, a XBox 360 peca muito na inovação. Ainda que com o sistema Live, pouco ela se desvia do padrão já formatizado do caminho evolutivo das consolas, pois em nada a jogabilidade se altera, pelo menos a nível de hardware. Resta esperar para ver se a sua saída para o mercado em 2005 foi realmente um trunfo ao seu dispor.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Nintendo&lt;br /&gt;&lt;/strong&gt;&lt;br /&gt;     Se há espaço para surpresas, a Nintendo alugou-o desde o “fiasco” da Game Cube. Não era caso para menos, e para recuperar terreno apostou ao máximo no factor inovação, e dele já colheu frutos com a sua Nintendo DS.&lt;br /&gt;            A Wii, além de muito persuasiva à maioria das faixas etárias, é-o também a muitas carteiras, caso se confirmem os rumores. Se de facto o seu comando for aquilo que parece ser, a Wii poderá erguer-se das cinzas, devido à impressionante versatilidade de opções oferecidas pelo “Wiimote”, por todos nós já conhecida.&lt;br /&gt;            Esta combinação do preço-inovação é de génio, pois é inegável a curiosidade desperta em qualquer pessoa que veja outra a jogar com o “Wiimote”, e é já plano de muitos adquirir, além ou da XBox 360 ou PS3, também a Wii, como consola “secundária”. Tal hierarquização não é pertinente para a Nintendo, pois importante é vender.&lt;br /&gt;Mas triunfo esse apenas se verificará caso as mentalidades tiverem mudadas, flexíveis como o comando, pois a evolução gráfica desde a Game Cube em nada se equipara com a da PS2-PS3 e XBox-XBox360. Peca naquilo que os jogos sempre têm tentado ser melhores: realismo visual.&lt;br /&gt;Ver-se-á então até que ponto as pessoas vão querer pagar por qualidade, e se esse mesmo conceito vai ser redefinido, pois é isto que a Wii procura, aumentar os horizontes, e recrutar novas faixas etárias para o entretenimento dos videojogos.&lt;br /&gt;Acredito que seja a Nintendo, com a introdução deste novo sistema de jogo, a responsável pela alteração da opinião dos jogadores quanto ao que é um bom jogo, caso tal se verifique, pois ela proporciona novas hipóteses de “jogar”.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Playstation&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;            No que cabe às massas, o nome da marca é sempre o factor decisivo para a compra de um produto. Tal fenómeno evidencia-se com a Coca-Cola, Nike, Mercedes e até mesmo locais, como Hollywood ou Caraíbas… Alguns exemplos de marcas sempre presentes, com nomes que por si só vendem.&lt;br /&gt;            Mais do que consensual, penso ser unânime a opinião de que, quando o assunto é consolas de jogos, globalmente, o nome mais conceituado seja “Playstation”, e é provável que tal favoreça a Sony no lançamento. Há já uma confiança inata dos consumidores nesta marca.&lt;br /&gt;            Quanto ao preço, sem duvida que chega a ser muito elitista ou até assustador, e mesmo que venda tanto ou mais como no lançamento da PS2, isso não significa que esses resultados sejam proporcionais, uma vez que se espera um alargamento do mercado, com a democratização da indústria. No que toca a inovação, a Sony ainda foi submissa, e teve em conta a importância “trans-grafismo”, arranjando algumas características novas na jogabilidade, devido aos sensores de movimento integrados no comando. Foi por isso também acusada de plagiar a Nintendo por alguns (o que não me cabe a mim julgar, apesar de também possuir opinião). Também a inserção de um leitor de Blue-Ray pode estar a seu favor, o que se encontra condicionado ao eventual sucesso desse novo formato de vídeo.&lt;br /&gt;            Pelo que sabemos, o preço da PS3 justifica-se, pois dentro daquela grande e pesada caixa, encontra-se o expoente máximo da tecnologia, um avião de processamento! Com especificações realmente incríveis, espera-se que seja a consola a proporcionar momentos de maior realismo ao ponto de pasmar.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;O comportamento do público, a sua reacção a todo este novo caminho tomado pelas empresas de entretenimento electrónico irá decidir quem liderará a tabela.&lt;br /&gt;            Acredito que esteja mudado tal comportamento, que haja mais exigência. Exigência a qual trespassará o realismo dos jogos a nível visual, o desejo de sentir-se dentro do jogo, como parte integrante do mesmo, ver-se mais do que um mero controlador do virtual: sentir-se a controlar e a ser controlado. Assim sendo, nasce a possibilidade da expansão do público-alvo, pois já não será tão intimidadora a complexidade do vídeo-jogável, devido a uma transformação da sua consistência para algo mais intuitivo.&lt;br /&gt;            A essência das consolas, os jogos, não terão tanto impacto no lançamento das duas novas consolas (Wii e PS3) caso se concretize esta especulação, pois, com o aumento do público-alvo, uma parte dos compradores não estará familiarizado com afamados títulos, como as séries Zelda, Halo, Metal Gear, Final Fantasy e afins… e decidirá a sua compra com base no conhecimento da trindade acima descrita, a si transmitido pelas sempre geniais e megalómanas campanhas publicitárias.&lt;br /&gt;            Muito mais do que intenso, mostra-se imprevisível o desfecho desta “guerra” que por nós tem sido acompanhada assiduamente ao longo dos últimos 2 anos. Imprevisível devido ao enorme conjunto de circunstâncias a envolve, que sucintamente é a reacção do público às melhorias e reformulações de tácticas comerciais. Haverá sempre algo mais a ter em conta, como a estética da consola, a divulgação, a diferença de tempo da data de lançamento, o que dificulta ainda mais uma previsão sensata.           &lt;br /&gt;Uma percepção conjunta é difícil de obter, pelo que há uma enorme fragmentação dos adeptos de cada marca.           &lt;br /&gt;Uma coisa é certa: no final de toda esta tão pesada e funambulesca corrida pelo domínio, que sai a ganhar será sempre o consumidor, que vai encontrar qualidade e liberdade de selecção.&lt;br /&gt;            Só mais uns meses, vejamos pois o que acontece entretanto…&lt;br /&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;strong&gt;Escrito por:&lt;/strong&gt; omni&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115575641594038684?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115575641594038684/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115575641594038684' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115575641594038684'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115575641594038684'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/08/opinio-big-bangpor-omni.html' title='[Opinião] Big Bang...por omni'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115541790293417334</id><published>2006-08-12T22:21:00.000+01:00</published><updated>2007-01-27T20:17:08.821Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores do Mês'/><title type='text'>Os melhores do mês de Julho-2006</title><content type='html'>&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Vício do mês -&lt;/span&gt;&lt;/strong&gt; Brain Training (DS)&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Consola do mês -&lt;/strong&gt;&lt;/span&gt; PlayStation 2&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Jogo do mês -&lt;/strong&gt;&lt;/span&gt; Super Dragon Ball Z (PS2)&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Música do mês -&lt;/strong&gt;&lt;/span&gt; Ain't no Other Man (Christina Aguilera)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Filme do mês -&lt;/span&gt;&lt;/strong&gt; Pular a Cerca&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115541790293417334?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115541790293417334/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115541790293417334' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115541790293417334'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115541790293417334'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/08/os-melhores-do-ms-de-julho-2006.html' title='Os melhores do mês de Julho-2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115438291345553659</id><published>2006-07-31T22:47:00.000+01:00</published><updated>2006-07-31T22:55:13.456+01:00</updated><title type='text'>Quadrix</title><content type='html'>Foi adicionado mais um objecto à sidebar do GameVictim: o Quadrix, um clone do Tetris.&lt;br /&gt;Os controlos do jogo são os seguintes:&lt;br /&gt;&lt;br /&gt;↔ = mover a peça para a a direita e para a esquerda&lt;br /&gt;↑ = rodar a peça&lt;br /&gt;↓ = mover a peça rápido para baixo&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115438291345553659?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115438291345553659/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115438291345553659' title='5 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115438291345553659'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115438291345553659'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/07/quadrix.html' title='Quadrix'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115437896821164336</id><published>2006-07-31T21:45:00.000+01:00</published><updated>2006-07-31T21:53:46.683+01:00</updated><title type='text'>A maior feira de videojogos acabou</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/e3logo1.0.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/e3logo1.0.jpg" border="0" /&gt;&lt;/a&gt;A maior feira de videojogos, a Electronic Entertainment Expo (E3), perderá este título no próximo ano. Isto porque em 2007, a E3 será uma simples reunião das várias pessoas ligadas à indústria dos videojogos (produtores, revendedores, etc...).&lt;br /&gt;Uma das razões foi devido às despesas da edição passada da E3 terem sido superiores aos lucros. Outra é devido ao tamanho da feira, espalhada por vários pavilhões, não atrair muitas atenções para certos stands e, logo, ser melhor apostar em eventos próprios, como o caso da GameDay da EA.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115437896821164336?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115437896821164336/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115437896821164336' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115437896821164336'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115437896821164336'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/07/maior-feira-de-videojogos-acabou.html' title='A maior feira de videojogos acabou'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115429624785740881</id><published>2006-07-30T22:32:00.000+01:00</published><updated>2007-05-24T22:16:04.222+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='As Grandes Personagens dos Videojogos'/><title type='text'>Megaman</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/megaman1.0.jpg"&gt;&lt;img style="margin: 0px 10px 10px 0px; float: left;" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/megaman1.0.jpg" border="0" /&gt;&lt;/a&gt;Após um período de férias, estou de volta aos posts com o primeiro artigo do tema principal actual, as personagens mais carismáticas, onde as honras são dadas ao Megaman.&lt;br /&gt;Megaman (conhecido no Japão como Rockman) é uma personagem robótica da Capcom.&lt;br /&gt;Criado por Keiji Inafune (aka INAFKING), Megaman estreou-se pela primeira vez no mundo dos videojogos na NES, em Dezembro de 1987.&lt;br /&gt;Nesse jogo, Dr. Willy e Dr. Light criam 6 robots para trabalhos pesados (conhecidos como Robotics), mas só este último fica conh&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/megaman2.jpg"&gt;&lt;img style="margin: 0px 0px 10px 10px; float: right; width: 195px; height: 164px;" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/megaman2.jpg" border="0" height="194" width="224" /&gt;&lt;/a&gt;ecido pelas criações. Para se vingar, Dr. Wily rouba os Robotics para lhe obedecerem e destruir o mundo (este acontecimento fica conhecido como Wily’s Wars). Dr. Light cria então Megaman para salvar o mundo.&lt;br /&gt;Ultimamente, vários títulos de Megaman tendem em aparecer nas prateleiras, mas todos com uma qualidade mediana.&lt;br /&gt;Alguns dos próximos títulos de Megaman são o ZX (plataformas) e o ZN (RPG, do mesmo género da série Battle Network), ambos para a portátil de dois ecrãs da Nintendo. &lt;img style="margin: 0px auto 10px; display: block; text-align: center;" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/megaman3.jpg" border="0" /&gt;&lt;br /&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center;" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/megamanzx1.jpg" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115429624785740881?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115429624785740881/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115429624785740881' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115429624785740881'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115429624785740881'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/07/megaman.html' title='Megaman'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115342436428518800</id><published>2006-07-20T20:34:00.000+01:00</published><updated>2007-01-27T20:17:34.097Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores do Mês'/><title type='text'>Os melhores do mês de Junho-2006</title><content type='html'>&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Vício do mês-&lt;/span&gt;&lt;/strong&gt; Brain Training (DS)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Consola do mês-&lt;/span&gt;&lt;/strong&gt; Nintendo DS&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Jogo do mês-&lt;/span&gt;&lt;/strong&gt; Brain Training (DS)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Música do mês-&lt;/span&gt;&lt;/strong&gt; Shake That (Eminem/Nate Dogg)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Filme do mês-&lt;/span&gt;&lt;/strong&gt; Missão Impossível III&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115342436428518800?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115342436428518800/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115342436428518800' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115342436428518800'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115342436428518800'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/07/os-melhores-do-ms-de-junho-2006.html' title='Os melhores do mês de Junho-2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115229986236680985</id><published>2006-07-07T19:58:00.000+01:00</published><updated>2006-07-07T20:23:21.896+01:00</updated><title type='text'>1 ano de Game Victim</title><content type='html'>Hoje, o Game Victim faz 1 ano de existência.&lt;br /&gt;Desde o primeiro dia de existênicia até hoje, muita coisa mudou. Alguns exemplos são o menu principal, para um acesso rápido a alguns artigos, o mini-fórum, a versão em inglês do blog, etc...&lt;br /&gt;Fiquem com uma imagem da origem das visitas feitas ao GameVictim entre 4 de Janeiro e hoje (&lt;a href="http://i74.photobucket.com/albums/i274/GameWarrior/geomap7julho.jpg"&gt;clicar aqui para uma melhor visualização&lt;/a&gt;).&lt;br /&gt;&lt;br /&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://i74.photobucket.com/albums/i274/GameWarrior/geomap7julho.jpg" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115229986236680985?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115229986236680985/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115229986236680985' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115229986236680985'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115229986236680985'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/07/1-ano-de-game-victim.html' title='1 ano de Game Victim'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115229787254113201</id><published>2006-07-07T19:28:00.000+01:00</published><updated>2006-07-07T19:47:07.096+01:00</updated><title type='text'>Portugal é campeão mundial de futebol virtual</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/xboxcup1.0.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/xboxcup1.0.jpg" border="0" /&gt;&lt;/a&gt;A selecção nacional de futebol virtual, constituída por Miguel Dinis, António Gomes e João Dias, venceu o Xbox Cup, torneio internacional do videojogo 2006 FIFA World Cup.&lt;br /&gt;Na fase de grupos, Portugal enfrentou e venceu a Nova Zelândia, Hong Kong e Finlândia. Nas eliminatórias, venceu e eliminou os EUA, a Holanda e a Espanha, respectivamente.&lt;br /&gt;A final foi contra o México, que a equipa das quinas venceu por 2-1 com golos de Pauleta e Critiano Ronaldo, erguendo assim a taça perante milhares de espectadores que vibraram com o jogo como se fosse real.&lt;br /&gt;Todos os participantes levaram para casa uma Xbox 360, os jogos mais recentes da EA, editora do jogo oficial do campeonato do mundo de futebol, e vários produtos exclusivos da Adidas.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115229787254113201?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115229787254113201/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115229787254113201' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115229787254113201'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115229787254113201'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/07/portugal-campeo-mundial-de-futebol.html' title='Portugal é campeão mundial de futebol virtual'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115212539184165554</id><published>2006-07-05T19:46:00.000+01:00</published><updated>2006-07-14T23:40:14.693+01:00</updated><title type='text'>Super Dragon Ball Z</title><content type='html'>Super Dragon Ball Z é o mais recente beat’em up para a PS2 baseado no mundo criado por Akira Toryama, que chegará às lojas no próximo dia 21 de Julho.&lt;br /&gt;Fiquem com dois trailers e a intro.&lt;br /&gt;&lt;br /&gt;&lt;embed src="http://www.youtube.com/v/hEVcAZNTUNo" width="425" height="350" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;&lt;embed src="http://www.youtube.com/v/vp4985MboUU" width="425" height="350" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;br /&gt;&lt;embed src="http://www.youtube.com/v/lSLT0OEJpM4" width="425" height="350" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115212539184165554?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115212539184165554/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115212539184165554' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115212539184165554'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115212539184165554'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/07/super-dragon-ball-z.html' title='Super Dragon Ball Z'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115169587418541952</id><published>2006-06-30T20:13:00.000+01:00</published><updated>2006-06-30T20:32:22.620+01:00</updated><title type='text'>As personagens mais carismáticas</title><content type='html'>Após os vários artigos sobre os que eu considero alguns dos jogos mais simples e viciantes de sempre, decidi postar sobre as personagens mais carismáticas e marcantes do mundo dos videojogos.&lt;br /&gt;Durante as próximas semanas, poderão encontrar aqui artigos sobre várias personagens virtuais conhecidas, desde o velhinho canalizador italiano Mario,passando pelo rapidíssimo Sonic, até à sexy e aventureira Lara Croft. &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/mario2.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="247" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/mario2.jpg" width="213" border="0" /&gt;&lt;/a&gt; &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/laracroft1.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" height="283" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/laracroft1.jpg" width="138" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115169587418541952?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115169587418541952/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115169587418541952' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115169587418541952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115169587418541952'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/as-personagens-mais-carismticas.html' title='As personagens mais carismáticas'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115160732472597027</id><published>2006-06-29T19:35:00.000+01:00</published><updated>2006-06-29T20:05:44.306+01:00</updated><title type='text'>Tetris</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/tetris1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 274px; CURSOR: hand; HEIGHT: 179px" height="147" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/tetris1.jpg" width="249" border="0" /&gt;&lt;/a&gt;Tetris é possivelmente o jogo mais jogado de sempre. Todos, ou quase todos, de nós temos uma daquelas maquinetas que se vende nas feiras com o Tetris.&lt;br /&gt;Tetris foi desenvolvido em 1985 por um russo chamado Alexey Pajitnov, inspirando-se num famoso jogo tradicional russo semelhante ao tangram.&lt;br /&gt;No jogo, o objectivo é encaixar peças de vários formatos para que se forme uma linha, desaparecendo esta e dando pontos ao jogador.&lt;br /&gt;Quando o Game Boy saiu, a Nintendo achou que Tetris era o j&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/alexey1.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/alexey1.jpg" border="0" /&gt;&lt;/a&gt;ogo ideal para acompanhar a consola, e após uma grande batalha negocial, a empresa de Quioto conseguiu-o (tudo isto está relatado num video presente no post &lt;a href="http://gamevictim.blogspot.com/2006/06/histria-dos-videojogos-no-discovery.html"&gt;"A História dos Videojogos no Discovery"&lt;/a&gt;).&lt;br /&gt;Tetris teve várias adaptações para várias consolas. A última foi Tetris DS, para a portátil de dois ecrãs da Nintendo, que possui um modo multijogador online.&lt;br /&gt;&lt;div&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/tetrisonline.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/tetrisds1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="303" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/tetrisds1.jpg" width="196" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/tetrisonline.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" height="289" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/tetrisonline.jpg" width="190" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/tetrisds1.jpg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/tetrisonline.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/tetrisds1.jpg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/tetrisds1.jpg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/tetrisonline.jpg"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115160732472597027?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115160732472597027/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115160732472597027' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115160732472597027'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115160732472597027'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/tetris.html' title='Tetris'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115134372493705495</id><published>2006-06-26T18:30:00.000+01:00</published><updated>2006-06-29T19:31:42.893+01:00</updated><title type='text'>Post 100</title><content type='html'>&lt;div align="left"&gt;Cheguei finalmente à marca dos 100 posts.&lt;/div&gt;&lt;div align="left"&gt;Era um dos meus objectivos chegar a esta marca antes de o blog comemorar 1 ano, no dia 7 de Julho.&lt;/div&gt;&lt;div align="left"&gt;Deixo-vos uma lista dos &lt;span style="font-size:100%;"&gt;100 posts&lt;/span&gt; que fiz até agora.&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-size:0;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-size:100%;"&gt;Bem-vindo&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;span style="font-size:0;"&gt;&lt;/span&gt;PlayStation 3&lt;/div&gt;&lt;div align="left"&gt;Resident Evil na DS????????&lt;/div&gt;&lt;div align="left"&gt;Sorteio WWE&lt;/div&gt;&lt;div align="left"&gt;Pokémon 4&lt;/div&gt;&lt;div align="left"&gt;Nintendo Revolution&lt;/div&gt;&lt;div align="left"&gt;Xbox 360&lt;/div&gt;&lt;div align="left"&gt;Lista dos melhores jogos da próxima geração&lt;/div&gt;&lt;div align="left"&gt;Resident Evil 5&lt;/div&gt;&lt;div align="left"&gt;Truques Tekken 5&lt;/div&gt;&lt;div align="left"&gt;Lançamentos Julho/Agosto&lt;/div&gt;&lt;div align="left"&gt;Sonic Rush&lt;/div&gt;&lt;div align="left"&gt;Tekken 5 (PS2)- Crítica&lt;/div&gt;&lt;div align="left"&gt;Novo estilo&lt;/div&gt;&lt;div align="left"&gt;Robots&lt;/div&gt;&lt;div align="left"&gt;1 mês de Apokalipx&lt;/div&gt;&lt;div align="left"&gt;Os melhores do mês de Julho-2005&lt;/div&gt;&lt;div align="left"&gt;Tema do mês Agosto-2005&lt;/div&gt;&lt;div align="left"&gt;A Máquina do Tempo&lt;/div&gt;&lt;div align="left"&gt;Vendas hardware no Japão Julho-2005&lt;/div&gt;&lt;div align="left"&gt;Os melhores jogos de sempre&lt;/div&gt;&lt;div align="left"&gt;Pedido de desculpas&lt;/div&gt;&lt;div align="left"&gt;Chrono Trigger&lt;/div&gt;&lt;div align="left"&gt;Os melhores do mês de Agosto-2005&lt;/div&gt;&lt;div align="left"&gt;Vendas de hardware no Japão Agosto-2005&lt;/div&gt;&lt;div align="left"&gt;Comando da Revolution revelado&lt;/div&gt;&lt;div align="left"&gt;Super Mario 64&lt;/div&gt;&lt;div align="left"&gt;Sites de truques e dicas&lt;/div&gt;&lt;div align="left"&gt;Os melhores do mês de Setembro-2005&lt;/div&gt;&lt;div align="left"&gt;Armagedon- o novo blog&lt;/div&gt;&lt;div align="left"&gt;E-mail&lt;/div&gt;&lt;div align="left"&gt;Conferência Nintendo DS-2005&lt;/div&gt;&lt;div align="left"&gt;Lumines(PSP) está a ter vendas arrebatedoras&lt;/div&gt;&lt;div align="left"&gt;Novo blog!!!&lt;/div&gt;&lt;div align="left"&gt;The Legend of Zelda:Ocarina of Time&lt;/div&gt;&lt;div align="left"&gt;As grandes empresas de videojogos&lt;/div&gt;&lt;div align="left"&gt;O sucesso dos blogs&lt;/div&gt;&lt;div align="left"&gt;The Sims 2 (PS2, GC, Xbox, DS, GBA, PSP)&lt;/div&gt;&lt;div align="left"&gt;Sega&lt;/div&gt;&lt;div align="left"&gt;Livro de reclamações&lt;/div&gt;&lt;div align="left"&gt;Os melhores do mês de Outubro-2005&lt;/div&gt;&lt;div align="left"&gt;Os vencedores dos BOBs&lt;/div&gt;&lt;div align="left"&gt;Fifa 2006 (PC, PS2, GC, Xbox)- Crítica&lt;/div&gt;&lt;div align="left"&gt;Sony&lt;/div&gt;&lt;div align="left"&gt;Xbox 360- Lançamento&lt;/div&gt;&lt;div align="left"&gt;Lista dos aniversários dos blogs&lt;/div&gt;&lt;div align="left"&gt;Os melhores do mês de Novembro-2005&lt;/div&gt;&lt;div align="left"&gt;Nintendo (Consolas Domésticas)&lt;/div&gt;&lt;div align="left"&gt;Nintendo (Consolas Portáteis)&lt;/div&gt;&lt;div align="left"&gt;Post 50&lt;/div&gt;&lt;div align="left"&gt;Dois blogs em expansão&lt;br /&gt;Atari&lt;br /&gt;Análise de 2005&lt;br /&gt;Os melhores do mês de Dezembro-2005&lt;br /&gt;Os melhores do ano 2005&lt;br /&gt;Kameo: Elements of Power (Xbox360)- Crítica&lt;br /&gt;Críticas&lt;br /&gt;Secções GameVictim&lt;br /&gt;Novo modelo da Nintendo DS&lt;br /&gt;Mortal Kombat: Armageddon&lt;br /&gt;Nintendo DS- novo modelo e crise de unidades no Japão&lt;br /&gt;Vendas de hardware no Japão no ano de 2005&lt;br /&gt;GameVictim's Blog Awards 05&lt;br /&gt;GameVictim's Blog Awards 05- Votação Final&lt;br /&gt;Jogos da PS3 para 2006&lt;br /&gt;GameVictim's Blog Awards 05- Resultados&lt;br /&gt;Nintendo DS Lite confirmada&lt;br /&gt;Os Melhores do Mês&lt;br /&gt;Especiais&lt;br /&gt;Opiniões&lt;br /&gt;Jogos do Ano 2005&lt;br /&gt;The Destiny Makers&lt;br /&gt;Os melhores do mês de Janeiro-2006&lt;br /&gt;Os jogos mais viciantes de sempre&lt;br /&gt;Mais Budokai, desta vez na PSP&lt;br /&gt;Origami&lt;br /&gt;Novos detalhes da PS3 confirmados&lt;br /&gt;Zelda: Twilight Princess terá funções na Revolution&lt;br /&gt;Brain Training na Europa a 19 de Maio&lt;br /&gt;Os Melhores do mês de Fevereiro-2006&lt;br /&gt;O fim de Katamary Damacy&lt;br /&gt;Secção GameVictim concluída&lt;br /&gt;GDC - Conferência da Nintendo&lt;br /&gt;GDC - God of War II apresentado&lt;br /&gt;Tekken: Dark Ressurection&lt;br /&gt;Halo terá versão na DS&lt;br /&gt;Os melhores do mês de Março-2006&lt;br /&gt;Os melhores do mês de Abril-2006&lt;br /&gt;Pong&lt;br /&gt;Game Critics Awards&lt;br /&gt;Pac-Man&lt;br /&gt;Super Smash Bros. Brawl&lt;br /&gt;A História dos Videojogos no Discovery&lt;br /&gt;Super Mario Kart&lt;br /&gt;Rep. Checa campeã mundial&lt;br /&gt;Star Fox Command&lt;br /&gt;Os melhores do mês de Maio-2006&lt;br /&gt;Commodore de regresso&lt;/div&gt;&lt;div align="left"&gt;15º aniversário de Sonic&lt;/div&gt;&lt;div align="left"&gt;Post 100&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115134372493705495?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115134372493705495/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115134372493705495' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115134372493705495'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115134372493705495'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/post-100.html' title='Post 100'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115110317512538431</id><published>2006-06-23T23:24:00.000+01:00</published><updated>2006-06-23T23:55:03.913+01:00</updated><title type='text'>15º aniversário de Sonic</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/sonic3.1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="182" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/sonic3.1.jpg" width="271" border="0" /&gt;&lt;/a&gt;Há 15 anos atrás estreava-se no mundo dos videojogos, mais exactamente na Mega Drive, um jogo chamado Sonic, The Hedgehog, que trazia ao mundo uma das personagens virtuais mais conhecidas de sempre.&lt;br /&gt;Sonic foi inicialmente criado para ser a mascote da Sega e fazer frente a Mario, a da Nintendo.&lt;br /&gt;Quando Sonic foi lançado teve grandes vendas, assim como a consola também.&lt;br /&gt;Desde então várias sequelas têm sido feitas e várias personagens adicionadas, como Tails, Amy, Knuckles e Shadow (que se estreou no seu próprio jogo).&lt;br /&gt;Após a Sega ter parado de produzir consolas, passou a fazer jogos para outras companhias, entre elas a antiga rival Nintendo.&lt;br /&gt;Sonic tem vários jogos em desenvolvimento, como Sonic, The Hedgehog (título provisório; PS3 e Xbox360) e Sonic: Wildfire (Wii). &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/sonic2.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="267" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/sonic2.jpg" width="174" border="0" /&gt;&lt;/a&gt; &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/sonic4.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" height="268" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/sonic4.jpg" width="177" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115110317512538431?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115110317512538431/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115110317512538431' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115110317512538431'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115110317512538431'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/15-aniversrio-de-sonic.html' title='15º aniversário de Sonic'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115075170797235177</id><published>2006-06-19T22:06:00.000+01:00</published><updated>2006-06-19T22:15:08.000+01:00</updated><title type='text'>Commodore de regresso</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/C64.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="184" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/C64.jpg" width="265" border="0" /&gt;&lt;/a&gt;A Commodore, antiga hardware house que fabricou conhecidas consolas como a Commodore 64 e a Amiga, está de regresso ao mundo dos videojogos.&lt;br /&gt;Desta vez, a conhecida companhia da década de 80, será uma software house que irá fabricar jogos para telemóveis, ainda não anunciados.&lt;br /&gt;12 anos depois de ter declarado falência, Commodore, repentina e supreendentemente, regressa.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115075170797235177?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115075170797235177/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115075170797235177' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115075170797235177'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115075170797235177'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/commodore-de-regresso.html' title='Commodore de regresso'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115065852080884248</id><published>2006-06-18T20:05:00.000+01:00</published><updated>2007-01-27T20:18:23.712Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores do Mês'/><title type='text'>Os melhores do mês de Maio-2006</title><content type='html'>&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Vício do mês -&lt;/strong&gt;&lt;/span&gt; Age of Empires III&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Consola do mês -&lt;/span&gt;&lt;/strong&gt; PlayStation 2&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Jogo do mês -&lt;/span&gt;&lt;/strong&gt; Buzz!: O Grande Quiz (PS2)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Música do mês -&lt;/span&gt;&lt;/strong&gt; Upside Down (Jack Johnson)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Filme do mês -&lt;/span&gt;&lt;/strong&gt; O Código DaVinci&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115065852080884248?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115065852080884248/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115065852080884248' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115065852080884248'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115065852080884248'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/os-melhores-do-ms-de-maio-2006.html' title='Os melhores do mês de Maio-2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-115023435866297417</id><published>2006-06-13T22:27:00.000+01:00</published><updated>2006-06-13T22:32:38.700+01:00</updated><title type='text'>Star Fox Command</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/foxds4.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/foxds4.jpg" border="0" /&gt;&lt;/a&gt;Fox McCloud está de volta. Depois de Star Fox Assault, a raposa mais conhecida dos videojogos regressa na DS em Command.&lt;br /&gt;Nesta nova aventura o jogo adquire uma componente mais estratégica, perdendo um pouco de acção.&lt;br /&gt;O jogo será totalmente em 3D e poderão usar o ecrã táctil para delinear as estratégias.&lt;br /&gt;Outros modos disponíveis para além do singleplayer é o multiplayer wi-fi local, de até oito jogadores, e o online, através do Nintendo Wi-Fi Connection até quatro jogadores.&lt;br /&gt;Star Fox Command ainda não tem lançamento europeu marcado e é um exclusivo Nintendo DS. &lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/foxds2.jpg" border="0" /&gt;&lt;br /&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/foxds1.0.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/foxds1.0.jpg" border="0" /&gt;&lt;/a&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/foxds3.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/foxds3.jpg" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-115023435866297417?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/115023435866297417/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=115023435866297417' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115023435866297417'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/115023435866297417'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/star-fox-command.html' title='Star Fox Command'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114989359726817253</id><published>2006-06-09T23:43:00.000+01:00</published><updated>2006-06-10T20:56:36.423+01:00</updated><title type='text'>Rep. Checa campeã mundial</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/fifawc06.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 169px; CURSOR: hand; HEIGHT: 206px" height="232" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/fifawc06.jpg" width="195" border="0" /&gt;&lt;/a&gt;Uma simulação feita pela Electronic Arts com o jogo 2006 FIFA World Cup, dá a vitória da tão desejada taça do mundial à República Checa.&lt;br /&gt;A final será contra o Brasil e os golos serão marcados por Ronaldo, Tomas Rosicky e Milan Baros, sendo que este será o melhor marcador do torneio com 6 golos. Também a República Checa vencerá o prémio de melhor jogador, por meio de Pavel Nedved.&lt;br /&gt;No que toca ao anfitrião, a Alemanha, será eliminada nas meias-finais contra o suposto futuro campeão e perderá também o jogo do 3º e 4º lugar contra a Argentina.&lt;br /&gt;Portugal será uma das grandes decepções, pois ficará logo eliminado na fase de grupos.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114989359726817253?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114989359726817253/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114989359726817253' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114989359726817253'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114989359726817253'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/rep-checa-campe-mundial.html' title='Rep. Checa campeã mundial'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114937226733302529</id><published>2006-06-03T22:56:00.000+01:00</published><updated>2006-06-03T23:04:27.360+01:00</updated><title type='text'>Super Mario Kart</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/smk1.0.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/smk1.0.jpg" border="0" /&gt;&lt;/a&gt;Escolhi o Super Mário Kart para este tema, pois eu considero-o um jogo bastante, mas mesmo bastante, viciante.&lt;br /&gt;Super Mario Kart saiu em 1992 para a Super Nintendo. Foi uma revolução nos jogos de corrida que nunca se tinha visto, e uma fórmula que tem sido repetidamente copiada, umas vezes bem (por exemplo no Konami Krazy Racers) e outras vezes mal (como no South Park Rally 64).&lt;br /&gt;“Mas afinal o que tem Super Mario Kart de especial?”. SMK conta com várias personagens do mundo Mario, como Yoshi, Donkey Kong, Luigi e, obviamente, o próprio. Todos eles estão reunidos em pistas &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/smk2.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" height="190" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/smk2.jpg" width="222" border="0" /&gt;&lt;/a&gt;completamente loucas, onde podem disparar carapaças contra os inimigos, deixar bananas pelo caminho para os outros escorregarem nelas ou usar um cogumelo que tem um efeito similar ao do nitro no NFS.&lt;br /&gt;Para além do modo single player ainda temos o multiplayer, que é o que verdadeiramente diversão.&lt;br /&gt;A série Super Mario Kart conta com várias sequelas: Mario Kart 64 (a versão 64 do jogo e possivelmente o pior de todos), Mario Kart: Super Circuit (para GBA que marcou a entrada da série nas portáteis), Mario &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/smk3.jpg"&gt;&lt;/a&gt;&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/smk4.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="170" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/smk4.jpg" width="214" border="0" /&gt;&lt;/a&gt;Kart: Double Dash (o jogo da 128 bits Nintendo, que contém como principal novidade o kart levar 2 corredores, um para guiar e outro para atirar os items), Mario Kart DS (o primeiro a ter modo multiplayer online) e por fim o Mario Kart Arcade GP (a primeira versão arcade da saga, onde podemos colocar a nossa cara no jogo, através de uma câmara incorporada, e jogar com Pac-Man e Mrs. Pac-Man). &lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 250px; CURSOR: hand; HEIGHT: 208px; TEXT-ALIGN: center" height="229" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/smk3.0.jpg" width="269" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114937226733302529?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114937226733302529/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114937226733302529' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114937226733302529'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114937226733302529'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/super-mario-kart.html' title='Super Mario Kart'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114935515081448578</id><published>2006-06-03T18:14:00.000+01:00</published><updated>2006-06-03T18:19:51.686+01:00</updated><title type='text'>A História dos Videojogos no Discovery</title><content type='html'>Ontem, às 12h e às 00h, deu no Discovery Channel um interessante documentário sobre a história dos videojogos.&lt;br /&gt;Foram abordados vários assuntos, como por exemplo, quem inventou verdadeiramente os videojogos, o ínicio e fim da Atari, os primeiros jogos da Nintendo, etc...&lt;br /&gt;Confiram o documentário na íntegra abaixo.&lt;br /&gt;&lt;br /&gt;&lt;embed style="width:400px; height:326px;" id="VideoPlayback" align="middle" type="application/x-shockwave-flash" src="http://video.google.com/googleplayer.swf?docId=3637639460474263178" allowscriptaccess="sameDomain" quality="best" bgcolor="#ffffff" scale="noScale" wmode="window" salign="TL" flashvars="playerMode=embedded"&gt; &lt;/embed&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114935515081448578?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114935515081448578/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114935515081448578' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114935515081448578'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114935515081448578'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/histria-dos-videojogos-no-discovery.html' title='A História dos Videojogos no Discovery'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114928790099244491</id><published>2006-06-02T23:23:00.000+01:00</published><updated>2006-06-02T23:46:25.916+01:00</updated><title type='text'>Super Smash Bros. Brawl</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/ssbb1.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="213" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/ssbb1.jpg" width="298" border="0" /&gt;&lt;/a&gt;Uma das mais conhecidas e divertidas sériesde combate do mundo dos videojogos regressa na sua 3ª versão, desta vez para a nova consola da Nintendo, a Wii.&lt;br /&gt;Entre as muitas novidades, contamos com a presença de novas personagens, sendo elas Meta-Knight (da série Kirby), Pit(do velhinho jogo Kid Icarus), Zero Suit Samus (que é uma versão da Samus Aran mas sem fato; porém a versão normal com fato também está incluída) e Wario (que finalmente entra na série, após as inexplicáveis ausências na versão original e no Melee). A grande entrada foi mesmo de Solid Snake da série Metal Gear, que espantou tudo e todos.&lt;br /&gt;Uma das características do jogo que a Nintendo adiantou é que o jogo &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/ssbb2.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; CURSOR: hand" height="204" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/ssbb2.jpg" width="280" border="0" /&gt;&lt;/a&gt;não fará uso das funcionalidades do Wiimote (o nome dado ao comando da Wii) e poderá ser até mesmo jogado com um comando de GameCube.&lt;br /&gt;Por fim o modo online. Super Smash Bros. Brawl será o primeiro da saga a suportar o Nintendo Wi-Fi Conection, onde poderemos fazer frenéticos combates com qualquer jogador do Mundo.&lt;br /&gt;Super Smash Bros. Brawl será um dos jogos de lançamento da Nintendo Wii, que sairá no último trimestre do ano. &lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/ssbb3.jpg" border="0" /&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/ssbb4.jpg" border="0" /&gt;&lt;br /&gt;&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/7FO83eZdWks"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/7FO83eZdWks" type="application/x-shockwave-flash" width="425" height="350"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114928790099244491?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114928790099244491/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114928790099244491' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114928790099244491'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114928790099244491'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/super-smash-bros-brawl.html' title='Super Smash Bros. Brawl'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114928542170625474</id><published>2006-06-02T22:43:00.000+01:00</published><updated>2006-06-02T22:57:01.720+01:00</updated><title type='text'>Pac-Man</title><content type='html'>&lt;a href="http://www.emediawire.com/prfiles/2005/04/11/227666/pacmanhighresscreenshot300.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 293px; CURSOR: hand" height="334" alt="" src="http://www.emediawire.com/prfiles/2005/04/11/227666/pacmanhighresscreenshot300.jpg" border="0" /&gt;&lt;/a&gt;Pacman é considerado um clássico da história dos vídeo jogos. Fabricado para a Atari 2600 no início dos anos 80, tornou-se o jogo mais populares do mundo. Era bastante simples: o jogador era uma cabeça redonda com uma boca que se abre e fecha, dentro de um labirinto simples repleto de bolinhas e 4 fantasmas que o perseguiam. O objectivo era comer todas as bolinhas sem ser apanhado pelos fantasmas.&lt;br /&gt;A ideia ocorreu quando o criador de Pac-Man,&lt;span style="font-size:+0;"&gt;Moru Iwatani, &lt;/span&gt;estava a comer uma fatia de pizza, e reparou que ela sem essa fatia tinha uma forma de uma cabeça com a boca aberta.&lt;br /&gt;A série teve bastantes sequelas para o Atari 2600 (como Mrs. Pacman, e Pacman Jr.), ainda se fizeram versões para outras consolas e para PC. Actualmente existem versões em 3D(como o recente Pac-Man World 3), mas sempre com o mesmo espírito do original. &lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 249px; CURSOR: hand; TEXT-ALIGN: center" height="311" alt="" src="http://www.geocities.com/lrusso/gif/mspacmaze.gif" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114928542170625474?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114928542170625474/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114928542170625474' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114928542170625474'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114928542170625474'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/pac-man.html' title='Pac-Man'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114927759226216811</id><published>2006-06-02T20:31:00.000+01:00</published><updated>2006-06-02T20:47:28.623+01:00</updated><title type='text'>Game Critics Awards</title><content type='html'>&lt;a href="http://www.tradefair.co.uk/images/showlogo/E3%20Logo.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 136px; CURSOR: hand; HEIGHT: 187px" height="313" alt="" src="http://www.tradefair.co.uk/images/showlogo/E3%20Logo.jpg" border="0" /&gt;&lt;/a&gt;Já que não pude fazer a cobertura total da E3, a maior feira de videojogos, devido a falta de tempo, aqui vos deixo (pelo menos) a lista dos vencedores dos Game Critics Awards, os prémios entregues aos melhores do evento.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Prémio do Evento&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Nintendo Wii&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Jogo Mais Original&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Spore (PC)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor Jogo de PC&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Spore (PC)&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#009900;"&gt;&lt;strong&gt;Melhor Jogo de consola&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;Gears of War (Xbox 360)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor Jogo de Consola Portátil&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Legend of Zelda: Phantom Hourglass (Nintendo DS)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor Hardware&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Nintendo Wii&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor Jogo de Acção&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Gears of War (Xbox 360)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor Jogo de Acção/Aventura&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Assassin's Creed (PS3)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor Beat'em Up&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Heavenly Sword (PS3)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor RPG&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;Mass Effect (Xbox 360)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor Jogo de Corrida&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;Excite Truck (Wii)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor Jogo de Simulação&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Spore (PC)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor Jogo de Desporto&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Wii Sports (Wii)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor Jogo de Estratégia&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Supreme Commander (PC)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor &lt;em&gt;Party-game&lt;/em&gt;&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Guitar Hero II (PS2)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Melhor MMOG&lt;/span&gt;&lt;/strong&gt; (Massive Multiplayer Online Game - jogo online)&lt;br /&gt;Enemy Territory: Quake Wars (PC)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114927759226216811?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114927759226216811/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114927759226216811' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114927759226216811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114927759226216811'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/game-critics-awards.html' title='Game Critics Awards'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114919055204794681</id><published>2006-06-01T20:24:00.000+01:00</published><updated>2006-06-01T20:35:52.070+01:00</updated><title type='text'>Pong</title><content type='html'>&lt;a href="http://www.flippers.com/images/pong.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 178px; CURSOR: hand; HEIGHT: 355px" height="445" alt="" src="http://www.flippers.com/images/pong.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Antes de fundar a Atari, Nolan Bushnell e o seu amigo Ted Dabney ligaram um monitor a uma espécie de consola, que funcionava a moedas, e tinha o jogo Pong incorporado. O conceito do jogo era igual ao do ténis: tinhamos uma bola que tinhamos de fazer com que ultrapassasse o campo adversário, com uma espécie de raquete em forma de barra, e marcássemos pontos.&lt;br /&gt;Eles intalaram essa tal máquina num bar e quando chegaram no dia a seguir ela estava cheia de moedas.&lt;br /&gt;Quando finalmente perceberam como a sua criação poderia dar lucro, fundaram a Atari, em 1972.&lt;br /&gt;Hoje em dia a Atari foi comprada pela Infrogrames, que adpotou o seu nome.&lt;br /&gt;&lt;br /&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://www.wbglinks.net/pages/history/stuffswbglinks/misc/pong.gif" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114919055204794681?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114919055204794681/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114919055204794681' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114919055204794681'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114919055204794681'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/06/pong.html' title='Pong'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114755872763972732</id><published>2006-05-13T23:07:00.000+01:00</published><updated>2007-01-31T19:29:25.345Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores do Mês'/><title type='text'>Os melhores do mês de Abril-2006</title><content type='html'>Peço desculpa a todos os (poucos) leitores pelos poucos/nenhuns posts que fiz ultimamente. Posso justificar esta ausência com uma palavra: vício.&lt;br /&gt;Outro dos comuncados que quero fazer é que o tema principal passou a ter tempo ilimatado, ou seja, os temas podem tanto durar um mês, como dois, três ou até quatro, isto devido à falta de imaginação de bons novos temas.&lt;br /&gt;Depois desta tagarela toda aqui está a lista dos melhores do mês de Abril de 2006.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Vício do Mês - &lt;/strong&gt;&lt;/span&gt;&lt;span&gt;&lt;span&gt;Trackmania Nations ESWC&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;strong&gt;&lt;span style="color:#33cc00;"&gt;Melhor Consola do Mês -&lt;/strong&gt;&lt;/span&gt; Nintendo DS&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Melhor Jogo do Mês -&lt;/strong&gt;&lt;/span&gt; Tomb Raider: Legend (PC, PS2, Xbox, Xbox 360; futuramente para: PSP, GameCube, Nintendo DS, Game Boy Advance)&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Música do Mês -&lt;/strong&gt;&lt;/span&gt; Hips don't lie (Shakira/Wyclef Jean)&lt;br /&gt;&lt;span style="color:#33cc00;"&gt;&lt;strong&gt;Filme do Mês -&lt;/strong&gt;&lt;/span&gt; Scary Movie 4&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114755872763972732?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114755872763972732/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114755872763972732' title='4 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114755872763972732'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114755872763972732'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/05/os-melhores-do-ms-de-abril-2006.html' title='Os melhores do mês de Abril-2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114496154060834020</id><published>2006-04-13T21:48:00.000+01:00</published><updated>2007-01-27T20:19:52.176Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores do Mês'/><title type='text'>Os melhores do mês de Março-2006</title><content type='html'>&lt;span style="color:#009900;"&gt;&lt;strong&gt;O meu vício do mês-&lt;/strong&gt;&lt;/span&gt; &lt;a href="http://www.ogame.com.pt"&gt;OGame&lt;/a&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Consola do Mês-&lt;/span&gt;&lt;/strong&gt; PlayStation 2&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Jogo do Mês-&lt;/span&gt;&lt;/strong&gt; Dragon Quest VIII (PS2)&lt;br /&gt;&lt;span style="color:#009900;"&gt;&lt;strong&gt;Música do Mês-&lt;/strong&gt;&lt;/span&gt; Sorry (Maddona)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Filme do Mês-&lt;/span&gt;&lt;/strong&gt; Underworld: Evolution&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114496154060834020?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114496154060834020/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114496154060834020' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114496154060834020'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114496154060834020'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/04/os-melhores-do-ms-de-maro-2006.html' title='Os melhores do mês de Março-2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114426529592541322</id><published>2006-04-05T20:10:00.000+01:00</published><updated>2006-06-02T21:56:27.273+01:00</updated><title type='text'>Halo terá versão na DS</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/HaloDS.3.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="362" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/HaloDS.3.jpg" width="272" border="0" /&gt;&lt;/a&gt;Um membro do site &lt;a href="http://www.ds-play.com"&gt;DS-Play&lt;/a&gt; decidiu contactar a Bungie, editora da série Halo, acerca de um possível Halo para a DS. Passadas algumas semanas recebeu uma resposta dizendo que na próxima E3, a equipa da Bungie irá apresentar o Halo DS como o maior lançamento da consola em 2006 e enviou também uma imagem com uma DS Lite a correr o jogo e a caixa do mesmo, como podem ver. Podemos concluir também que o jogo possuirá um modo online, pois podemos verificar o emblema da Nintendo WiFi Conection no canto inferior esquerda da embalagem.&lt;br /&gt;&lt;br /&gt;Para lerem o artigo original cliquem &lt;a href="http://www.ds-play.com/news_story.asp?story_id=320"&gt;aqui&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114426529592541322?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114426529592541322/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114426529592541322' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114426529592541322'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114426529592541322'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/04/halo-ter-verso-na-ds.html' title='Halo terá versão na DS'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114358420335783890</id><published>2006-03-28T23:03:00.000+01:00</published><updated>2006-03-28T23:16:43.400+01:00</updated><title type='text'>Tekken: Dark Ressurection</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/tekkenpsp2.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="162" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/tekkenpsp2.jpg" width="299" border="0" /&gt;&lt;/a&gt;A série Tekken vai finalmente estrear-se na portátil da Sony.&lt;br /&gt;Esta versão, com o subtítulo de Dark Ressurection, terá 35 lutadores(esta informação não está confirmada), entre eles muitas caras conhecidas, como Kazuya, Nina Williams ou Jin.&lt;br /&gt;Neste jogo também será possível mudar os fatos dos lutadores.&lt;br /&gt;Os modos disponíveis são: Arcade, Time Attack, Practise, Quick Battle, Gold Rush, Survival e Story.&lt;br /&gt;Também haverá um modo multiplayer via Wi-Fi e uns quantos mini-jogos.&lt;br /&gt;Tekken: Dark Ressurection deverá chegar às PSP durante o Verão.&lt;br /&gt;&lt;br /&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/tekkenpsp3.jpg" border="0" /&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/tekkenpsp1.jpg" border="0" /&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/tekkenpsp4.jpg" border="0" /&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/tekkenpsp5.jpg" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114358420335783890?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114358420335783890/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114358420335783890' title='3 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114358420335783890'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114358420335783890'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/03/tekken-dark-ressurection.html' title='Tekken: Dark Ressurection'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114340953039796973</id><published>2006-03-26T22:40:00.000+01:00</published><updated>2006-03-26T22:45:30.413+01:00</updated><title type='text'>GDC - God of War II apresentado</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/godofwardivineretribution1.0.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 271px; CURSOR: hand; HEIGHT: 188px" height="201" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/godofwardivineretribution1.0.jpg" width="284" border="0" /&gt;&lt;/a&gt;Foi apresentado na Game Developers Conference a sequela do excelente God of War.&lt;br /&gt;Neste God of War 2, com o subtítulo de Divine Retribution, encontra-se um Kratos mais feroz e com a mesma violência do primeiro.&lt;br /&gt;Na próxima E3 haverá um demo e mais informações.&lt;br /&gt;Este título sairá para a PS2 no mês de Fevereiro de 2007. &lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" height="179" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/godofwardivineretribution3.jpg" width="305" border="0" /&gt;&lt;br /&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 307px; CURSOR: hand; HEIGHT: 222px; TEXT-ALIGN: center" height="233" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/godofwardivineretribution2.jpg" width="314" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114340953039796973?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114340953039796973/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114340953039796973' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114340953039796973'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114340953039796973'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/03/gdc-god-of-war-ii-apresentado.html' title='GDC - God of War II apresentado'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114324407499065737</id><published>2006-03-24T23:45:00.000Z</published><updated>2006-03-25T19:44:40.390Z</updated><title type='text'>GDC - Conferência da Nintendo</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/133103[1].0.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 282px; CURSOR: hand; HEIGHT: 178px" height="192" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/133103%5B1%5D.0.jpg" width="301" border="0" /&gt;&lt;/a&gt;Foi realizada uma conferência da Nintendo na Game Developers Conference, um dos mais importantes eventos de jogos, onde foram reveladas as últimas da Big N.&lt;br /&gt;Uma delas foi a Virtual Console da Revolution (o nome de código da nova consola de &lt;em&gt;desktop&lt;/em&gt; da Nintendo) que é &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/zeldads.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; WIDTH: 248px; CURSOR: hand; HEIGHT: 171px" height="188" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/zeldads.jpg" width="267" border="0" /&gt;&lt;/a&gt;um sistema onde podem fazer download de jogos da Mega Drive, da PC Engine/ TurboGrafx-16 e também de algumas consolas da Nintendo, sendo elas a NES, SNES e N64. &lt;br /&gt;Outro dos anúncios foi o Zelda para a DS, denominado Legend of Zelda: Phantom &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/zeldadsfinal.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="261" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/zeldadsfinal.jpg" width="137" border="0" /&gt;&lt;/a&gt;Hourglass. Este jogo apresenta-se com uma perspectiva em 2D, tal como é habitual nos Zeldas para consolas portáteis, mas com gráficos 3D.&lt;br /&gt;Satoru Iwata, o presidente da Nintendo, disse ainda que na &lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/zeldadsmar.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; WIDTH: 125px; CURSOR: hand; HEIGHT: 206px" height="250" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/zeldadsmar.jpg" width="151" border="0" /&gt;&lt;/a&gt;E3 (Electronic Entertainment Expo), a maior feira de videojogos do mundo, haverá mais notícias sobre a Revolution e a NDS, e também demos dos novos Zeldas. Ficamos à espera.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114324407499065737?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114324407499065737/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114324407499065737' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114324407499065737'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114324407499065737'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/03/gdc-conferncia-da-nintendo.html' title='GDC - Conferência da Nintendo'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114280828453538951</id><published>2006-03-19T22:42:00.000Z</published><updated>2006-03-21T19:33:28.920Z</updated><title type='text'>Secção GameVictim concluída</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/Sec????o"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 178px; CURSOR: hand; HEIGHT: 294px" height="263" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/Sec%3F%3F%3F%3Fo%20GameVictim.jpg" width="149" border="0" /&gt;&lt;/a&gt;A secção GameVictim está finalmente concluída.&lt;br /&gt;Com esta secção poderão mais facilmente aceder às críticas, os temas principais, os melhores do mês e as opiniões, que de momento ainda não existe nenhuma, mas haverá brevemente.&lt;br /&gt;Com esta secção na sidebar, já não será preciso procurar exaustivamente sobre algum artigo nos arquivos ou pesquisar no blog.&lt;br /&gt;Agradeço ao P-Hunter pela ajuda na conclusão deste projecto.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114280828453538951?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114280828453538951/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114280828453538951' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114280828453538951'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114280828453538951'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/03/seco-gamevictim-concluda.html' title='Secção GameVictim concluída'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114280793365272781</id><published>2006-03-19T22:32:00.000Z</published><updated>2006-03-19T22:38:53.670Z</updated><title type='text'>O fim de Katamary Damacy</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/KatamariDamacy_ps2[1].jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 160px; CURSOR: hand; HEIGHT: 235px" height="263" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/KatamariDamacy_ps2%5B1%5D.jpg" width="182" border="0" /&gt;&lt;/a&gt;O contador que mostrava uma contagem decrescente no site oficial da série &lt;a href="http://katamarydamacy.jp"&gt;Katamari Damacy&lt;/a&gt; não era para anunciar um novo capítulo da saga mas sim o fim dela.&lt;br /&gt;No entanto, a Namco , detentora dos direitos do jogo, afirmou que o criador da série, Keita Takahashi, está a trabalhar num novo título, que se espera também bastante original.&lt;br /&gt;O último jogo de Katamari Damancy, Me and my Katamari, para a PSP, sairá no próximo dia 5 de Maio.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114280793365272781?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114280793365272781/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114280793365272781' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114280793365272781'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114280793365272781'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/03/o-fim-de-katamary-damacy.html' title='O fim de Katamary Damacy'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114246411591137016</id><published>2006-03-15T23:02:00.000Z</published><updated>2007-01-27T20:20:20.451Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores do Mês'/><title type='text'>Os Melhores do mês de Fevereiro-2006</title><content type='html'>&lt;strong&gt;&lt;span style="color:#009900;"&gt;O Meu Vício do Mês-&lt;/span&gt;&lt;/strong&gt; SpellForce: The Order of Dawn (PC)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Consola do Mês-&lt;/span&gt;&lt;/strong&gt; Xbox 360&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Jogo do Mês-&lt;/span&gt;&lt;/strong&gt; Dead or Alive 4 (Xbox 360)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Música do Mês-&lt;/span&gt;&lt;/strong&gt; Stupid Girls (Pink)&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#009900;"&gt;Filme do Mês-&lt;/span&gt;&lt;/strong&gt; Munique&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114246411591137016?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114246411591137016/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114246411591137016' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114246411591137016'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114246411591137016'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/03/os-melhores-do-ms-de-fevereiro-2006.html' title='Os Melhores do mês de Fevereiro-2006'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114246364320084936</id><published>2006-03-15T22:50:00.000Z</published><updated>2006-03-15T23:01:38.150Z</updated><title type='text'>Brain Training na Europa a 19 de Maio</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/brainage[1].jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 266px; CURSOR: hand; HEIGHT: 225px" height="241" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/brainage%5B1%5D.jpg" width="280" border="0" /&gt;&lt;/a&gt;O lançamento do estrondoso êxito no Japão, Brain Training, Brain Age na Europa, já tem lançamento marcado no Velho Continente para 19 de Maio.&lt;br /&gt;Para quem não saiba o que é o Brain Training, é um exercitador mental onde apresenta ao jogador um vasto leque de exercícios para treinar o nosso cérebro. Este jogo foi um grande sucesso no país do Sol Nascente, que desde que entrou no mercado em Março de 2005 nunca mais saiu do top 10 de vendas semanais e já teve direito a uma sequela, More Brain Training.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114246364320084936?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114246364320084936/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114246364320084936' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114246364320084936'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114246364320084936'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/03/brain-training-na-europa-19-de-maio.html' title='Brain Training na Europa a 19 de Maio'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114246299195553775</id><published>2006-03-15T22:36:00.000Z</published><updated>2006-03-15T22:49:51.970Z</updated><title type='text'>Zelda: Twilight Princess terá funções na Revolution</title><content type='html'>Shigeru Myamoto, o criador da série Zelda, confirmou numa entrevista ao site da Nintendo Europe que o novo controlador da Revolution terá capacidades especiais com o novo capítulo da série, The Twilight Princesss. Nada mais foi adiantado.&lt;br /&gt;Esta funcionalidade foi relatada pela primeira vez na revista NGC, afirmando que foi a causa de mais um adiamento do jogo. &lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" height="219" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/Zelda%20TP.jpg" width="309" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114246299195553775?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114246299195553775/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114246299195553775' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114246299195553775'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114246299195553775'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/03/zelda-twilight-princess-ter-funes-na.html' title='Zelda: Twilight Princess terá funções na Revolution'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114245888967185782</id><published>2006-03-15T21:37:00.000Z</published><updated>2006-03-15T22:31:34.376Z</updated><title type='text'>Novos detalhes da PS3 confirmados</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/PS3.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" height="262" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/PS3.jpg" width="206" border="0" /&gt;&lt;/a&gt;Foi realizado hoje (dia 15) um evento, chamado PlayStation Business Briefing 2006, onde foram revelados novos detalhes da PS3.&lt;br /&gt;Um deles foi o lançamento. A PlayStation 3 terá um lançamento mundial, tal como a Xbox 360, marcado para o próximo mês de Novembro.&lt;br /&gt;Outras das características apresentadas foi o disco rígido. Ken Kutaragi afirmou que possuirá 60 GB de memória e virá com o sistema operativo Linux instalado.&lt;br /&gt;Também o serviço on-line (PlayStation Network) não foi esquecido. Para além das funções como jogar on-line e navegação na Internet, será também possível falar através de um chat de voz. O serviço bá&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/PSN%20logo.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; WIDTH: 159px; CURSOR: hand; HEIGHT: 114px" height="127" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/PSN%20logo.jpg" width="171" border="0" /&gt;&lt;/a&gt;sico será gratuito, mas por enquanto a Sony não adiantou nada sobre um outro serviço pago com mais funções, como na Xbox 360.&lt;br /&gt;Passando para os jogos. A Sony afirmou que todo o software de PS2 e de PSOne será compatível com a PS3, enquanto que todos os jogos desta serão em formato Blu-Ray, o concorrente do HD-DVD da Microsoft, mostrando-se confiante na batalha do sucessor do DVD em armazenamento multimédia.&lt;br /&gt;Nesta conferência foi apresentada de tudo e mais alguma coisa, excepto o preço da nova consola da Sony. Muitos sites afirmam que rondará os €800, mas nada foi confirmado pela gigante de multimédia. &lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/PS3%20controller.jpg" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114245888967185782?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114245888967185782/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114245888967185782' title='3 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114245888967185782'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114245888967185782'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/03/novos-detalhes-da-ps3-confirmados.html' title='Novos detalhes da PS3 confirmados'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114203433101731915</id><published>2006-03-10T23:19:00.000Z</published><updated>2006-03-10T23:48:52.876Z</updated><title type='text'>Origami</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/1ed6bd420b0300caf54973bba2d515b0[1].jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 213px; CURSOR: hand; HEIGHT: 154px" height="180" alt="" src="http://photos1.blogger.com/blogger/2155/1288/400/1ed6bd420b0300caf54973bba2d515b0%5B1%5D.jpg" width="240" border="0" /&gt;&lt;/a&gt;O projecto Origami, que durante muito tempo os sites afirmavam ser a nova consola portátil da Microsoft, foi apresentado ontem na feira de tecnologia CeBit como sendo um ultracompacto computador equipado com um ecrã táctil e o software Windows XP. O Origami também será capaz de executar o novo Windows Touch Pack e o próximo sistema operacional da Microsoft, o Windows Vista.&lt;br /&gt;O Origami foi designado como um "ultramobile pc" (UMPC) e terá um processador denominado Celeron M, da Intel, que será produzido pela Asus, Founder e Samsung.&lt;br /&gt;Será possível ligar ainda um teclado através de uma entrada USB ou Bluetooth.&lt;br /&gt;O grande problema do Origami é bateria que só tem capacidade para três horas, mas provavelmente na versão comercial terá uma maior autonomia.&lt;br /&gt;O Origami deverá sair ainda este ano com um preço a rondar os €800.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114203433101731915?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114203433101731915/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114203433101731915' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114203433101731915'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114203433101731915'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/03/origami.html' title='Origami'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114167694674958347</id><published>2006-03-06T20:05:00.000Z</published><updated>2006-03-06T20:32:24.473Z</updated><title type='text'>Mais Budokai, desta vez na PSP</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/2155/1288/1600/budokaipsp3.jpg"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 307px; CURSOR: hand; HEIGHT: 178px" height="192" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/budokaipsp3.jpg" width="330" border="0" /&gt;&lt;/a&gt;Para os amantes dos jogos de Dragon Ball Z tenho uma boa novidade.&lt;br /&gt;Será lançado brevemente um novo jogo da série Budokai, denominado "Dragon Ball Z: Shin Budokai", para a portátil da Sony, a PSP.&lt;br /&gt;O sistema de jogo de Shin Budokai é inspirado no do terceiro capítulo da série, ou seja, continuará a ver lutas tanto na terra como no mar e os poderosos golpes, como o Kamehameha. As transformações em Super-Guerreiro também estão presentes.&lt;br /&gt;Ao todo haverá 18 lutadores, alguns dos quais novos, e 7 modos de jogo, um deles o modo história.&lt;br /&gt;"Dragon Ball Z: Shin Budokai" será lançado muito em breve.&lt;br /&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/budokaipsp2.jpg" border="0" /&gt;&lt;br /&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/budokaipsp1.0.jpg" border="0" /&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://photos1.blogger.com/blogger/2155/1288/320/budokaipsp4.jpg" border="0" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114167694674958347?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114167694674958347/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114167694674958347' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114167694674958347'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114167694674958347'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/03/mais-budokai-desta-vez-na-psp.html' title='Mais Budokai, desta vez na PSP'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114167450332616952</id><published>2006-03-06T19:30:00.000Z</published><updated>2006-03-06T19:48:23.343Z</updated><title type='text'>Os jogos mais viciantes de sempre</title><content type='html'>&lt;a href="http://www.pong-story.com/pics/pc/pong27.gif"&gt;&lt;img style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 262px; CURSOR: hand; HEIGHT: 207px" height="119" alt="" src="http://www.pong-story.com/pics/pc/pong27.gif" border="0" /&gt;&lt;/a&gt;Mesmo estando ocupado com a criação de jogos para a equipa dos &lt;a href="http://thedestinymakers.blogspot.com"&gt;The Destiny Makers&lt;/a&gt; não pensem que desisti do GameVictim, pois está muito longe disso. Vamos encarar esta pausa como umas férias de Carnaval alargadas.&lt;br /&gt;Passando para a verdadeira razão que decidi criar este post.&lt;br /&gt;Mais um tema principal acabou, por essa razão chegou a hora &lt;a href="http://www.emediawire.com/prfiles/2005/04/11/227666/pacmanhighresscreenshot300.jpg"&gt;&lt;img style="FLOAT: right; MARGIN: 0px 0px 10px 10px; WIDTH: 193px; CURSOR: hand" height="226" alt="" src="http://www.emediawire.com/prfiles/2005/04/11/227666/pacmanhighresscreenshot300.jpg" border="0" /&gt;&lt;/a&gt;de escolher um novo, para ser explorado nos meses de Março e de Abril aqui no GameVictim.&lt;br /&gt;Para estes dois meses decidi falar um pouco sobre alguns dos jogos mais viciantes de sempre, na minha opinião. &lt;a href="http://www.emediawire.com/prfiles/2005/04/11/227666/pacmanhighresscreenshot300.jpg"&gt;&lt;/a&gt;&lt;br /&gt;Poderão encontrar então artigos sobre o velhinho Pong, o famoso Tetris, a lenda dos videojogos Pac-Man e também sobre o conhecido Mario Kart.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/14285125-114167450332616952?l=gamevictim.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamevictim.blogspot.com/feeds/114167450332616952/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=14285125&amp;postID=114167450332616952' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114167450332616952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14285125/posts/default/114167450332616952'/><link rel='alternate' type='text/html' href='http://gamevictim.blogspot.com/2006/03/os-jogos-mais-viciantes-de-sempre.html' title='Os jogos mais viciantes de sempre'/><author><name>João Mateus</name><uri>http://www.blogger.com/profile/01337575812560330827</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_W2INYvjHIko/S3XY0kxZ7jI/AAAAAAAAAUY/-Oappk5-XBk/S220/Hal9000.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14285125.post-114072739359340766</id><published>2006-02-23T20:42:00.000Z</published><updated>2007-01-31T19:33:10.906Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Melhores do Mês'/><title type='text'
